DayZ - Standalone Thread

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Yeah its stupid in a game where your death is almost permanent. You can change the FOV to 90 in the config mate.

I agree looking around in 3rd person is much better but only for the fact that you see more and if you're on a server that has it enabled you're a mug not to use it. Its a lot more immersive if you only play first person though, theres a world more concealment. I just hate that you can stand in say.. the big bus shelter thing and look over the wall and wait for a victim and they would have no idea you're there ready to drop them.. I mean none at all, no matter of spatial awareness would save them because they cant see through that wall that you can see over. At least if it was first person, to see you.. he'd have to expose himself.

Arma was never meant for casual play and DayZ was made on this premise, I just feel that the casual players are going to ruin yet another game.. if they havent already, 3rd person is way too popular for my liking.. I never played Arma2 before this as I'd not heard of it and I wish I'd known about it before, I can see the way it was played before would have been my type of thing.

I really don't like 3rd person in games. Its why you'll never find me on a softcore server in bf3.
 
It'd be great if they implimented a system where if your in a combat zone ( say someone within 500 ft fires) everyone in that 500ft is drawn into and stuck in 1st person until the cooldown runs out. this would cut out any unfair tactics such as peering over walls.

also certain areas on the map could be 1st person only such as bases and the surrounding area

in this day and age its cant be too hard to make this happen, we already have the combat timer on dayz
 
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Third person view is bent. Makes combat rubbish and you cant use your terrain to your advantage and hiding in a building is a deathtrap. I hope they never put it in. Annoying when someone pings you over s 10ft wall and directs their mate to you without actually having any high ground

Agreed with everything you say TooTall. I really wish we could have kept the hardcore server 2 Wasteland popular. Fire fights were much more intense and it paid of to use height advantage and more positional play.
 
From a combat technical point of view, 3rd person is bad and for that reason I'm out.

How do people manage in other games in first person without 3rd person for motion sickness, I cant see how its any different to scanning around in 1st person. Seems like a poor excuse to like 3ding over walls.

Gotta love all the effort that goes into the realism of the original game (arma) and then allowing people to have an outer body experience.

inb4zombiesarentreal

I felt a little bit sick watching the preview video, mainly because Rocket had motion blur turned all the way to the maximum. It looked horrendous when he moved the players head left to right.

Head bob off and motion blur disabled solves a lot of the sickness feeling.
 
yeah you can turn it off in standalone anyway.
You mean server side or personal choice, because if its personal choice you'll still be at a significant disadvantage to someone in 3rd person and no-one is going to do that.

I like both 1st and 3rd but i think a system should be put in place for close quater (up to 300-500ft) which automatically removes 3rd person to make gameplay fair, more intense and more realistic.
 
You mean server side or personal choice, because if its personal choice you'll still be at a significant disadvantage to someone in 3rd person and no-one is going to do that.

I like both 1st and 3rd but i think a system should be put in place for close quater (up to 300-500ft) which automatically removes 3rd person to make gameplay fair, more intense and more realistic.

Would be impossible to implement. Also you would automatically know someone is in that radius to you if your game was forced into 1st person.
 
you can currently choose 1st or 3rd person on the test servers for standalone.

so its not server side. forcing people to play only 1st is wrong and wont happen.

also i sent a video to devs about the glitching in dayz hopefully this should be sorted in standalone aswell so those who try to exploit it cant anymore :)
 
Would be impossible to implement. Also you would automatically know someone is in that radius to you if your game was forced into 1st person.

Like above i stated that it could be proc'd by entering combat mode, so if anyone fired in that radius, everyone around that player within range would be drawn into 1st person. You would know because they fired anyway. But yes it would be impossible to do if it was just a range aspect, it would however give added bonus to being stealthy.

That being said, being drawn into 1st person while in combat mode would completly eliminate viewing around corners and over walls (like hiding in a bus shelter or building and still seeing the other player) I think an automatic 1st person while in combat mode would be very fair. This throws up issues for teams as the other players would still be in 3rd person and could hold advantage, this could be eliminated by the ranged proc of 1st person when someone fires and is drawn into combat, at 200ft most players around the combat would have heard the shot anyway so it would not be much of an issue.

This would have an interesting effect if silenced and melee weps did not produce combat as using a melee weapon would become very fun.
 
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lol so you suggest people swop person modes on a fired shot that is worst idea ever :p

also the animations especially with the range you can shoot people in arma.

someone shoots at 1000 m away and all in vacinty swop to first person :D

as long as everyone can swop between 1st and 3rd there is no advantage. you can see them just like they can see you.
 
lol so you suggest people swop person modes on a fired shot that is worst idea ever :p

also the animations especially with the range you can shoot people in arma.

someone shoots at 1000 m away and all in vacinty swop to first person :D

as long as everyone can swop between 1st and 3rd there is no advantage. you can see them just like they can see you.

