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Jim makes Karl Marx look far right these days though... he's gone a bit looney, especially this year - I think the lockdown's gotten to him with only twitterati folk to interact with. I don't doubt CP2077 has done at least 10mil net, I don't even think the refunds are anywhere near as much as the media would have you believe - we all know they just deal in outrage and try to blow everything way out of proportion.
Ive hadOnly bug I have had recently is when driving through the Japanese part of night city where I see v appear breafly in a t pose above the car. Apart from that all good. With around 40 hours played now and only just starting Act 2, I recon I will get a good 30 more hours of this yet before I complete it as side quests seem to unlock as you play more main missions.
Ive had
"speak to Vic" bug (game wont progress after speaking to Vic the ripperdoc), reload older save - Didn't happen to me, maybe some other condition caused it.
NPC citizens disappearing after bumping into them - Happened once but i find it more annoying that they all run away if you jump on one of them.
NPC citizens walking in the air etc - Only seen this once and that happened last night after 50hrs of gameplay.
A car I bought was submerged in the floor before I got in - Yeah seen this once when, car does pop back up once you purchase it though. guess its just a clipping issue.
Physics bugs, random items smashing etc - Yup this happens a fair bit with things randomly smashing when you pick up an item.
Occasional weird texture/item folded in on itself - Not seen this one yet.
NCPD mission "Needle in a haystack" not completable after using skill check to open a door and looting the item - dont think i've encountered this mission yet but i encountered one under a bridge near the rim of the city limits that wouldn't complete after you collect the evidence or the evidence wasn't there.
and the irritating can't pick up an item because there is another item nearby that you have to loot to get it out of the way. - Yes i agree with this one, though most of the time its just junk so i ignore it lol.
I'm dreading the 8mb save file corruption. - I save regularly with multiple saves so i dont think this will be as big of an issue as they make it out to be.
Physics bugs, random items smashing etc
and the irritating can't pick up an item because there is another item nearby that you have to loot to get it out of the way.
I'm dreading the 8mb save file corruption.
I'm about 45hrs played, lvl 20 ish. I was looting most things and selling etc save files are 4.2mbI've had those 2 above bugs in 94 hours. Also add the audio not playing on calls and/or audio on 2 conversations playing at the same time. NPC pathing going through objects/vehicles. Once or twice quest progression didn't flag and required a reload (the first mission with Jackie to rescue the girl from the scavs was my first encounter with that).
As for the 8mb save file -- my file reached 5.5mb and I picked up just about everything I came across and engaged in the crafting system enough to reach level 11 crafting - finished the game at level 44 with ALL yellow quests complete (the blues are just "random encounters" afaik) , I'm not sure what these folk are doing to get over 8mb.
More than likely taking advantage of the crafting system. Crafting loads of grenades, dismantling them for rare and epic components and selling them for easy eddies. Seen someone on a video do it... absolutely pointless if you ask me, just play the game and do the missions.I've had those 2 above bugs in 94 hours. Also add the audio not playing on calls and/or audio on 2 conversations playing at the same time. NPC pathing going through objects/vehicles. Once or twice quest progression didn't flag and required a reload (the first mission with Jackie to rescue the girl from the scavs was my first encounter with that).
As for the 8mb save file -- my file reached 5.5mb and I picked up just about everything I came across and engaged in the crafting system enough to reach level 11 crafting - finished the game at level 44 with ALL yellow quests complete (the blues are just "random encounters" afaik) , I'm not sure what these folk are doing to get over 8mb.
More than likely taking advantage of the crafting system. Crafting loads of grenades, dismantling them for rare and epic components and selling them for easy eddies. Seen someone on a video do it... absolutely pointless if you ask me, just play the game and do the missions.
Stop talking about the game in this thread
turned on ray tacing and my jaw did not drop(the frame rate did though).
Its a 3070 I have so didn't want to go too mad. I'll experiment with the psyscho settings when I'm on it tomorrow.What RT setting are you on? I noticed a lot of odd lighting on "Ultra" and below - but "Psycho" RT looked a lot better and didn't hit the fps much more than Ultra. Try that - see if you notice the same. But I agree, the pop-in and draw distance needs a fix.
Its a 3070 I have so didn't want to go too mad. I'll experiment with the psyscho settings when I'm on it tomorrow.
you can see some differences on v off but its certainly not a wow factor especially when there are others aspects as mentioned above holding the game back in terms of graphical fidelity.
Its a 3070 I have so didn't want to go too mad. I'll experiment with the psyscho settings when I'm on it tomorrow.
you can see some differences on v off but its certainly not a wow factor especially when there are others aspects as mentioned above holding the game back in terms of graphical fidelity.
Yes, everyone! Stop talking about issues affecting Cyberpunk performance in the Cyberpunk Performance thread!!!!!!one1
How do save game bugs relate to cp2077 ultra performance
?