DCS: A-10C Warthog (first screens!)

Thanks for the quick reply Nate. I did see the Warthog one but would I need to buy pedals seperately, if so that is maybe a bit out of my price league. I have a rubbish joystick at the moment I will see how I get into the game before I commit.
Thanks
Dave
 
Wow that is a seriously detailed manual - would take forever to read through all that! It does look amazing but if it isn't 'pick up and play' then I'd probably never get into it as no time to start learning new stuff.
 
What's the procedure for the online activation. If you intend to use the 64bit version but install the 32bit one for TIR compatibility now do you have to mess around later to install and activate the 64bit version? I suppose I can't put a copy on my laptop and on my gaming PC?


Edit: Just found this on the FAQ so that answers my question :)

Q: Will DCS: A-10C use copy protection?
A: Yes, it will use the same system as DCS: Black Shark and Flaming Cliffs 2 - StarForce ProActive with 8 activations and 10 deactivations. The system does not require activation with every install, but rather only when installing on a new or significantly modified computer. It also does not install any drivers. We feel that it is a good compromise between protecting our property and ensuring that users are not inconvenienced by it.
 
Last edited:
Wow that is a seriously detailed manual - would take forever to read through all that! It does look amazing but if it isn't 'pick up and play' then I'd probably never get into it as no time to start learning new stuff.

There are various options to simplify, right down to an arcade gaming mode.

What's the procedure for the online activation. If you intend to use the 64bit version but install the 32bit one for TIR compatibility now do you have to mess around later to install and activate the 64bit version? I suppose I can't put a copy on my laptop and on my gaming PC?


Edit: Just found this on the FAQ so that answers my question :)

In a 64bit OS the 64bit install is the default but you do get an option to install the 32bit binaries to during installation. You can install on 2 computers but you use 2 activations.

Nate
 
mmm how good is the FM ? just been looking at screenies on other forums, and in general looks very much like Lock-on graphics wise :( ?

The Flight Model is as good as Black Shark, it's kind of a DCS trademark. Those shots are with the HDR turned off. Personally I prefer the HDR, others mightn't. Remember though that it is a BETA and very much subject to change/tweaks.

Nate
 
I couldnt resist and pre purchased so I can get in on the beta action. Bought rudder pedals and an x52. Hopefully its downloaded ok when I get home. All I need to get now is a trackIR and an eyefinity set up.
Dave
 
No list yet as key commands are still in flux, however some one has extracted the current list out of the config files.

Nate

Code:
REM -- Cheats --

X LShift LCtrl = Explosion
H LAlt = Levitation
Pause LShift LWin = Active Pause

REM -- Multiplayer --

\ = Score window
Tab = Multiplayer chat - mode All
M RCtrl = Multiplayer chat - mode All
Tab RCtrl = Multiplayer chat - mode Allies
M RAlt = Multiplayer chat - mode Allies
Tab RCtrl RShift = Get new plane - respawn

REM -- Gameplay --

` = Toggle Console
Esc = End mission
Pause = Pause
Z LCtrl = Time accelerate
Z LAlt = Time decelerate
Z LShift = Time normal
Y LCtrl = Info bar view toggle
SysRQ = Screenshot
Tab LShift = Playback track cancel
Y LShift = Info bar view toggle
Pause RShift = One frame mode
Pause RCtrl = Frame rate counter - Service info
Y LAlt = Coordinates units change
C LAlt = Clickable mouse cockpit mode On/Off
Enter RCtrl = Show controls indicator

REM -- Sensors ---

R RShift = Change RWR/SPO Mode
, RAlt = RWR/SPO Sound Signals Volume Down
. RAlt = RWR/SPO Sound Signals Volume Up

REM -- Communications--

E LWin = Dispatch wingmen - complete mission and RTB
R LWin = Dispatch wingmans - complete mission and rejoin
T LWin = Toggle formation
Y LWin = Join up formation
Q LWin = Attack my target
W LWin = Cover me
U LWin = Ask AWACS home airbase
I LWin = Ask AWACS available tanker
G LWin = Attack Ground Targets
D LWin = Attack Air Defenses
\ = Communication menu
\ LShift = Switch dialog

