*** Cyberpunk 2077 ***

What's worng with the amateur mods here? I didn't even post a spoiler yet my post was deleted due to spoiler with a stupid message "no spoilers ffs" "what a dick move" absolute amateur.

It's like a 15 year old has been given moderator privileges.
 
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What's worng with the amateur mods here? I didn't even post a spoiler yet my post was deleted due to spoiler with a stupid message "no spoilers ffs" "what a dick move" absolute amateur.

Yeh that was a bit harsh :eek: He could've just put " no spoilers please " or maybe not visited a game thread discussing the game? :p
 
Are there any bugs or performance issues?
Bugs for most but the level of bugs seems to vary. Some of us are experiencing very few, and nothing game breaking, a lot are having their game ruined.

So THIS is supposed to be high mix of epic and legendary level clothing....

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Suits you sir. Have you considered applying for a job at Dicky Twisters?
 
16) Use alt one tap to bring out weapon, double tap puts it away, and holding gives you a weapon wheel. NPCs may react negatively if you have a weapon out so knowing how to holster it can be handy.

Twice I've been helping the Police out during a shoot-out and seconds after the last "bad guy" is dropped the Police have opened up on me because I still have my gun out. It's a tadge frustrating so I just don't help out in gun fights where the Police are involved anymore.
 
Twice I've been helping the Police out during a shoot-out and seconds after the last "bad guy" is dropped the Police have opened up on me because I still have my gun out. It's a tadge frustrating so I just don't help out in gun fights where the Police are involved anymore.

yep, i've had this meany times now. It's driving me nuts now.
 
Twice I've been helping the Police out during a shoot-out and seconds after the last "bad guy" is dropped the Police have opened up on me because I still have my gun out. It's a tadge frustrating so I just don't help out in gun fights where the Police are involved anymore.

You missed the "It's a tad frustrating having to run around the corner every time to loose the cops"
 
Ah gotcha, I haven't done a great of levelling, either that or just completely missed the tips when I did level.

Going for a military look, just need to change the inner body clothing.

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My favourite part is death wish civilians running in to the middle of my firefights and then the other ones that were there before the fire fight started and just sit there as if nothing is going on. (Or crouch/cower obviously as that's a big thing.) Although police wise i had two turn up when i mistakenly hit a pedestrian/someone's car, shot them both and then it was all good and the stars went away. :D

Imagine how bad it would've been if it was released a month ago! :o:o:o
 
Is anyone else really enjoying this? I am :) I really like the main and side storylines, absorbed in to them just like in W3. It feels like there is a lot of negativity towards the game which doesn't match what i'm playing.

My biggest issue is not being able to re-map keys and not being able to quickload using keyboard shortcut.

20+ hours in and only a few minor bugs experienced.
 
It's pretty, has an alright story (so far) and oozes the atmosphere I want way more of in games. As an open world sandbox game, Cyberpunk 2077 is pretty bad. Neither was The Witcher 3 though and people hold that up as the greatest game ever - but I suppose it's easier to make a "living" world when most of it is mountain ranges, marshlands and villages as opposed to a dystopian style megacity.

Not sure they'll fix this, and I don't know whether to bother with all of the activities, gigs, side quests etc as tbh the city just isn't all that fun.
 
The more I play the game, the more I notice how much has seemingly been chopped out of it. Some might say these things are trivial, but to me they contribute toward establishing a deeper and more engrossing environment. For example, the numerous food stands that are clearly open, but with no npc present. Or the many doors that say they are locked upon approaching them. Oh, and the complete absence of braindance except for in a select few missions; despite us being able to buy braindance software. The list goes on. It's fun, but like a shell of what it should / could have been.
 
I struggle to see how GTA V is more of a living world than CB2077.

It's easy to get in GTA V and think hmm what am I going to do now.

Online or single player GTA V? I don't feel like Cyberpunk right now offers anything more in terms of missions and things to do though... And that's against a 7 year old game. Comparing CP to RDR2 would be the better comparison with regards to the age of the game. (Rather than the setting)

For the record though i am enjoying CP, and look forward to playing it when i'm not. But it does feel like i'm playing a beta..
 
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The more I play the game, the more I notice how much has seemingly been chopped out of it. Some might say these things are trivial, but to me they contribute toward establishing a deeper and more engrossing environment. For example, the numerous food stands that are clearly open, but with no npc present. Or the many doors that say they are locked upon approaching them. Oh, and the complete absence of braindance except for in a select few missions; despite us being able to buy braindance software. The list goes on. It's fun, but like a shell of what it should / could have been.

I think at some point in the development they realised that they couldnt achieve all the things they wanted to achieve and decided to scale back somewhat on what they would attempt to implement.
 
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