*** Cyberpunk 2077 ***

Straw poll
I am on a ryzen 3600 with 580 radeon, very basic but zero crashes.
It is nvidia people are seeing crashes with, or utterly random?

Random. I have a ryzen CPU and the 5900XT. First I played with a 2600 CPU, had two crashes, one happened at the beginning, I was running around and scanning rapidly, so think I might crashed due to that. The other crash was me shooting through a fence and it crashed for some reason. Then I updated my BIOS to the latest version so I could install my new 5900X CPU, still with my 2600 and got crashes galore.. then had trouble with the new CPU so had to give the CPU and motherboard to the shop so they could have a look. During that time I used another MB with an old BIOAS on and my 2600, worked like a charm. Once I got back my now working X570 and 5900X then it worked alright again. So I think, depending on the BIOS version and age of CPU, it might affect the crashes, as in, newest BIOS and old CPU, crashes. Or so was it for me at least.

Not sure if that helps you much though. :p
 
Straw poll
I am on a ryzen 3600 with 580 radeon, very basic but zero crashes.
It is nvidia people are seeing crashes with, or utterly random?

i7 7700hq with GTX1070 - stable after 175hrs with not a single crash (CTD). I asked a similar question to yours a whole lot of pages back and the CTD's seem to be fairly random as there's no specific CPU only or GPU only or combo of both which has repeatable results across different PC's.

I wonder if this particular game is pushing "something" like maybe a CPU code or a GPU instruction further than any other game so far due to it's unfinished "Beta-ness" and that lack of optimisation is what could be causing so much randomness in the CTD's?
 
So this is now £26 on CDKeys... wonder if I should bite the bullet :)
Are most of the bugs ironed out?

No. Some have been, but not most. Not yet.

On the other hand, the extent of the bugs varies wildly from one PC to another. I've played for ~11 hours and I have yet to encounter a single bug. Not even a graphical glitch, let alone anything that breaks a quest, breaks the game or results in a crash. But other people have quests breaking and/or the game falling over every 5 minutes and/or performance tanking after some time (varies from PC to PC) of playing and/or frequent graphical glitches. Who knows what you'd get?

I paid £50 for it and I think it's worth it despite the serious flaws. Although I'd probably have a different opinion if I'd been one of the people unlucky with bugs.

Some of the graphical glitches are funny. I watched part of someone streaming their playthrough while deciding whether or not to buy it. One of the amusing graphical glitches that comes to mind is when they summoned their motorbike to the roadside where they were and it drove up to them...and into a parked car. Not crashing into it. Actually into it, merging with it like some weird carbike hybrid. Oh, and your character T-posing naked standing on their motorbike while riding it. Although that sort of fits Night City :)
 
I've taken the scrapper perk, which is an example of the bad game design decisions and implementations in the game. You waste a precious perk point on autoscrapping junk items into components, which should be an option available without a perk (especially in a game with so many junk items). But it scraps all junk items, regardless of their worth. So it scraps junk items worth a lot of money, turning them into common components worth almost nothing. There should be a user-definable limit and a button in the inventory screen for "scrap all junk items below this value". Bad design decision, bad implementation.

Anyway...my question is whether or not I'll lose enough money for it to be a problem. I know I'll lose a lot of money with that perk, probably hundreds of thousands of eddies. Those junk items sell for 750 each and are quite common. But will it be a problem?

I couldn't tolerate manually scrapping all the junk I pick up. Not only is it tedious in the extreme due to the number of junk items, the way scrapping a stack of the same item is implemented is another example of an atrocious UI. Move the mouse to highlight and select the stack. Use the mouse again to select scrap. Hold Z to scrap. Use a different key to move the slider one at a time to the full amount of the stack. Use another different key to actually do the scrapping. Repeat. Repeat. Repeat. Repeat. Scream incoherently. A child in a basic introductory computer course at school could make a better UI for that.

I intend to do a lot of crafting, so turning junk into components is necessary. There's a "sell all junk" button, but that doesn't suit a heavy crafting playstyle.
 
I made the same mistake in selecting the scrapper perk but given that I’ve virtually lost all interest in the game it matters not

And I agreed, the entire UI is an abomination. The most annoying aspect is how hovering over an item covers up other items you want to see at the same time and also how this moves location depending on the location of the item on screen making it very distracting
 
A child in a basic introductory computer course at school could make a better UI for that.

I guess they hired some people from the Windows 10 team... :s

In all seriousness though I've never really had a problem money wise in the game so it isn't the end of the world but there are some high value items which you don't really want to scrap so the lack of any option to control the value it auto-scraps up to is just really bad design. Fortunately someone told me about it before I played the game so I didn't pick the perk.
 
I agree the inventory UI is quite bad.

The guns in the 'backpack' for example. I'll often have a revolver, assault rifle, and a sniper in my 3 weapons slots, so when I'm in the backpack it will compare a given weapon against what is 'equipped' only it'll be a random gun of the 3, so it's trying to compare my sniper against my newly acquired shotgun. Not helpful.

a lot of the inventory items are pointless. Has anyone yet eaten any food/drank anything? To get that 5% stamina boost, or whatever it is.
 
a lot of the inventory items are pointless. Has anyone yet eaten any food/drank anything? To get that 5% stamina boost, or whatever it is.

