I don't go around shooting criminals in real life either. If all we could expect from open-world RPGs was parity with real life, what would be the point?
I'd love to be able to kick doors down, break through windows, sneak in and explore apartments. Sprinkle a few unique items in a few buildings and that'd be a strong exploration gaming element in itself.
Well, good luck with that. You can sneak in other people's apartments in Deus Ex Mankind Divided, but then it takes place in a (compared to Night City) tiny hub part of semifictional Prague.