Cultist Simulator?
Ah, I see StrongSad found very little to do in the game as well, bloody CDPR making these short games with nowt to do.
Out of the 440 hours I've put into CP, at least half are with mods, as that does freshen the game up a bit.
Also, what is Cultist simulator? Do you play as David Koresh or something?
Cultist Simulator?
I am still having a whale of a time with this game. Enjoying it almost as much as Elden Ring, to be honest (well maybe that's going too far, but I am definitely addicted). The only thing I think I am not liking is the way the weapon scaling and upgrading works.
There are a number of iconic weapons in the game, which seem like they're supposed to be the signature weapons for a build and the most fun to play around with. But... they scale to the level you pick them up at and the cost to upgrade them gets exponentially higher each time you improve them.
This means either you wait to pick up some weaopns until you are higher level (though you won't know in advance which are the ones to do this with), you just accept that the game's most iconic and fun weapons will be useless, and much worse than random ones you find at a higher level (which doesn't feel at all right from an in-game lore point-of-view, a role-playing point-of-view or a gameplay point-of-view), or you spend an absolutely incredible amount of time and Eddies gathering masses of upgrade components in a desperate attempt to keep these weapons relevant as you level up.
Very grating. "So here is the best sniper rifle in the City. The one you went on a special quest to get for me and that I have been bigging up for the last couple of hours. In a few more hours, though, it will barely tickle enemies and you will find more powerful ones just lying in the street..."
I get they couldn't dump level 50 weapons on you early game, but I'm now at the point I can't afford any more upgrades and all of the iconic weapons I most like are becoming wet noodles.
Either I am mising something really obvious or I should install some of the upgrade mods, I guess.
there's a few mods which really enhance the game without ruining the balance
Constant Upgrade Cost
Bring your favorite gear with you all the way to the major leagues!This mod pins the upgrade component cost at a fixed level, so that no matter how many times an item was upgraded, the coswww.nexusmods.com
I am still having a whale of a time with this game. Enjoying it almost as much as Elden Ring, to be honest (well maybe that's going too far, but I am definitely addicted). The only thing I think I am not liking is the way the weapon scaling and upgrading works.
There are a number of iconic weapons in the game, which seem like they're supposed to be the signature weapons for a build and the most fun to play around with. But... they scale to the level you pick them up at and the cost to upgrade them gets exponentially higher each time you improve them.
This means either you wait to pick up some weaopns until you are higher level (though you won't know in advance which are the ones to do this with), you just accept that the game's most iconic and fun weapons will be useless, and much worse than random ones you find at a higher level (which doesn't feel at all right from an in-game lore point-of-view, a role-playing point-of-view or a gameplay point-of-view), or you spend an absolutely incredible amount of time and Eddies gathering masses of upgrade components in a desperate attempt to keep these weapons relevant as you level up.
Very grating. "So here is the best sniper rifle in the City. The one you went on a special quest to get for me and that I have been bigging up for the last couple of hours. In a few more hours, though, it will barely tickle enemies and you will find more powerful ones just lying in the street..."
I get they couldn't dump level 50 weapons on you early game, but I'm now at the point I can't afford any more upgrades and all of the iconic weapons I most like are becoming wet noodles.
Either I am mising something really obvious or I should install some of the upgrade mods, I guess.
Just the "blessings" of leveling up instead of actually implementing some proper gameplay mechanics. They've done a terrible job with The Witcher as well on that front.