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Cyberpunk 2077 Ultra performance

Vega 56 running at 1080p here with the Ultra preset (mixture of high and ultra for the various settings). Turned off grain and motion blur.

Not progressed very far and have no FPS counter on screen.

Looks and plays ok to me!

Same card and settings here, it plays 'ok' but all I can say is best keep the FPS counter off the screen as you will not like the results ;)
 
Yeah I just don't understand what's going on at all. 55fps is the high end of my range, 90fps is totally impossible. This shouldn't be happening with a £1400 graphics card lol.
Aren't you CPU limited? Seems 4 or 6 cores really can't deliver and 8 cores really are a minimum requirement from what I've seen. Ideally 10 or more very fast cores seems the way to go and there's a very obvious significant difference if you're pootling along with 4 or 6 cores vs an oOC 10900K or 5950X.
 
Something just isn't right.

RTX 3090 FE, now overclocked (core voltage % + 100, power limit % 114, Temp Limit 90, Core Clock + 130MHz, Memory Clock +300MHz)

Playing at 4K, all settings max, RTX on ultra, DLSS Quality. Getting 40ish fps in Night City during the day, dipping to 30 or even 28!!! FPS outside V's apartment. How is everyone with the exact same card and settings getting 60+fps average? It makes no sense to me.

And yes, windows power set to performance, latest drivers installed etc. Chromatic aberration, motion blur, film grain etc trash turned off. Timespy graphics score with above is 20099 (https://www.3dmark.com/3dm/54619998?)

Despite your aggressive OC settings, I don't think you're getting the overclock you think you're getting? I just compared your Timespy results to my 3080 results, where for now I'm just using MSI 'auto OC' feature to set a custom graph curve and it looks like I'm getting higher average clock frequencies than you.

My temp limit is at something like 83 degrees but it never ever goes above 63 degrees, so not quite sure what is going on, but it would seem these cards are being told not to go anywhere near the actual temp limits?
 
Cheers mate, I appreciate it. I am looking to pick up a 3080 when possible.

As I suspected, pretty much the only way to get 100ish fps is turning off Ray Tracing. In a scene where I was getting 52-58fps, I get 95-100 just by turning RT off. That still leaves pretty much everything else on Ultra and DLSS at Quality. I tried changing the DLSS from Quality through Balanced and Performance, and it was only netting an extra 2fps per jump and an actually noticeable drop in IQ (especially the performance one vs quality).
With RT on, you'd have to be dropping stuff to low I suspect.. I tried dropping some to high/med and it was barely budging the framerate.. again 2-3fps jumps at most. Turning off RT is the only setting that had a tangible effect on performance.
 
3 mins in. Almost 500 runs 60 seconds each. Over 8 hours of benchmarking not including data recording, and swapping components. He's just tired nothing to do with Nvidia.

Yep, I didn't notice one benchmark showing the Ampere cards in their full glory. As a hardware reviewer, he should have. As you or someone else mentioned, he should also be showing what AMD can do with their upscaling to combat DLSS.

These muppets do influence purchases.
 
That looks so next gen!
Its the game not hardware. Watched load of gameplay vids now and they all have buggy pop in, people hovering in the driving position in invisible cars then the driver disappeared as well not long after lol
I'm guessing its because something has decided the manikin is not visible through the door/wall?
But then there is stuff under the mirror too that disappears.

similar things happen a lot with NPCs and dustbins etc but that was the best example I could capture.
I thought maybe it was slow/dying memory or something causing issues. I'll experiment a bit more this weekend.

.
 
Good question. :D

At first it was a little weird as it is so wide but coming from a Ultra Wide 3440x1440 display helped. To be honest, once you get used to Ultra Wide it is so difficult to go back to a 'normal' screen.

For gaming Ultra Wide is simply the best imo, as long as the game has a FOV slider as you will want it at 120 or thereabouts. I went from 4K 31" > 34" 3440x1440 > 49" 5120x1440 and I have not regretted it all. That said, if you play old games you will have some problems.

Not sure how this screenshot will look on your display but to give you an idea and a picture of the display itself.
oryyu2L.jpg

ZSOQ04V.jpg

If you are considering a monitor upgrade, Samsung just released the new version of this display, the Samsung Odyssey 240HZ 5120x1440, will need a GPU with HDMI 2.1 though.

EDIT Sorry for the OT. :o
Cheers and also sorry for the OT.

Yea, that pic shows what I disliked but there was a program I used to use, which for the life I can't remember its name but fixed the fisheye effect (stretched sides). I have been playing Black Mesa (half life remake) and I see it there. Quite off putting in truth but I can live with it. OLED is what I really want and a superwide OLED would do me nicely. I have had 4K, I have an LG OLED TV but I do love my 3440x1440 screen, even with the light bleed (not bad) but OLED really does look the best in all my experience.
 
Yep, I didn't notice one benchmark showing the Ampere cards in their full glory. As a hardware reviewer, he should have. As you or someone else mentioned, he should also be showing what AMD can do with their upscaling to combat DLSS.

These muppets do influence purchases.
It was me. That is tomorrow's video, with IQ Comparisons. I am dissappointed they are not testing the CAS option though (He never mentioned it in this video)
 
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bumping this as it might have been too early in the morning:D
Not seen that myself with my 12 hours playtime but might have just not noticed it. If I was to be picky, I would say people walking through cars, floating things but nothing that breaks the game for me. Reached "Afterlife" earlier and absolutely loving the game.
 
As I suspected, pretty much the only way to get 100ish fps is turning off Ray Tracing. In a scene where I was getting 52-58fps, I get 95-100 just by turning RT off. That still leaves pretty much everything else on Ultra and DLSS at Quality. I tried changing the DLSS from Quality through Balanced and Performance, and it was only netting an extra 2fps per jump and an actually noticeable drop in IQ (especially the performance one vs quality).
With RT on, you'd have to be dropping stuff to low I suspect.. I tried dropping some to high/med and it was barely budging the framerate.. again 2-3fps jumps at most. Turning off RT is the only setting that had a tangible effect on performance.


Thank you for doing this mate, its much appreciated. Looks like I am going to have to start looking for a 3080 which I know is not going to be easy.
 
Benchmarks up on youtube. Present scaling seems to work pretty well then. 1440p 3080: Ultra 73, High 88, Medium 104, Low 125 average fps. High/medium tweaking with RT+DLSS could be a good option for 90+fps.
 
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