code masters plans for f1 2011?

The problem is the retailers. Their focus is mostly on pre-owned sales because that's how they make their biggest profits. Get gamers to trade in their games for a fraction of the new cost, then put the game back on the shelf for a fiver less than brand new. Rinse and repeat making a large profit every time.

Of course fewer new games get sold that way, but then it doesn't matter if the greedy publishers don't sell many new games does it?:rolleyes:

I work in games. Personally I've got nothing against selling games second hand, or your right of resale (something I'm annoyed isn't allowed with PC games, especially as we rarely get demos to try out on our hardware). But the retailers have distorted the entire market by focusing on used games and promoting them over new. They're essentially pawn shops specialising in video games. And one of the reasons for the decline of PC games in high street retail is you can't sell them second hand due to DRM and CD keys. The retailers can only sell a PC game once, but they can sell the same copies of console games over and over again.

It's ludicrous the way they do it. Imagine going into HMV to buy Avatar on Blu-Ray and you had difficulty finding a new copy, because the used shelves took up over half the shop. Then when you found a copy the sales assistant kept pushing you to buy a used copy instead for a couple of quid less, and asked if you had any other blu-rays to trade in while you were at it. That's the current customer experience when purchasing video games from a high street game store.

I don't think the major movie studios or book publishers would stand for it either if second hand films and books were promoted in high street stores the same way second hand games are.

But I agree, locking off huge portions of the game and selling them as DLC isn't a good way to do it. As a gamer myself I'd much rather they added value by giving free stuff to legit customers - like Valve do.

I didn't know that was the case, I buy all my games online :)

If there is so much money to be made, is it not possible for the publishers to offer a second hand purchase? If these second hand game shops are making huge profits, the publishers should very easily be able to undercut them
 
My best friend recently started working at Codemasters as a level designer, he's currently polishing off Dirt 3. I'll see if he knows anything about it the next time I speak to him.
 
they will no doubt be wondering now to include so they can stick it in the sequels lets be honet they obviously did that for grid etc anyway which didnt have much content to begin with.

some of the old old toca games had more content than the sequels. .../..
 
Hmmm devious but I had a similar idea years ago :D


Crazy old me loved a game (back in the DOS days :D) which I can't remember the name of :( However I do remember it had the full UK Rally as the sole content (along with the cars and Tony Mason doing co-driver stuff)

I always thought it would awesome if they re made that game with a single rally event (3/4 day event over however many hundred miles) and map it accurately. They could then add another rally as additional content at a later date :)


However what is alluded to in the original post is simply ludicrous :(
 
Game Companys charging for DLC is what started all this crap in the first place :mad:


You no get free maps for games in patches anymore like you use to years ago,now they found a way of making loads of money by charging you for them.
 
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The problem is the retailers. Their focus is mostly on pre-owned sales because that's how they make their biggest profits. Get gamers to trade in their games for a fraction of the new cost, then put the game back on the shelf for a fiver less than brand new. Rinse and repeat making a large profit every time.

Of course fewer new games get sold that way, but then it doesn't matter if the greedy publishers don't sell many new games does it?:rolleyes:

I work in games. Personally I've got nothing against selling games second hand, or your right of resale (something I'm annoyed isn't allowed with PC games, especially as we rarely get demos to try out on our hardware). But the retailers have distorted the entire market by focusing on used games and promoting them over new. They're essentially pawn shops specialising in video games. And one of the reasons for the decline of PC games in high street retail is you can't sell them second hand due to DRM and CD keys. The retailers can only sell a PC game once, but they can sell the same copies of console games over and over again.

It's ludicrous the way they do it. Imagine going into HMV to buy Avatar on Blu-Ray and you had difficulty finding a new copy, because the used shelves took up over half the shop. Then when you found a copy the sales assistant kept pushing you to buy a used copy instead for a couple of quid less, and asked if you had any other blu-rays to trade in while you were at it. That's the current customer experience when purchasing video games from a high street game store.

I don't think the major movie studios or book publishers would stand for it either if second hand films and books were promoted in high street stores the same way second hand games are.

But I agree, locking off huge portions of the game and selling them as DLC isn't a good way to do it. As a gamer myself I'd much rather they added value by giving free stuff to legit customers - like Valve do.

Indeed this is the retailers fault & as usual its the consumer who is targeted to fix it.
The devs either find a way to make the retailers give them a cut of the second hand sales directly or they should introduce CD keys for consoles games just like on the PC.
 
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Its not a new idea is it? They shipped F1 2010 as an incomplete, buggy piece of crap didnt they? Oh i guess they hadnt intended too tho so it doesnt count.
 
I'm going to be amazed if F1 2011 sells well, using this idea or not, F1 2010 was buggy and half finished, they took an age to release the patch which partially fixed some of the bugs whilst introducing several new ones, and now they've washed their hands of it...

Why would anyone consider buying 2011 after that?
 
Indeed this is the retailers fault & as usual its the consumer who is targeted to fix it.
The devs either find a way to make the retailers give them a cut of the second hand sales directly or they should introduce CD keys for consoles games just like on the PC.

Absolute rubbish.

This is NOT the retailers fault nor should attempts be made to 'fix' a problem that doesnt exist.

The concept of selling second hand goods is almost as old as time itself. People have a right to sell things they no longer wish to own and they have always had this right.

You don't see car manufacturers trying to destroy the used car market, do you? Can you imagine house builders looking for ways to stop people selling second hand houses?

The games industry thinks its different - it thinks its unfair that people sell on games when they've finished with it and they keep crying about it and making more and more ridiculous ways to try and stop people selling things they no longer want.
 
if they somehow manage stop 2nd hand console sales the new games will need to drop down in price like 29.99 or less or the console market will die or shrink significantly
 
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