Soldato
Currently on Daily Deal at CDKeys for £13.99 for anyone sitting on the fence.
Nice, I'll take a look if it's still there when I get home
Currently on Daily Deal at CDKeys for £13.99 for anyone sitting on the fence.
Thanks for the youtube link. Found this part a bit interesting in the video, around the 20 minutes mark. ** Cyberpunk 2077 (C) 2012-2022 by CD Project RED ** - So can clearly see devs had a total different timeline in mind then the stockholders/managment had. To bad, might been a totally different game if they waited to 2022. Ahh well, guess we see what else, if anything, they do about it. Only time will tell.Apologies if this has already been posted, but the leaked pre-alpha footage is interesting...
This likely doesn't mean what you think it means. Much more likely is that this encompasses planned development of the DLCs and expansions, and possibly the multiplayer before it got scrapped. Or it may be a license thing, showing how long they have the Cyberpunk license.Thanks for the youtube link. Found this part a bit interesting in the video, around the 20 minutes mark. ** Cyberpunk 2077 (C) 2012-2022 by CD Project RED ** - So can clearly see devs had a total different timeline in mind then the stockholders/managment had.
The city itself is a dream come true for me, without it I wouldn't bother. I read shards and just look at stuff and it's fun. I just wish it was a tiny bit more interactive, random events, conversations, some enterable buildings scattered about (obviously the city is way too big to have too many of them but still). I guess hoping for any sort of basic AI and police response would be too much. A wonderful setting, all in all.
Sucks they never fleshed out a lot of stuff - there are hints here and there of undercurrents of linked events which I suspect where supposed to be much more and interactive but ended up never finished, etc.
There are some quite compelling bits of the game, even just simple stuff like the Pacifica ambiance, but overall it just leaves you feeling how shallow it is.
I don't think the game deserved this but I'm not sure they could have ever pulled off the vision of what the game was supposed to be either.
Still not cheap enough for given alll I have read on the game.Currently on Daily Deal at CDKeys for £13.99 for anyone sitting on the fence.
Still not cheap enough for given alll I have read on the game.
Yep. I would agree. I do not think that price is the issue here.You're missing out
Just one more complaint regarding gameplay, even though it's not GTA, it'd be nice if the driving model was better. It's a stupid excuse IMO, "it's an RPG so the driving model doesn't matter, it just so happens that 90% of traversal is done using cars and bikes but so what" At least they improved it a bit and I hope they'll continue tweaking it.
Get yourself the Yaiba Kusanagi and forget about all the other vehicles - that bike and Jackie's Arch have the best handling IMO but the Kusanagi CT-3X is faster than Jackie's bike.
Every game has its own focus. RDR2 (which is in my TOP3 of all time) has awesome open world AI, but on the other hand its missions are 100% tightly scripted where stopping a horse in a wrong place can result in game over and reload. There is zero agency in them.I won't make comparisons to RDR because animal behaviour alone crushes the entire CP AI, the rest is just too far above too compare.
Get yourself the Yaiba Kusanagi and forget about all the other vehicles - that bike and Jackie's Arch have the best handling IMO but the Kusanagi CT-3X is faster than Jackie's bike. I actually really enjoy using the motorcycles but the only car that feels fun to drive is the Quadra V-Tech (you'll still crash it all the time though).
Still, even a nice bike can't compensate for the stupidly zoomed-in map
Every game has its own focus. RDR2 (which is in my TOP3 of all time) has awesome open world AI, but on the other hand its missions are 100% tightly scripted where stopping a horse in a wrong place can result in game over and reload. There is zero agency in them.
Cyberpunk's pedestrian AI is...well, pedestrian, but on the other hand its missions are much more open ended in both gameplay and narrative.
What I absolutely love about Cyberpunk is how it has consistently unbroken first person across 100+ hours while providing quality of animation and asset work that rivals 20 hour linear games. It felt like an immersive first person movie (meaning the cinematic quality, not that it's linear).
And regarding driving, with a controller I enjoyed it a lot. Bikes and some of the cars (especially the Porsche).
Yes, RDR2 was insanely polished for its size. That's what happens when you have 7 years of devtime and 1500 people on team, plus willingness to delay as long as needed.It's just that RDR2 is extremely polished even in normal gameplay which I don't find CP to be to that sort of a level.
As for the choices/consequences, I can't say there are that many significant ones so far, seems that very few have serious long-term consequences and from what I hear very few affect the actual ending. Most of the time, I seem to be handheld to the correct dialogue choice.
Get yourself the Yaiba Kusanagi and forget about all the other vehicles - that bike and Jackie's Arch have the best handling IMO but the Kusanagi CT-3X is faster than Jackie's bike.
I actually really enjoy using the motorcycles but the only car that feels fun to drive is the Quadra V-Tech (you'll still crash it all the time though).
Still, even a nice bike can't compensate for the stupidly zoomed-in map