*** Cyberpunk 2077 ***

My main dislike so far is that at nighttime the city looks very cyberpunk, but in the daytime it just looks to clean happy and blueskies, its not very atmospheric on a lovely sunny day?
Most cyberpunky type films etc in the future the weather is messed up and smoggy grim / foggy / cloudy raining all the time
Even if you want Mad max feel you need sandstorms smog etc

farcry blue skies doesnt fit

Agreed hence why I often advance the time of day to night time
 
My main dislike so far is that at nighttime the city looks very cyberpunk, but in the daytime it just looks to clean happy and blueskies, its not very atmospheric on a lovely sunny day?
Most cyberpunky type films etc in the future the weather is messed up and smoggy grim / foggy / cloudy raining all the time
Even if you want Mad max feel you need sandstorms smog etc

farcry blue skies doesnt fit

If the game had the promised verticality it would have been awesome to do it like Beneath a Steel Sky - have the ground-level part of the city be the "lower class / working area" which is super scummy with a nasty layer of disgusting smog making it almost perpetually dark even in the day... and then have the elite live above the smog/cloud in large high-rises where the weather is much nicer...

There's all sorts of fun gameplay stuff you could do with that as well - gangs from below puling heists up above and whatnot
 
I'm just surprised how well it is running on my old CPU compared to many people with newer CPUs - there is something very much not working right with the game.
I agree. There are lots of custom fixes flying around which is grreat but does mean the game has its issues. I expect over the coming weeks it'll be patched with the finding of various people being applied

@SnakeHelah, what CPU do you have? I ask because it could be a CPU issue rather than your 3070 VRAM
 
Thanks for this, I think it sums up exactly my concerns about the game and why I don't think I would particularly enjoy it. It is trying to be all things to all people and seems to achieve none of them well. I will probably still buy it, just to check it out, but I doubt I'll finish it. I certainly won't be upgrading for it.

i think they tried to bite more than they could chew, don't get me wrong they game graphically looks beautiful but past that there's not much there. most funniest moments are from bugs!! i cannot recall any good interaction from NPC's and makes the game very meh apart from the main story-line. i does make you question what they were doing for last 8 years and we know have to either rely on modders to clean up this mess or wait another 12 months for the game to be less buggy. by that time everyone would have forgotten about this game. it feels like a quick cash cow and false promises but well see.
 
I agree. There are lots of custom fixes flying around which is grreat but does mean the game has its issues. I expect over the coming weeks it'll be patched with the finding of various people being applied

@SnakeHelah, what CPU do you have? I ask because it could be a CPU issue rather than your 3070 VRAM

I haven't had any issues yet related to only having 8GB VRAM on my 3070FE - but to be fair I've only played about 3 hours into the game so far. That is with all settings on ultra and at both 1440p and 4K. I have a feeling there is a memory leak not just system RAM but also in VRAM usage as well which probably has an impact after awhile - I think my longest sitting of the same so far was only around 40 minutes.
 
I haven't had any issues yet related to only having 8GB VRAM on my 3070FE - but to be fair I've only played about 3 hours into the game so far. That is with all settings on ultra and at both 1440p and 4K. I have a feeling there is a memory leak not just system RAM but also in VRAM usage as well which probably has an impact after awhile - I think my longest sitting of the same so far was only around 40 minutes.
All settings on Ultra in RTX in 4k on a 3070? Damn, must be getting about 15fps
 
At least the wait for either the PS5 version or until I get my hands on a 3000 series graphics card won't be so bad now.
Just really hope they manage to salvage this game I really want to enjoy it.
 
All settings on Ultra in RTX in 4k on a 3070? Damn, must be getting about 15fps

Averages about 38 FPS at 4K without DLSS or high 50s - generally just about 60 - with DLSS. So I don't understand why so many people with better hardware are struggling in many cases to even hit that.

EDIT: I'm not a great fan of DLSS but without it I'm bumping along the bottom of what I'd consider acceptable performance with everything turned up while with it on it is very playable.

EDIT2: Game runs really oddly as well - with CPU and GPU at stock there is hardly any performance difference between 4K and 1440p but despite GPU utilisation in the high 90s % and CPU only around 50% overclocking the GPU does almost nothing while CPU overclocks gain me a few percent and I start to see a bigger difference between 4K and 1440p.
 
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Averages about 38 FPS at 4K without DLSS or high 50s - generally just about 60 - with DLSS. So I don't understand why so many people with better hardware are struggling in many cases to even hit that.

EDIT: I'm not a great fan of DLSS but without it I'm bumping along the bottom of what I'd consider acceptable performance with everything turned up while with it on it is very playable.

