Death Stranding

Oh... my... word.

The last boss fight is a great candidate for the most retarded thing in gaming. It's just awful.

The game literally becomes Mike Tyson's Punchout. FFS. It's also crazy difficult. Just lol. Get this far and Kojima is what, testing our Super Streetfighter skills? ****, dude, that's just beyond crap. I've failed it like 5 times now and have no desire to keep trying.

**** off, Kojima. You're an damned lunatic and a horrible game designer. Why does every one many of his games have to end in a stupidly hard fist fight? MGS1, MGS2, MGS4, and now even Postman Pat simulator ends in a fist fight. Honestly.

This is the last time I touch anything with his name on it. The last time.

e: Not spending time beating my head against this brick wall, so will just watch the ending on YT.

Overall, this game can rot in hell. No way would I recommend it to anyone. It's such an unrewarding waste of time/life/energy. The plot is a bad acid trip. The gameplay is pure tedium, with what little interest there is coming from the terrain.

Don't install this. It's a nightmare. I now actively hate Kojima.

e2: I forgot to say more about how awful the fist fight game is: 1. You can almost win, and he heals himself over and over, so you can't finish him off. 2. He can and will choke you to death in a cutscene/QTE. No matter how hard you mash, you lose 10-20% of your health minimum and you get to watch the game over screen repeatedly.
 
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Oh... my... word.

The last boss fight is a great candidate for the most retarded thing in gaming. It's just awful.

Big Higgs or the floating whalely thing?

Big Higgs I did find tricky. Floaty whalely thing I read if you stand in a certain place you can nail it from a distance - something like that anyway.

Fair play for slogging through it if you didn't like the game. I really enjoyed it but won't pretend some of it is highly tedious. (for balance I've just started RDR2 which seems highly praised and I think I'm going to bin it off after a couple of hours, find it quite boring)
 
and now even Postman Pat simulator ends in a fist fight. Honestly.

:cry: :cry:

I am amazed that you stuck it out until the end, even though you actually hated it. Surprised you even started it with way you feel about Kojima's previous games!!

It makes me a little sad that you have finished the game though. Yes, I am sorry that you didn't like the game, but I enjoyed reading your rants about it :p Your progress reports were great reading!!
 
It is done. It is over. I am released.

Eventually got lucky with a Higgs fist fight and he didn't this time alternate between healing himself and choking me in QTE hell. Either the game felt sorry for me or it's just very random.

There were then in quick succession a further two "boss fights", both of which were super trivial. The boss of the final fight doesn't even really fight back, for Pete's sake. Just floats around without a care in the world as you unload grenades into its backside.

But then, the real boss fight. The boss of bosses. The most challenging experience in the whole game. You are connected, bridged, and stranded inside the mind of Hideo Kojima. For two hours (it felt like 5 hours I have no idea how long it really was.)

I felt many things in that time. A deep sympathy for the actors. There is no amount of money that would make me feel better delivering those lines into a microphone. Dialog of a quality that is rarely, if ever, produced by anyone over the age six years old.

Unintentional hilarity as characters broke down in floods of tears because they'd seen a man tie his shoelaces in the rain (or something, I don't know, it was all proper nonsense). More unintentional hilarity as I discovered in the in-engine cutscenes that I could make Sam breakdance, and do WWE moves. It was some small way to take my mind off of the endless stream of nonsenciousness that was being delivered in wave after wave of, for want of a better word, exposition. As if you could somehow take all the weirdness in the game, wrap it up and put a bow on it, and make the player believe it was something profound and relatable. Something that made even the tiniest shred of sense (you can't/it doesn't).

Horror, at some of things I witnessed. I can genuinely say, with no exaggeration, that I think Kojima must be a very disturbed person. He might have started wacky but harmless, but the more free reign they give him, he's becoming more and more unhinged.

Anger, as I wanted to the thing to be over, and it kept teasing me with yet another ending to the ending to the ending to the ending. It did eventually end, but not without - I kid you not - about 5 or 6 false endings, where you are sure it's over, but then "just one more cutscene". Or, more accurately, a procession of 15 minute cutscenes with 5 minutes of the player running around sandwiched between them.

More anger, as the game actually had the nerve to suggest I keep playing after the final credits had rolled. Like, bruh, go to hell. The story is done, I'm not delivering virtual parcels forever and ever because Kojima wills it.

I will reluctantly credit him with a twist-turn that I didn't see coming. And that's about it.
So is that a 5/7?
I'd rather insert a baseball bat with rusty nails than replay this/10.

I am genuinely glad that this ordeal is over. I need to learn to bail out sooner. To value my time more.

That is the true lesson of Death Stranding.

e: I have uninstalled it. It can't hurt me any more.
 
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For someone who apparently hates the game so much, you sure do seem to have spent a lot of time playing it, and posting about it on here!

Normally, if I don't like a game, I just uninstall it and forget about it! :D
 
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Oh... my... word.