I haven't used consumables like that once so far - I've never been a big fan of them in games TBH it is just too much faff in regular gameplay really - but in The Division I do sometimes use them before boss fights, etc.
 
I agree the inventory UI is quite bad.

The guns in the 'backpack' for example. I'll often have a revolver, assault rifle, and a sniper in my 3 weapons slots, so when I'm in the backpack it will compare a given weapon against what is 'equipped' only it'll be a random gun of the 3, so it's trying to compare my sniper against my newly acquired shotgun. Not helpful.

a lot of the inventory items are pointless. Has anyone yet eaten any food/drank anything? To get that 5% stamina boost, or whatever it is.

Much worse when you actually refit and it keeps comparing to the old, or compares against several but not in any useful on meaningful way, it is grossly bugged.
 
a lot of the inventory items are pointless. Has anyone yet eaten any food/drank anything? To get that 5% stamina boost, or whatever it is.
you expect anyone to open the inventory mid fight, navigate about 50 food/drink items checking all the stats and then using them??

the game has way too much pointless crap and the majority of your time is probably spent in this order.

  1. Cut scenes
  2. looting
  3. game menus
  4. Walking
  5. Driving
  6. action
I actually enjoyed the side quests more than the main story just because they had less cut scenes.

The games story honestly you can probably describe it in like 2 sentences, it seems to go on forever and ever because of all the long cut scenes but when you boil it all down not much really happens does it.

it's like the most basic crappy plot from an 80s action movie, surely there's better materials already existing?
 
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[..] a lot of the inventory items are pointless. Has anyone yet eaten any food/drank anything? To get that 5% stamina boost, or whatever it is.

I allot a lot of food to the purpose of healing outside of combat, but that just takes any 1 food item at a time and isn't necessary as healing items are so common and so cheap to craft that using them outside of combat isn't a problem at all.

On an unrelated note, I should have required many litres of drink given that I've been running most of the time. The vehicle handling is so bad I prefer to avoid it and I'm hoping that running will do something to train my athletics skill. It seems to do a tiny bit occasionally. Besides, I like to explore on foot.

I guess they hired some people from the Windows 10 team... :s

In all seriousness though I've never really had a problem money wise in the game so it isn't the end of the world but there are some high value items which you don't really want to scrap so the lack of any option to control the value it auto-scraps up to is just really bad design. Fortunately someone told me about it before I played the game so I didn't pick the perk.

I knew about the bad game design of the perk before taking it, but I realised I couldn't tolerate the even worse game design of the scrapping UI. Also, it's a waste of a perk point on something that should be a standard feature. Perk points should be a form of talent or skill, something in addition to the basic functions. Not just a workaround for a known (and therefore deliberate) major flaw in the UI. They may as well require players to use a perk point to be allowed to change their clothes or somesuch thing. Even requiring a perk to be allowed to use merchants would make more sense.

Maybe UI design would be improved if people at game dev companies actually played their games before signing off on them. Or played any games. Or understood even the basics of playing a game. It's obvious that in many cases they don't because if they did there wouldn't be such obvious bad UI design. The following scenario has popped into my head:

Car maker employee: "There are major issues with our new car. The steering wheel is on backwards, the brakes only work if the driver simultaneously presses their elbow against a button on the door while using the brake pedal, the accelerator pedal is on the side of the footwell at 90 degrees to the brake pedal, changing the radio station also changes the air conditioning settings for some reason, the handling is terrible, the braking can only be applied at 100% max braking or not at all, the ride comfort is atrocious, the noise level inside the car is so high anyone in it will require ear protection and opening the door requires tapping 8 verses of the bible in Morse code onto a sensor.

Car maker exec: "The car works, doesn't it?"

Employee: "Well...yes, sort of, I suppose."

Exec: "Then what's the problem? We ship it right now!"
 
Straw poll
I am on a ryzen 3600 with 580 radeon, very basic but zero crashes.
It is nvidia people are seeing crashes with, or utterly random?

I was getting lots of crashes on my 3080, it turned out to be a slight overclock on the memory, after I reset card to default it didnt crash.
 
I’m deathly afraid of completing the storyline I’ve purposefully stayed away from any main quests. I’ve just received an invite from the Japanese bodyguard dude to meet some Arasaka dude he knows. I completed the Delamain quests too.
 
You can't accidentally complete the main story.

A thing will pop up on the screen saying this is the no return point and after that you are locked into the endgame story only with no more map freedom.

For that matter, actually finishing the main story will loop you back to that no return point with maybe some items you picked up and you can rereun the endgame or do more open world again.
 
I seen talk about food item but no one mentioned that the spirits takes weight, so if you not aware of it, sell those. Get 30 coin per bottle and removes some weight as well. Thought I mention it incase someone don't know and want a bit more weight removed. That also goes for grenades, so don't carry around 100's of them, unless you actually using loads of them. :p
 
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