EDIT2: Game runs really oddly as well - with CPU and GPU at stock there is hardly any performance difference between 4K and 1440p but despite GPU utilisation in the high 90s % and CPU only around 50% overclocking the GPU does almost nothing while CPU overclocks gain me a few percent and I start to see a bigger difference between 4K and 1440p.
Im not calling you a liar but would love to see a quick video of menu setting at ultra rtx, 4k and dlss off netting 38fps in game.

My 2080ti which is about the same as a 3070 with dlss off on 3440x1440 im getting ~24 fps outside.

I havent see any videos yet of a 3090 in 4k ultra rtx with dlss off getting even 30fps
 
My main dislike so far is that at nighttime the city looks very cyberpunk, but in the daytime it just looks to clean happy and blueskies, its not very atmospheric on a lovely sunny day?

Night City actually feels a lot like Saudi, Dubai and Abu Dhabi for me - especially in the outskirts and in the richer areas. The rest could be any generic American city.
 
Has anyone figured out a way to turn off the red figure in the bottom right hand corner? I turn off all UI elements but this remains. It's a burn in risk for OLED tv's.
 
Well, just tried the 'ram fix', made no difference for me (3440*1440p, 5600x, 3070). So I've reverted the file back to it was, just incase it's updated as part of a patch down the line.

For the most part I'm happy running high settings, RT ultra DLSS balanced and getting 50-60 FPS, it's the random drops that annoy me. I'll be outside sat at 50fps, going into the inventory menu, then when I come back out it's at 30fps. Out and back in the game, it returns to 50
 
For everyone loving this game as I am, can we started sharing tips?

Tip 1 - If you go to back of your car to the boot you can store your items in your stash.

Tip 2 - If you hold the summon car button you can select any car from your garage.

1) Driving in 3rd person is way easier, if you've not tried this yet then the key for it is listed at the bottom right of the screen, cockpit view from the cars is god awful.
2) Save often, quicksaves rotate over 3 slots so you can use it liberally and still have multiple points in the past to jump back to, quicksaving also takes no time so it doesn't interrupt game play.
3) Never sell anything for money, you'll end up with a lot of money naturally through other means always break down items you don't need into components, you'll likely do some crafting eventually. If you do get short on cash you can always sell the components you broke the junk down into. But rare/epic components are hard to come by where as money is not.
4) Don't buy the perk to automatically break down junk, most junk items are worth $3 but some early game are worth $750 and then later on $6000 which it will scrap automatically.
5) Re-visit vendors frequently, as you level up your main level and street cred new and cool items become available you don't want to miss out on
6) Your level in any attribute can't exceed the points you've put into that attribute which leads to wasting exp, to prevent lots of wasted exp consider prioritizing attribute points towards things that are level locked
7) The crafting screen has an upgrade tab which is easy to miss, this allows upgrades of your current weapons
8) On the character screen each section can scroll, the journal section has many other sections to look at tutorials and data shards.
9) If you're low on ammo you can craft it, if you have too much ammo (there's a max limit you can carry) you can sell extra to the shops, they don't appear in any filter except for the "all" filter. Same can be said for buying ammo if you're low, a gun vendor will sell ammo but again not under any store filter other than "all".

10) For cash, access points are a good source of money, there's hacking perks to increase the amount of money you get from them which I'd suggest you invest in as early as possible. And there's a perk to also show them on the local map/radar which is also worth investing in, you want to hack every single one you run into because they're an easy ~$1500 a go.

For maximum cash hacking access points, you always want to primarily target DATAMINE_V3 as that gives the most, and optionally V2 or V1 if you can get them in the same hack. You can overlay multiple datamines in the same buffer so for example if you have the sequences

DATAMINE_V1 = 55 1C
DATAMINE_V2 = 1C E9 BD
DATAMINE_V3 = BD BD 55

And your buffer is size 4, then you can get both V3 and V1 by doing BD BD 55 1C, the rules for this are kinda not obvious at first. You can get any combination of datamines, the 3rd one isn't contingent on getting the ones before it which is a bit ambuiguous from the message on screen that says "sequence required to upload". The sequence doesn't need to start at the start of the buffer, as long as it's contained somewhere in the buffer before it's full. Buffer length can be extended with investment into the hacking attribute. The timer doesn't start until you click your first code, so plan your route first.

One last tip, these are randomly generated and there's never a guaranteed way of getting more than 1 datamine, there's some RNG to it. If you get a "bad" one, like for example you can't get datamine v3 or you can't get v3 plus at least one other, you can hit escape to leave the screen and jack back in a 2nd time to re-roll the RNG and see if it's better. You can do this infinitely but each time you do it the time remaining clock reduces. But it never reduces below 6 seconds which is long enough to execute any length sequence with a mouse. Purely out of not wasting too much time my personal preference is to try and get V3+V2 at least, you're more likely to be able to get all 3 as you invest point into the skills however, primarily having a bigger buffer is what helps the most.

