Crytek’s Homefront: The Revolution promises to be something we’ve been waiting a long time for. Developed by Crytek UK exclusively for Xbox One, PlayStation 4 and PC, it’s an open world, first-person shooter that lets the new generation of consoles truly flex its muscles.
Set four years after the events of Kaos Studios’ lacklustre 2011 original, in which an invading Korean army took over America, The Revolution is set in beautifully realised yet completely ****ed Philadelphia. It’s a city on its knees.
The birthplace of American freedom, home to the Liberty Bell and witness to the signing of the Declaration of Independence, Philadelphia is now a police state, its citizens under constant watch by surveillance drones and armoured patrols. Even the slightest dissent is crushed.
Most of those living in the city have been bought to heel and forced to live in grubby ghettos, their hope of freedom long since crushed. Yet still a guerrilla force is determined to ignite a second American Revolution.
It’s against this backdrop that the game plays out. Your character isn’t a badass or a soldier, he’s just a normal bloke driven to action in desperate circumstances. He has to scavenge or steal resources and build improvised, homebrew weapons, while recruiting revolutionaries to the cause and establishing bases and safehouses.
The ruling forces are much better equipped and highly organised. Airships patrol the skies, futuristic tanks rumble down streets, giant screens blare out propaganda, drones zip between buildings and armed soldiers keep everyone in check.
It’s Homefront: The Revolution’s “living, breathing, open-world” that makes the game so promising. The city’s inhabitants act independently. You could be walking down the street and suddenly BOOM, a resistance force attacks a control point and all hell breaks loose.
This happens completely separately to your actions. You can take advantage of the distraction, lend a hand in the fight or ignore it completely, but whether you’re involved or not, these acts of civil disobedience will go on without you.
The easiest way to describe it is in terms of Far Cry 3. You know how a tiger could suddenly attack an outpost and mess **** up while you looked on and chuckled? It’s like that, but with people and grenades instead of big cats with sharp teeth.
Battles are not scripted and instead play out according to your actions and the reponse of the enemy AI. You’re encouraged to embrace guerrilla warfare tactics - ambushing, assassinating, sabotaging, infiltrating and carrying out hit and run attacks on the superior ruling forces. It seems pleasingly open to whatever approach you choose.
In one section shown to press, the player character cobbled together a remote control car, a camera and an explosive device, then drove the makeshift mobile bomb deep into an enemy base before detonating it and taking out the survivors with his rifle. Homefront: The Revolution could provide a brilliantly compelling sandbox.
t’s also absolutely stunning. Free from the compromises made by cross-generation releases, the city is insanely detailed, with some brilliant particle effects, cloth physics and gorgeous lighting effects. It’s early days and announcement demos are notoriously unreliable, but taken at face value Homefront: The Revolution is easily the best looking open world game we’ve ever seen.
Throw in four-player co-op, which is distinct from the main story but nevertheless takes place within the same world, and Homefront: The Revolution is suddenly one of our most anticipated games. Promising to combine a compelling narrative set-up with emergent gameplay, an open world, jaw-dropping visuals and Crytek’s knack for solid, satisfying shooting, it could be pretty damn special.
Already in development for almost three years, Homefront: The Revolution is out in 2015. You can see the announcement trailer through here.