Dg just going round in circles, 3rd person mode is terrible for PvP. I use it to my advantage all the time on Wasteland. Like ToeJam says, just hide behind a wall, and wait for the perfect opportunity to pop out. Or build a base and sit prone on the top floor waiting for anyone to approach before popping out and instantly killing them. Sit in a vehicle and have height advantage plus full 360 view to scan everything around you. Zzzzzzz

It's easy mode for PvP. Try playing 1st person only and see how it completely changes the game.
 
i use both :confused:

what you cant seem to grasp is other people play differently to you. so giving people a option is better than no option.
 
i use both :confused:

what you cant seem to grasp is other people play differently to you. so giving people a option is better than no option.

Thats not true. If third person is active youll be at a serious disadvantage playing first without the ability to see around corners etc. so its no option at all.
 
omg i said already you can choose which ever you want

if you are limiting yourself that is your problem not everyone elses

you have exactly the same games choices as everyone else.

lets nerf graphic options next low graphics make people easier to see so lets all play on low settings :rolleyes: maybe just maybe everyone doesn't want to play on low.
 
i use both :confused:

what you cant seem to grasp is other people play differently to you. so giving people a option is better than no option.

I think it's you that doesn't quite grasp it Dg. If 3rd person is available then you are crippling yourself by not using it. So there is no choice unless you want to intentionally handicap yourself.
 
The problem youre having here dg is that youre just arguing for 3rd person to remain and not listening to whats been said, theres a suprise huh?

Take the cotton wool out of your ears and pay attention. 3rd person in a game like arma is terrible for the pvp aspect, it takes everything away from the realism the mil sim side adds to it and gives nothing back. The arma series was never designed for casual players. Leave the 3rd person mode for rpgs and mmos, it has no place is a first person shooter. Note what the F stands for there.

If there is a wall seperating two people, you should have to use your ears to follow them not a birds eye view.

Turn off the motion blur and head bob and its like any other game in first person.

I cant help but laugh AT you dg when you compare a game mechanic like this to low quality textures and the funniest thing is, you genuinely have that opinion.

Then again, why am I arguing with someone who makes every excuse under the sun when they die, I can see why youd want the advantage in the game that it provides. Just stick to metro on bf3 softcore, arma in any sense is not for you, bro.

I think kaiser has a good idea, if you hear a shot it should force you into first person, that would be a healthy balance as youve already heard it so youd be alert. The hard part would be balancing how silenced weapons or melee weapons affect it and how long it would stay forced for but it still souldnt solve the problem of following people over walls or around corners safely though in dayz that could be easily solved by it forcing you into first person around zombies but even then youd be in first person the entire time id think
 
lol so you suggest people swop person modes on a fired shot that is worst idea ever :p

also the animations especially with the range you can shoot people in arma.

someone shoots at 1000 m away and all in vacinty swop to first person :D

as long as everyone can swop between 1st and 3rd there is no advantage. you can see them just like they can see you.

No i suggest that everyone within an area when a shot is fired is automatically put into combat mode and then forced into 1st person, not they decide to... that would be pointless.

and yes if someone shoots from 1000m away all within a 500 ft radius of the shooter would hear the shot anyway so could be drawn into combat mode and forced into 1st person. This would mean people sniping would decide if they were safe enough to shoot depending on thier circumstance.
 
I see the problem to be fair, i use 3rd person all the time but only because if you don't then your at a disadvantage.

I wouldn't mind though if it was disabled completely or if some of the bigger servers forced it. Would probably play on them more often aswell as it makes the game a lot more fun.
 
lol im sure you lot just argue for the sake of it :)
My two pence is leave it as it is ie server controlled, that way anyone who wants just 1st person can join them servers and vice versa

However I think the 1st person only server would have a pretty low population
 
kaiser imagine that on a 50 -100 man server it wouldnt work or go down well

no toejam what you dont seem to get is you are trying to force people into 1st person where as i say let there be a option.

what you cant seem to grasp there is no right or wrong way to play. you like 1st better and say that it gives no advantage and other reasons .

fair enough i took your opinion but your op isnt the only one in the world thats why there is options :p

so just understand some like first person some like 3rd argue all you want about whats better. it doesn't matter they are both in game and that is that.

low graphics was used and it is the same you can see people easier but you have the option to not do if you want just like 3rd person . if you cant work this out then i dont know what to say and im glad you dont test any games.
 
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