The last boss fight is a great candidate for the most retarded thing in gaming. It's just awful.

The game literally becomes Mike Tyson's Punchout. FFS. It's also crazy difficult. Just lol. Get this far and Kojima is what, testing our Super Streetfighter skills? ****, dude, that's just beyond crap. I've failed it like 5 times now and have no desire to keep trying.

**** off, Kojima. You're an damned lunatic and a horrible game designer. Why does every one many of his games have to end in a stupidly hard fist fight? MGS1, MGS2, MGS4, and now even Postman Pat simulator ends in a fist fight. Honestly.

This is the last time I touch anything with his name on it. The last time.

e: Not spending time beating my head against this brick wall, so will just watch the ending on YT.

Overall, this game can rot in hell. No way would I recommend it to anyone. It's such an unrewarding waste of time/life/energy. The plot is a bad acid trip. The gameplay is pure tedium, with what little interest there is coming from the terrain.

Don't install this. It's a nightmare. I now actively hate Kojima.

e2: I forgot to say more about how awful the fist fight game is: 1. You can almost win, and he heals himself over and over, so you can't finish him off. 2. He can and will choke you to death in a cutscene/QTE. No matter how hard you mash, you lose 10-20% of your health minimum and you get to watch the game over screen repeatedly.
I love that you're coining my phrase now <3

That MGS4 end fight can **** right off. Replayed it yet again with all of them last year (do all of them bar 5 every year, don't even start me on 5...) my hands really cant stand it these days, well thumbs, legit have RSI from THPS2 from years back - so obviously smashed out the remaster of both THPS1+2 when that came out twice too :rolleyes: :cry: :D

Yeah I'd genuinely rather get hit by a car again than try and play let alone actually finish Postman Pat Simulator for a 4th attempted time, it is THE definition of the videogame version of Supreme clothing - remember they started making things like bricks/hammers just to take the **** out of the idiots that will LITERALLY buy anything they make...

I legit think I'd enjoy suicide more than putting 70-120 hours into this. At least with drowning after awhile it becomes euphoric...
 
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For someone who apparently hates the game so much, you sure do seem to have spent a lot of time playing it, and posting about it on here!

Normally, if I don't like a game, I just uninstall it and forget about it! :D
Believe it or not, I wanted to like it. I didn't hate it just for trying something different. I gave it a fair chance.

Then that turned into me not wanting the game to break my resolve :p In the end, it sort of did break me. I'm left with feelings of sadness and regret for having wasted 100 hours of my life on something I didn't enjoy, just to spite myself, it seems.

But it's not a mistake I'll make again. I kept telling myself that completing it would be worth it. And I was wrong.

It's a fantastic engine, utterly wasted on the most garbage story you can imagine.

@keef247 I'm glad I'm not the only one who hated MGS5. MGS1 is still my fave, with fond memories of 3 also. MGS2 hasn't aged well in my memory but it's been decades since I played it.. 4 was where it really started jumping the shark, probably. 5 was just not MGS in the slightest. MGR:R, however, was awesome! Not a Kojima game, tho...
 
@keef247 I'm glad I'm not the only one who hated MGS5. MGS1 is still my fave, with fond memories of 3 also. MGS2 hasn't aged well in my memory but it's been decades since I played it.. 4 was where it really started jumping the shark, probably. 5 was just not MGS in the slightest. MGR:R, however, was awesome! Not a Kojima game, tho...
Yeah I won't even begin to properly explain my hatred for 5, I will say the fact it wasn't finished/released finished is beyond wrong to Kojima and the fans, to scumbag him like that and take his IP.
It really annoyed me that you just replay what you've already done twice to unlock 'points' so the plot progresses, and that's beside the obvious other wrongun factors about how it plays.

It's such a shame as 3 was so good, Peace Walker is where it started going wrong, the plot was good but it introduced all the points system nonsense which took you out of the level after level gameplay/story like mgs always has been, then add the craze of open world and just go here shoot X/rescue Y get back in the chopper BS of 5, was just a big NOPE.

It had real potential when I played Ground Zeros, and there are bits of 5 that are really well done like the intro and Quiet's story and Pas' etc, but yeah it's just a mess.

The fact I had to watch random outlined drawings without even colour/shading to find out what really was supposed to happen at the end of 5 with Mantis etc, just ridiculous. And the only way I would have found that on the game would have been if they'd conned me into 100s of hours replaying the mind numbing generic copy paste missions.

1 is SO good, I think for me 2 was my GOAT, I replayed it insane amounts of times, even more than 1, and that's saying something... The fact that looked 'that good' and was 60fps locked on a PS2 is ridiculous, even to this day the HD remaster on PS3 looks god tier WAY ahead of PS2/3.

I say that however I think these last 10 years it's been 3, as it was the one I'd least replayed, I remember finally getting it, when annoyed, trying it, not liking the eating etc and thinking it was going to be a stupid major OTT requirement like with GTASA, which it wasn't, and I dunno, I just tainted it for myself and literally didn't play it for about christ knows 5-8 years later, I can't even tell you when, then I did and my god did I want to slap myself!

