Soldato
- Joined
- 11 Mar 2013
- Posts
- 5,502
I almost bit when that Alienware was on offer a few weeks ago.
Will see what's going during the November sales.
What model do you have?
Acer x34a. My pride and joy
I almost bit when that Alienware was on offer a few weeks ago.
Will see what's going during the November sales.
What model do you have?
Hidden message in the last frame:
Sorry to have kept you waiting for this for so long! Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE.
Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.
Aside from that, we think we owe you a few words of explanation on why we're showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom. Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this "we're not 100% sure" limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It's not the case here.
Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch. This makes publishing videos like what you just saw risky --we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. Change is inherent to game development and there's a ton of things being modified each day. Our fear was (and kind of still is) that you'll think what you just saw is how Cyberpunk 2077 will look like.
What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development.
What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience --you. So here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it. Again, thank you for your patience and all the thoughts you shared with us.
Sorry, that block of text is really hard to read
Opposite for me.
Seeing gameplay has me hyped for it.
So I reckon if they were more than 2 years out from launch they wouldn't be showing this. Makes me think they're looking for a Fall/Christmas 2019 launch.
Saw a bit of the stream and thought it looked good. I missed whether it was sp only or if like the Division had an mp component though.
7nm Ryzen with a 3080Ti and 4K monitor will be how I will likely be playing itThat's good, gives me time to save for a big up grade, looks like I'll need it! 7nm Ryzen, UW monitor and a new GPU.
Amazing to me would be something yet unseen or at the very least noticeably better than what we have now. Also must try to distinguish level and art design away from graphics. All you have to do is look at the car or the npc's and surely you can see the graphics are nothing special. The level of detail is, but not the graphics.I thought the graphics looked great.
What qualifies as amazing these days? Honest question, as I'm obviously out of touch on this.
as I remember there was going to be a Deus Ex World game which was an online rpg and then it didn't happen.