Caporegime
- Joined
- 30 Jul 2013
- Posts
- 29,450
A map icon filter would have been nice for sure.
You can cycle through the filters on a controller.
A map icon filter would have been nice for sure.
Wow, just watched Alita: Battle Angel again and it's basically Cyberpunk 2077 in movie form - there's an Adam Smasher clone, ripper docs, Berserker cyberware etc
A map icon filter would have been nice for sure.
I think they should have had this character contacting you through the net with a bunch of side quests before the actual meeting during the main quest.
Agreed. It could have been done better for sure.Could have been worked in like I think it was Daedalus in Deus Ex with a bit of cloak and dagger at first.
Agreed. It could have been done better for sure.
I really hope we get a new deus ex game in the next few years. Would love a Remake of the original or even for it to be remastered in rtx like quake.
Yea, that would be cool.I would love to see a proper remake of the first game with path tracing but also to really flesh out a lot of the story elements and some of the areas they never had time to complete.
The original setting was supposed to be in a pandemic somewhat like today but progressed to where society is starting to break down - but the atmosphere is mostly missing.
I would love to see a proper remake of the first game with path tracing but also to really flesh out a lot of the story elements and some of the areas they never had time to complete.
The original setting was supposed to be in a pandemic somewhat like today but progressed to where society is starting to break down - but the atmosphere is mostly missing.
By first game, you mean Deus Ex, yes?
One thing I am not certain on, is this whole cyberpunk business based on any lore of other sources, or just the whole cyberpunk concept?
I loved Deus Ex, still rather it as one of the best games and stories ever.
It also seems to have more causality within it than this game manages.
Just to confirm, i thought 'stash' were all meant to overlap, so if you adding something to a trunk it would be in every other trunk and every other room stash, but from what i can tell, thye are all completely different drops, if i drop anywhere i cannot access except in that location.
Am I mistaken?
Or is this badly bugged?
You can cycle through the filters on a controller.
To be fair this game really didn't deserve this - you get glimpses at time of what the game was envisioned to be and it would have been so awesome. But this is the game they released so :s
Yes. It's just unfinished. The rushed, cobbled-together utterly crappy UI could have been sorted out with some more work. Things could have been balanced. Planned features could have been completed rather than being removed. Adding AI for cars would have been a bigger job, but not impossible. Bugs could have been fixed. Variety could have been added to background NPC behaviour. But it would have taken more time. Forcing exhausted devs to work far too much is no substitute - it just degrades their work as well as being very unfair (the CEO himself described it as "inhumane"). Even hiring more staff wouldn't have fixed the problem because it would have just made co-ordination worse and not all work is very parallel anyway. As someone memorably said, you can't make a baby in a month with 9 women.
Maybe there'll be a sequel that will be the game they wanted to make. Maybe. Or maybe it'll be another Half-Life 3.
By the way, there's a reference to Half-Life 3 in Cyberpunk 2077. It was finally released sortly before 2077
This might not be a bug, but...I was upgrading a legendary satori katana last night and got as far as 3 upgrades, resulting in a base damage of 1223. I went to try and upgrade it again, only to find that it had vanished from the upgrade panel on the left. Is this supposed to happen?