I think you are devoid of reading text nexus. Or maybe just selective.
Read up. . Not my opinion, other people. You focus on me as you wont change your habits. Why not discuss with Shocky why he feels its 'lifeless' and same NPC's walking around?
So now that you hopefully have absorbed the text (unless you skip over it again) - you were saying FC6 was lifeless, yet other people are saying CP was lifeless. Why am I answering your personal question time stuff if TNA agrees with post #9674? << ANSWER THIS NEXUS [Do not ignore]
Until you bother tackling this I will wait "still an expert on ignoring questions" is over to you!
No I'm not, you are still doing the same old thing where you see 1-2 people post something about said game/hardware issue (referring to the old vram "issue" in fc 6), then link to that in your post and "insinuate" that "oh they said this therefore it must be true" to backup your narrative since you haven't had first hand experience for yourself hence why you call upon rroff (who has also been overly critical of the game just like 99% of the games he plays) to further back up your narrative.
Essentially you're the one making the comparison between FC 6 and cp2077, not shocky FM etc.
Again,
Simple question, do you think based on all the footage/screenshots you have seen of fc 6 and cp2077 that FC 6 feels just as lived in with life as cp2077 does and has the same crowd density etc ? Yes or no
As for shocky fm etc. peoples "opinions" on crowd density, they are entitled to their opinion having played for themselves and not jumping on the bandwagon of other peoples thoughts... I wouldn't be surprised if these "blank areas" they refer to are out in nomads land i.e. a desert or/and talking about areas, which are abandoned/industrial or/and basing this on the time of day, certain times of the day, it is noticeably less busy at certain times i.e. would be like me complaining about rdr 2 feeling dead with no life when in the middle of the desert/country..... Of course given the sheer scale of the map, I'm not surprised there are probably quite a few areas which are empty but I think people are ignoring the fact that for the most part especially during the missions, the game does feel very alive.... Again another case of people expecting completely unrealistic things or not letting go of cdprs original claims.
My question to them would be as follows, which games do it better? Only ones that I can think of would be rdr 2 when it town areas, some aspects of GTA 5 (it is very "empty" too outside of the main town area) along with the assassin creed games and that's it. In comparison to FC 6, heck even dying light 2 has more of a lived in/alive feel to it than FC 6 and that's a zombie apocalypse game... EDIT: As for entering majority of the shops etc., again, what game has allowed this on the same scale? You sure as hell can't do it in rdr 2, gta 5 etc. either.
I'm pretty sure tna would agree with that thought process on "FC 6 Vs CP 2077"
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