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- 12 Jun 2007
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nvm
Sounds like pretty much every online game I've played in recent years.
Then play on the North Korean team? Games with attacker/defender type maps that favour the defender are nothing new whatsoever.
Aye, let's not bother using our brains and thinking tactically, let's just cry for stuff to be nerfed. Right now I can think of at least three ways to disable someone's cloak, all of which also leave them with 50% less HP than someone with armour activated (i.e. twice as easy to kill!) I will let you figure them out for yourself.![]()
Everyone in Battlefield 2 public servers runs around like headless chickens just as much as people do in the Crysis beta. If you're talking about clan servers then that's different as Crysis has none yet.battlefield 2 is a hell of a lot more tactical than crysis AT THE MOMENT
To cite examples: Jalalabad, Sharqi and Karkand. Defending teams in those maps get an advantage in the early game, just like the Koreans do on 'Shore' because the US team must make use of boats (or swimming) to make their initial captures. Shore is simply a different form of push map.i dont know what you mean by his
Like I said, I can think of three ways to disable invisibility from the top of my head and two of them work on multiple invisible people at once. One of them disables all suit modes.thinking tactically? this game in its multiplayer form is by no means 'tactical' in the slightest. by throwing in invisibility it still is not tactical either. this could be just down to this map at the moment, maybe it will change in that new map refinery.
I got mine from Fileplanet, yeah.So have all you playing got the client through fileplanet sub?
The Korean team can get to the prototype facility in less than that time via vehicle.still have no idea as to why you're saying the defending team has the advantage, its hardly an advantage on that map is it, considering the us team can swim to the island in around 45 seconds.
I see quite a few people on Shore using invisibility in groups, particularly when taking bunkers. What they don't realise though is that invisibility is the easiest suit mode to turn against them.and how many times do you encounter more than one invisible person in one area on that map? thinking tactically has nothing to do with it, maybe its all down to this particular map, but the players are far too dispersed for their to be any kind of main goal or reasoning to your actions.
Yeah, because that doesn't sound like BF2 at all!in each 30+ player game ive joined, there seem to be about 2 players on each team that actually complete the 'objectives' and pretty much every other player is running around, bunny hopping, driving around in the vehicles aimlessly or just tk'ing for other peoples weapons.
I think you should go back to the drawing board mate because you mentioned Battlefield 2 first, which is why I started using it as my examples.and fyi, i dont play battlefield 2 often, so don't start with the 'go back to your game' fanboy talk please
Yup, I don't know what servers you've been playing in Crysis beta but people also work on capturing structures.and even on public servers, players still head to roughly to the correct flag section in battlefield, im not sure if about the servers youve been playing on, but the ones im on people do what they are supposed to, even if they do it slowly.
So because I use a game you brought up to use as my examples, making it possibly easier to relate to, I'm telling you to "go back to BF2 fanboy"?yeah you said it yourself. i MENTIONED it, i didnt start screaming its name from the rooftops did i. im looking forward to the sp of this, but i dont see myself touching the mp, until the tactical mods are released.
So because I use a game you brought up to use as my examples, making it possibly easier to relate to, I'm telling you to "go back to BF2 fanboy"?
Get a grip of yourself mate, seriously. None of your whinging makes any sense whatsoever.
is ****ing slow coming inCurrent Downstream: 86.85kb/s
why dont they torrent this stuff or did i miss something??
fully star your sweary (and read the FAQ)