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CRYSIS vs. The Modern GPU (Part 1)

The post processing or blurring does not give the impression of a smoother framerate in crysis, at least not for me, infact I disabled it as I really don't like the mouse lag caused by it and noticed no difference in the gameplay, other then slightly smoother mouse movement when aiming and horrible jaggies.

Also, lets not ruin this by comparing the framerate on TV to games, there completely different.
 
The post processing or blurring does not give the impression of a smoother framerate in crysis, at least not for me, infact I disabled it as I really don't like the mouse lag caused by it and noticed no difference in the gameplay, other then slightly smoother mouse movement when aiming and horrible jaggies.

Also, lets not ruin this by comparing the framerate on TV to games, there completely different.

Are you playing in DX9 or 10?
 
That’s just ridiculous, everyone here has the game and has made an opinion based on gameplay, don't presume we just look at the framerate counter because we think what your saying is BS. :o

I'm not talking BS, you're just been a silly, you seem to think someone is talking ridiculous just because they dont agree with you.

I'm telling you, with the motion blur 30FPS DOES APPEAR SILKY SMOOTH TO ME in Crysis, its not ridiculous, you have to remember that everyone is not the same as you... :rolleyes:
 
The post processing or blurring does not give the impression of a smoother framerate in crysis.

I would have to disagree, on the eyes it does look a lot smoother with motion blur enabled but I do agree that there is noticeable mouse lag with it on,

just found this article also,

"Perhaps the most important factor in the theater is the artifact known as "motion blur". Motion blur is the main reason why movies can be shown at 24 fps, therefore saving Hollywood money by not having to make the film any longer than possible (30 fps for a full feature film would be approximately 20% longer than a film shown at 24 fps, that turns out to be a lot of money). What motion blur does is give the impression of more intervening frames between the two actual frames. If you stop a movie during a high action scene with lots of movement, the scene that you will see will have a lot of blur, and any person or thing will be almost unrecognizable with highly blury detail. When it is played at full 24 fps, things again look good and sharp. The human eye is used to motion blur (later on that phenomena) so the movie looks fine and sharp."

intresting ;).


Agreed also as long as we are talking about a consistant 30fps.
 
I noticed whilst turning post process down to medium it got rid of the motion blur, so in turn increasing fps, but it also made the game feel jerky with it off.

Huh so a movie that does not use motion blur will be 20% longer as in running time? :s I dont understand that.
 
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I'm not talking BS, you're just been a silly, you seem to think someone is talking ridiculous just because they dont agree with you.

I'm telling you, with the motion blur 30FPS DOES APPEAR SILKY SMOOTH TO ME in Crysis, its not ridiculous, you have to remember that everyone is not the same as you... :rolleyes:

Your statement was ridiculous. people judge gameplay on how smooth the game plays, not solely on the framerate and I still think you’re talking a load of nonsense but that’s my opinion which I also perceive as fact because I have the game and completely disagree with you. :)
 
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i always thought anyhting over around 26 fps was acceptable to the naked eye..... thats how it goes in filming anyhows.... **dons flame retardent suit**

I'll see how well / poorly it runs on my spec soon enough.
 
Oh, it just occurred to me. This argument is never going to go anywhere. The 2 camps on this subject will never agree.

No side in this argument can disprove the others arguments, so whats the point?

time to get one with conversations that might go somewhere...
 
Your statement was ridiculous. people judge gameplay on how smooth the game plays, not solely on the framerate and I still think you’re talking a load of ******* but that’s my opinion which I also perceive as fact because I have the game and completely disagree with you. :)

WTH, I was saying the game was smooth at 30fps due to the motion blur because to ME, yes did you see that? ME, it feels smooth and I'm not talking about looking at framerate counters.

I dont see how what I said was ridiculous, all the stuff your posting is ridiculous.

I have the game too, you're basically saying I'm talking rubbish because what I say does not go with what you say, so basically anything that goes against what you say is rubbish. :rolleyes:
 
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but that’s my opinion which I also perceive as fact

so hows some elses opinion not fact??.... be it an educated guess or your opinion... doesnt make it a fact...
 
They may disagree with your comment when talking in general, and may not mean specifically you. Stop being so anal and look past yourself, they may find that THEY find it jerky where you don't.

Any panning on a PC will more than likely need more than 30fps though for fast action games.

Matthew
 
I agree, 30fps is playable but only if it's a stable 30fps with only occasional dips, unfortunately in crysis an average 30fps means your framerate us in the mid to low 20's most of the time.

Do you have any idea of what 'average' means?!

If 30fps is the average, then how can it be that in your post you state that it would be at mid to low 20's most of the time? For that to hold true, the game must spend 'most of the time' at high to mid 30's too? How can it be at both those ends of the frame rate 'most of the time'?

If a game has an average of 30fps, then it must get higher as well as lower fps, in equal parts, or have ocassional dips/rises either side of 30fps, so your assertion is just nonsense I'm afraid...
 
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Do you have any idea of what 'average' means?!

If 30fps is the average, then how can it be that in your post you state that it would be at mid to low 20's most of the time? For that to hold true, the game must spend 'most of the time' at high to mid 30's too?

If a game has an average of 30fps, then it must get higher as well as lower fps, in equal parts, so your assertion is just nonsense I'm afraid...

That's just how it works, run the benchmark or better yet play it for yourself with an average 30fps.
 
That's just how it works, run the benchmark or better yet play it for yourself with an average 30fps.

So, your trying to change the way averages are calculated now? :rolleyes:

I do play the game, and I have run the benchmarks (search for my other posts). With the hack that gives 'very high' settings, I average 24.9fps, with a minimum of 10fps, and a maximum of 59fps. It only very ocassionally dips to 10fps (right at the start, when zooming in on the beach going past the palm trees) and only ocassionally to 59fps. Most of the time, the counter is reading 24-25fps.

With an average of 30fps, you cannot spend most of the time at low to mid twenties.
 
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