REM -- Views ---

Num4 = View Left slow
Num6 = View Right slow
Num8 = View Up slow
Num2 = View Down slow
Num9 = View Up Right slow
Num3 = View Down Right slow
Num1 = View Down Left slow
Num7 = View Up Left slow
Num5 = View Center
Num* = Zoom in slow
Num/ = Zoom out slow
NumEnter = Zoom normal
Num* RCtrl = Zoom external in
Num/ RCtrl = Zoom external out
NumEnter RCtrl = Zoom external normal
Num* LAlt = F11 camera moving forward
Num/ LAlt= F11 camera moving backward
F1= F1 Cockpit view
F1 LCtrl = F1 Natural head movement view
F1 LAlt = F1 HUD only view switch
F2 = F2 Aircraft view
F2 LCtrl = F2 View own aircraft
F2 RAlt = F2 Toggle camera position
F2 LAlt = F2 Toggle local camera control
F3 = F3 Fly-By view
F3 LCtrl = F3 Fly-By jump view
F4 = F4 Arcade View
F4 LShift = F4 Look back view
F4 LCtrl = F4 Chase view
F5 = F5 nearest AC view
F5 LCtrl = F5 Ground hostile view
F6 = F6 Released weapon view
F6 LCtrl = F6 Weapon to target view
F7 = F7 Ground unit view
F8 = F8 Target view
F8 RAlt = F8 Player targets/All targets filter
F9 = F9 Ship view
F9 LAlt = F9 Landing signal officer view
F10 AWACS = F10 Theater map view
F10 LCtrl = F10 Jump to theater map view over current point
F11 = F11 Airport free camera
F11 LCtrl = F11 Jump to free camera
F12 = F12 Static object view
F12 LCtrl = F12 Civil traffic view
F12 LShift = F12 Trains/cars toggle
F1 LWin = F1 Head shift movement on / off
] LShift = Fast keyboard turn speed
] LCtrl = Slow keyboard turn speed
] LAlt = Normal keyboard turn speed
[ LShift = Fast mouse turn speed
[ LCtrl = Slow mouse turn speed
[ LAlt = Normal mouse turn speed

REM -- Cockpit views ---

Num0 = Cockpit panel view in
Num0 RCtrl = Cockpit panel view toggle
Num0 RAlt = Save Cockpit Angles REM -- Save current cockpit camera angles for fast numpad jumps
Num8 RShift = View up
Num2 RShift = View down
Num4 RShift = View left
Num6 RShift = View right
Num9 RShift = View up right
Num3 RShift = View down right
Num1 RShift = View down left
Num7 RShift = View up left
Num8 RCtrl = Camera view up
Num2 RCtrl = Camera view down
Num4 RCtrl = Camera view left
Num6 RCtrl = Camera view right
Num7 RCtrl = Camera view up-left
Num1 RCtrl = Camera view down-left
Num9 RCtrl = Camera view up-right
Num3 RCtrl = Camera view down-right
Num8 RAlt = Camera view up slow
Num2 RAlt = Camera view down slow
Num4 RAlt = Camera view left slow
Num6 RAlt = Camera view right slow
Num7 RAlt = Camera view up-left slow
Num1 RAlt = Camera view down-left slow
Num9 RAlt = Camera view up-right slow
Num3 RAlt = Camera view down-right slow
Num5 RShift = Center camera view
Num5 RCtrl = Return camera
Num5 RAlt = Return camera base
Num0 LWin = Snap View 0
Num1 LWin = Snap View 1
Num2 LWin = Snap View 2
Num3 LWin = Snap View 3
Num4 LWin = Snap View 4
Num5 LWin = Snap View 5
Num6 LWin = Snap View 6
Num7 LWin = Snap View 7
Num8 LWin = Snap View 8
Num9 LWin = Snap View 9
N RWin = Left Mirror On
M RWin = Right Mirror On
Num* RShift = Zoom in
Num/ RShift = Zoom out

REM -- Cockpit Camera Motion --

Num8 RCtrl RShift = Cockpit Camera Move Up
Num2 RCtrl RShift = Cockpit Camera Move Down
Num4 RCtrl RShift = Cockpit Camera Move Left
Num6 RCtrl RShift = Cockpit Camera Move Right
Num* RCtrl RShift = Cockpit Camera Move Forward
Num/ RCtrl RShift = Cockpit Camera Move Back
Num5 RCtrl RShift = Cockpit Camera Move Center

