Although there are a few issues I'm not happy about in beta 4, it is now available for download. Please note that it is still a beta and NOT a release candidate.
Beta 4:
http://www.digitalcombatsimulator.com/index.php?scr=products&end_pos=135&lang=en
Two versions of the patch will be available:
- Beta 3 to Beta 4 Patch. If you have a Beta 3 already installed, you can apply this patch to it.
- Beta 4 full install. This is a full version of the beta and should NOT be installed over a previous version. (RECOMMENDED)
As in previous betas, download the setup and ALL bin files to a folder. Then run the setup file and follow instructions.
Some other notes:
1- Performance improvement for beta 4 was that all units now have Levels Of Detail (LOD). In later betas we'll optimize other areas, particularly effects and EDM models that are having a big, negative impact. However, some things will always hurt frame rate like TGP / Mav video (have to render the game a 2nd or 3rd time!) or viewing high poly objects (like A-10C, F-15, etc.) up close. No way around that.
2- We know that there are cluster bomb issues and they are still being worked on. We've had to redo much of this code to support new features like HOF and this has resulted in a buggy weapon... for now.
3- When you run the game for the first time, you will likely have a long (4-15 min) white screen while the shaders are compiling. The game has not crashed.
4- We hope to have a change log soon.
5- We hope to have a quick beta 5 available before the end of the year.
6- If you have a font problem in the GUI, disable AA in your graphics card properties.
7- Some of our testers have reported installer issues. If you encounter this, we apologize and ask that you wait for beta 5.
8- To confirm beta version, please check file dates in your A-10C dir. The GUI indication is not correct.
If you encounter a problem, please for the love of god first consult the FAQ at:
http://forums.eagle.ru/showthread.php?t=58551
Happy Holidays,
Matt