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Crysis 3 Open BETA Benching.

looking forward to the MP potential of wading through such thick grass shown here, you can tell how much the engine has evolved since crysis 1
crysis_3_field.jpg
 
Ok everything maxed out (and I mean maxed out) with all the AA (not using TXAA) and it is a killer at 1080P even on SLI 680's. It looks very good with all the bells and whistles :)

It was Airport I tested and the latency was good. 1 or 2 dips but not sure if that was server related or not.

Frames, Time (ms), Min, Max, Avg
18961, 300000, 40, 94, 63.203

Crysis3MPOpenBeta2013-02-0115-12-43-32.jpg


Crysis3MPOpenBeta2013-02-0115-12-58-85.jpg


cry31-2-2013.jpg


3930K at 4.625 but didn't look at GPU uasge (fraps only running). No bottleneck seen at 5760*1080 with both GPU's at 99% (tested).
 
Ok everything maxed out (and I mean maxed out) with all the AA (not using TXAA) and it is a killer at 1080P even on SLI 680's. It looks very good with all the bells and whistles :)

It was Airport I tested and the latency was good. 1 or 2 dips but not sure if that was server related or not.

Frames, Time (ms), Min, Max, Avg
18961, 300000, 40, 94, 63.203

Crysis3MPOpenBeta2013-02-0115-12-43-32.jpg


Crysis3MPOpenBeta2013-02-0115-12-58-85.jpg


cry31-2-2013.jpg


3930K at 4.625 but didn't look at GPU uasge (fraps only running). No bottleneck seen at 5760*1080 with both GPU's at 99% (tested).

63fps average. Grats no need for a new set of vidcards yet :D
Nice score at 8x Although i still feel that it is more demanding that it should be.
 
kunoichia get some screenshots of the actual in game if you can, possibly the airplane map near some grass in full quality just so we can see how it compares to these screenshots

63fps average. Grats no need for a new set of vidcards yet :D
Nice score at 8x Although i still feel that it is more demanding that it should be.
 
63fps average. Grats no need for a new set of vidcards yet :D
Nice score at 8x Although i still feel that it is more demanding that it should be.

Thanks :) That was my first attempt at full settings, as I usually play at 5760*1080 and VRAM limited if I tried.

MSAA is a killer and I will have a play with TXAA and see what returns I get :)
 
Ok everything maxed out (and I mean maxed out) with all the AA (not using TXAA) and it is a killer at 1080P even on SLI 680's. It looks very good with all the bells and whistles :)

It was Airport I tested and the latency was good. 1 or 2 dips but not sure if that was server related or not.

Frames, Time (ms), Min, Max, Avg
18961, 300000, 40, 94, 63.203



cry31-2-2013.jpg


3930K at 4.625 but didn't look at GPU uasge (fraps only running). No bottleneck seen at 5760*1080 with both GPU's at 99% (tested).


What OC on your Gpu's?
 
Crysis3MPOpenBeta2013-02-0115-55-25-37.jpg


Tried both maps with highest TXAA settings and everything else fully maxed (very high settings).

TXAA looks as good as MSAA and couldn't tell the difference and netted me a few more fps.

Airport.
Frames, Time (ms), Min, Max, Avg
19643, 300000, 50, 85, 65.477

Museum.
Frames, Time (ms), Min, Max, Avg
11436, 174300, 57, 75, 65.611

What OC on your Gpu's?

No overclock, all at stock 1202Mhz

Edit:

Those screenshots look good but need resizing.
 
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