REM -- Extended view --

J LShift = Camera jiggle toggle
K LAlt = Keep terrain camera altitude
Home RCtrl RShift = View friends mode
End RCtrl RShift = View enemies mode
Delete RCtrl = View all mode
Num+ RCtrl = Toggle tracking fire weapon
PageDown LCtrl = Objects switching direction forward
PageUp LCtrl = Objects switching direction reverse
Delete LAlt = Object exclude
Insert LAlt = Objects all excluded - include

REM -- Padlock views --

Num. RShift = All missiles padlock
Num. RAlt = Threat missile padlock
Num. = Lock view (cycle padlock)
NumLock = Unlock view (stop padlock)
Num. RCtrl = Lock terrain view

REM -- Labels --

F10 LShift = All Labels
F2 LShift = Aircraft Labels
F6 LShift = Missile Labels
F9 LShift = Vehicle & Ship Labels

REM -- HOTAS --

Space RAlt = Weapon release
Space = Gun trigger
P = Gun trigger(first stage)
Home = HOTAS DMS Up
End = HOTAS DMS Down
Delete = HOTAS DMS Left
PageDown = HOTAS DMS Right
Up LCtrl = HOTAS TMS Up
Down LCtrl = HOTAS TMS Down
Left LCtrl = HOTAS TMS Left
Right LCtrl = HOTAS TMS Right

7 = HOTAS CMS forward
8 = HOTAS CMS aft
9 = HOTAS CMS left
0 = HOTAS CMS right
- = HOTAS CMS Z axis

; = HOTAS Slew up
. = HOTAS Slew down
, = HOTAS Slew left
/ = HOTAS Slew right

U = HOTAS Coolie switch up
J = HOTAS Coolie switch down
H = HOTAS Coolie switch left
K = HOTAS Coolie switch right

Left RAlt = HOTAS Boat switch aft
Down RAlt = HOTAS Boat switch center
Right RAlt = HOTAS Boat switch forward

C = HOTAS China hat aft
V = HOTAS China hat forward

Q = HOTAS Left throttle button
M = HOTAS Master Mode Control Button
Insert = HOTAS Nosewheel steering button

B LCtrl = HOTAS Speed brake switch aft
B LShift = HOTAS Speed brake switch forward

P LCtrl = HOTAS Pinky switch aft
P LAlt = HOTAS Pinky switch forward
P LShift = HOTAS Pinky switch center

Num+ LShift = HOTAS MIC switch up
Num- LAlt = HOTAS MIC switch down
Num- LShift = HOTAS MIC switch aft
Num+ LAlt = HOTAS MIC switch forward

; RCtrl = Trim: Nose Down
. RCtrl = Trim: Nose Up
, RCtrl = Trim: Left Wing Down
/ RCtrl = Trim: Right Wing Down
E LAlt = Emergency Disconnect Lever

REM --Stability Augmentation System --

Z RCtrl = Yaw Trim Left
X RCtrl = Yaw Trim Right

REM -- Flight Control --

Up = Pitch down
Down = Pitch up
Left = Roll left
Right = Roll right
Z = Rudder left
X = Rudder right
T LCtrl = Reset Trimmers
Num+ = Throttle Common Up
Num- = Throttle Common Down
Num+ RAlt = Throttle Left Up
Num- RAlt = Throttle Left Down
Num+ RShift = Throttle Right Up
Num- RShift = Throttle Right Down
PageUp RAlt = Throttle Left Up Step
PageDown RAlt = Throttle Left Down Step
PageUp RShift = Throttle Right Up Step
PageDown RShift = Throttle Right Down Step

REM -- Systems ---

G = Toggle Landing Gear Up/Down
G LCtrl = Toggle Landing Gear Up
G LShift = Toggle Landing Gear Down
G LAlt = Toggle Arrestor Hook
G RAlt = Emeregency gear

F = Toggle Flaps Up/Down
F = Flaps Down
F LShift = Flaps Up
W = Wheel Brake On/Off
W LShift = Wheel Brake Left On/Off
W LAlt = Wheel Brake Right On/Off
W RWin = Emergency Wheel Brake

R LCtrl = Reload Cockpit REM Debug

Home RWin = Engines Start
Home RAlt = Left Engine Start
Home RCtrl = Right Engine Start