11) It's not just guns that can have mods but clothes, implants and can to, you can tell because they have a little circle symbol at the top left of the item for how many mod slots it has, so not only can you get benefits from something like an eye implant you can also add mods to that eye implant. Higher levels of implant have more mod spots. Also each mod has variants (common/uncommon/rare/ etc) this is especially powerful for the Cyberdeck which is used for hacking, rare and epic variants of mods are much more powerful and should be swapped out as soon as you have improvements.
12) When doing stealth and leveling up you get points for both takedowns and for hiding bodies, so once you've cleared a mission area of all bad guys, if there's body hiding spots that aren't full you can run around and hide all the bodies for more exp. Different bins have different body limits, some hold only one, some as many as 3. The light on side can either be green/orange/red to indicate (empty, used but not full, full)
13) Many of the perks have bad math which makes them stack in a multiplicative way rather than additive, especially noticeable with guns, you can get damage output up to extreme levels if you apply the right combination of perks for a specific weapon. You can get pistol headshots up to over way over 10k dmg, plausibly several orders of magnitude more by end game. You can also stack chance to crit through the right mods to be more than 100% so you always crit, so plan your build carefully.
14) if you're going stealth/non-lethal like me, focus more on quickhacks. You want to visit ripperdocs and get upgraded variants of the cyberdeck which can hold more quickhack mods to give you lots of options to disarm/distract/disable enemies in aid of stealth. Honestly the cool tree has very little in the way of direct stealth benefits, you get way more aids to stealth through quick hacks.
15) Damage drop off for weapons over distance can be extremely aggressive, especially for pistols, if you're focusing on sneaking with 1 shot kills you may find yourself needing to get very close to enemies. There's a late game perk to disable damage drop off.
16) Use alt one tap to bring out weapon, double tap puts it away, and holding gives you a weapon wheel. NPCs may react negatively if you have a weapon out so knowing how to holster it can be handy.
 
Well, just tried the 'ram fix', made no difference for me (3440*1440p, 5600x, 3070). So I've reverted the file back to it was, just incase it's updated as part of a patch down the line.

For the most part I'm happy running high settings, RT ultra DLSS balanced and getting 50-60 FPS, it's the random drops that annoy me. I'll be outside sat at 50fps, going into the inventory menu, then when I come back out it's at 30fps. Out and back in the game, it returns to 50
Is this the 'memory_pool_budgets' fix? I've changed mine back too, didnt seem to do anything
 
Decided to play for an hour and close out, 3 hours real time passed though

Seriously never saw the flying /crashing cars like the youtube videos, wonder if it's got something to do with cpu frequency changing during gameplay messing up the physics.

MY cpu so old it just sits at 4ghz in this game even when I'm 50% usage, usually stays between 50%-90%, bounces to 100 if I swing the camera around driving.
Nope, all official drivers. I did try the AMD SM thingy yesterday, can't say it made any difference.

Lots of people on Reddit with similar issues, it's leak though, probably only notice it if you play for long sessions.
I seriously have had the game running for over 10 hours no slowdown even before the patch.


Maybe it's one of the video settings leaking I have fairly low, I turned some of the shadow settings down but pretty much everything else is on high

maybe give it a shot see if something is buggy with cascade shadows or whatever.
I'm just surprised how well it is running on my old CPU compared to many people with newer CPUs - there is something very much not working right with the game.

yea for my rig
i5 4670k @ 4ghz
980ti
8gb ddr3 1600mhz (game is installed on SSD though and the game does have some setting for SSDS in the options, I guess it decides some things don't need to be in a ram cache and just loads them as needed or something)

the game literally looks way better than like GTA IV, runs solid 50-60fps on the default settings it gives me which is mostly high a few medium settings, I turned the shadows to low though.
it's something I've always done in game and usually it's the most gpu intensive setting.

Honestly was expecting like 30fps on medium settings before the game came out..


how fast is a brand new CPU with the stupid amount of cores, per core compared to say an old i5 at 4ghz? does the old cpu actually have faster single core speed? maybe modern cpus are getting limited by a single thread and bad programming optimisation.

like how intel in the haswell era dominated AMD totally in games that only used 1-2 cores
 
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Not sure if item vendors rotate based on game progression or a timer. But like Borderlands 3 does it, I would welcome that.
Street cred unlocks new stuff, it tells you sometimes when you level up.

I don't know if it;s just the clothing vendors though.

street cred also unclocks some side missions and gigs btw
 
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