End RWin = Engines Stop
End RAlt = Left Engine Stop
End RCtrl = Right Engine Stop
R = Begin Refuel
R LCtrl = Toggle Refueling Boom
R LAlt = Jettison Fuel Tanks
C LCtrl = Canopy Open/Close
E LCtrl = Eject
L = Cockpit Illumination
L RAlt = Toggle Gear Light Near/Far/Off
L RCtrl = Toggle Navigation lights
T LShift = Toggle Smoke
N RShift = Reset Current Audible Warning
W LCtrl = Jettison Weapons
C RWin = Start/Stop/Reset Flight Clock
= RShift = Altimeter Pressure Increase Su-25T
- RShift = Altimeter Pressure Decrease Su-25T
H RCtrl = HUD Color

REM -- Autopilot --

1 = LAAP Engage/Disengage
2 = LAAP Path Hold
3 = LAAP Altitude/Heading Hold
4 = LAAP Altitude/Bank Hold

REM -- Engine Control Panel --

L LShift = Lamps test

REM -- NightVision --

H RShift = Toggle goggles

REM -- FAC --

B LWin = Binocular view toggle
L LAlt = Binocular laser illumination toggle
Z LWin = Binocular view IR mode
 
For anyone sitting on the fence, jump in! Its awesome. Incredibly detailed so be prepared to spend some time to learn the systems etc before you can go full on into combat! The main manual is currently around 700 pages long, but as always you dont have to learn everything straight away. There are multiplayer servers.

Yes it is the full game you will buy but the game isnt a release copy yet. They have allowed pre-purchasers access to the Beta. I'd say around 85% of it is currently finished, with updates supposedly being released every 2 weeks. If you buy into the Beta now you WILL have the release copy of the sim later.

Missing items (ie the remaining 15%) currently include things such as air-air refueling, ATC comms, multi screen support, further missions, more detailed scenery, slight tweaks to cockpit systems, 64bit TrackIR support and no doubt plenty more!

The training missions are currently a little buggy but nothing too drastic, just remember to pause until you have properly digested the on screen text. Keep an eye out for Matt Wagners producers notes on youtube. Currently there is only the 2 part engine startup video. The ones he did for DCS Black Shark were VERY helpful in learning the aircraft systems and usage. Oh and dont be phased by that video, it is drawn out because he explains it, once youve done it a few times you'll be in the air v quickly and will still be switching half the stuff on whilst in the climbout!

In all, its brilliant and is set to take over from Falcon 4.0 as being the definitive hardcore flightsim.

I will add that TrackIR is very helpful and once youve used it you wont ever want to fly any sim again without it.
 
Last edited:
If I thought I had time to learn this I'd buy it, but having not really had time to do much more than mosey around the airfield in Blackshark I just cannot justify it :(
 
Taken from sim HQ....... GULP!!

The download was straight-forward but slow: I was just one of a bunch of folks all trying to download the 4.3 GB install files at the same time and it ended up taking all night to download.

I think I'll need a copy on DVD.
 
Last edited:
For anyone sitting on the fence, jump in! Its awesome. Incredibly detailed so be prepared to spend some time to learn the systems etc before you can go full on into combat! The main manual is currently around 700 pages long, but as always you dont have to learn everything straight away. There are multiplayer servers.

Yes it is the full game you will buy but the game isnt a release copy yet. They have allowed pre-purchasers access to the Beta. I'd say around 85% of it is currently finished, with updates supposedly being released every 2 weeks. If you buy into the Beta now you WILL have the release copy of the sim later.

Missing items (ie the remaining 15%) currently include things such as air-air refueling, ATC comms, multi screen support, further missions, more detailed scenery, slight tweaks to cockpit systems, 64bit TrackIR support and no doubt plenty more!

The training missions are currently a little buggy but nothing too drastic, just remember to pause until you have properly digested the on screen text. Keep an eye out for Matt Wagners producers notes on youtube. Currently there is only the 2 part engine startup video. The ones he did for DCS Black Shark were VERY helpful in learning the aircraft systems and usage. Oh and dont be phased by that video, it is drawn out because he explains it, once youve done it a few times you'll be in the air v quickly and will still be switching half the stuff on whilst in the climbout!

In all, its brilliant and is set to take over from Falcon 4.0 as being the definitive hardcore flightsim.

I will add that TrackIR is very helpful and once youve used it you wont ever want to fly any sim again without it.

Does this game have a Dynamic campaign like in falcon 4?
 
mm quite tmepted with this - but a bit put off by its price - do you pay tax as well ? or is it just a straight conversion ? even so - 37 seems quite a lot UK pounds wise
 
Back
Top Bottom