3 is just SO well done/likeable, and it feels so OG MGS, yet it's own style yet the OG style, it's like sucha contradiction but I think any true MGS fan will get what I mean, just the slyer laid back sneaky plot done as a homage to bond/films of that era, yet the gameplay so MGS.

4 I absolutely adore, you start to play it at first and are a bit like hmm, this is a bit too serious/modern/bland in the first scene, but once you see the text book sections/style kick in, you're away, by the time you're at that legendary bit in the town when Raiden turns up, oh my ****... SOLD!
Then the return the Shadow Moses and the REX vs RAY battle, yes yes yes! It's like a sleeper at the beginning/warming you up for the new controls/style, then it feels like comfy old clothes again before you know it.
The relationship between Naomi and Hal is genuinely so beautiful and sweet, as is how Hal brought up Sonny, and how she ends up winning snake over and showing his softer side. You really care about all of them.

Had but never did MGSR:R as I have genuinely very bad RSI in my right thumb from THPS games, which I stupidly have continued to cause myself damage with over the years/sequels/remasters, so I wouldn't dare play a thumb smasher like a beat em up etc, I tried doing Ghost Of Tushima when it came out, put like 19 hours in and thought I'd genuinely caused permanent even worse damage, my thumb let alone whole hand has never hurt like that, like ever, and I can smash out a ridiculous combo in mili seconds on THPS series.
 
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Oh @FoxEye I forgot to add, I really like despite it's flaws, The Twin Snakes, the fact we got some form of remaster in 2's engine with the FPS aiming/extras like tranq/dog tags etc etc, is awesome, yes it wasn't perfect but it's the best way to replay 1 if you want to play the 4 best games 1 after the other with the same'ish graphics, I purposely bought a GC then a WII for it.
Replaying it years later on emulator in 4k with ridiculous upscale settings/enhancements, is glorious with a PS4 controller (mapped to the mgs2 layout) via big 4K tv is perfection MGS1 wise!
 
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Ok. To those who said they liked this and "it'll all make sense in the end", I hate you.

One of the most wasteful gaming experiences of my life, almost contemplating selling my gaming PC after that.

I've taken nothing from it other than, sometimes frustration, hard work and toil has no pay off. If this game had a suicide option available at all times I likely would have taken it about 15-20 hours ago.

I most definitely will not be going anywhere near DS2.
 
Ok. To those who said they liked this and "it'll all make sense in the end", I hate you.

One of the most wasteful gaming experiences of my life, almost contemplating selling my gaming PC after that.

I've taken nothing from it other than, sometimes frustration, hard work and toil has no pay off. If this game had a suicide option available at all times I likely would have taken it about 15-20 hours ago.

I most definitely will not be going anywhere near DS2.

I think it's a brilliant game, but I've never said it makes much sense!
 
I finished it last night, and it reminded me of the final Lord of the Rings film in how it stretched out the ending. I was glad when it ended!

I did enjoy the game, despite gameplay annoyances and a pretentious plot and a game world that doesn't really make much sense.

How the heck do they feed everyone - there's only one small farm, which is in the middle of nowhere and not even connected by roads.
You never see friendly trucks or bikes moving around, just the rare porter despite there being parked vehicles in the main cities.

What I really I loved was the landscapes and the sense of isolation, at least before the online elements kicked.

I didn't manage to unlock every upgrade or building but I don't really feel a need to go back. I got my money's worth out of it - 50 hours played, now on to finish the next game.
 
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"didn't manage to unlock every upgrade or building but I don't really feel a need to go back."

That's really not the point of the game.

You help to build enough infrastructure with the help of anonymous players...
Then you build zip lines
 
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Ok. To those who said they liked this and "it'll all make sense in the end", I hate you.

One of the most wasteful gaming experiences of my life, almost contemplating selling my gaming PC after that.

I've taken nothing from it other than, sometimes frustration, hard work and toil has no pay off. If this game had a suicide option available at all times I likely would have taken it about 15-20 hours ago.

I most definitely will not be going anywhere near DS2.
Yeah I'm 110% convinced that people that have completed it, talk others into wasting their time with it, so they don't feel alone at wasting their life playing this, knowing they'll never get the time back/what else they could have played/been doing.

I would rather have drown than try and play this all the way through.
 
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Ok. To those who said they liked this and "it'll all make sense in the end", I hate you.

One of the most wasteful gaming experiences of my life, almost contemplating selling my gaming PC after that.

I've taken nothing from it other than, sometimes frustration, hard work and toil has no pay off. If this game had a suicide option available at all times I likely would have taken it about 15-20 hours ago.

I most definitely will not be going anywhere near DS2.
I tried to get the bad ending where all life is wiped out, as I felt it would fit my feelings whilst playing the game, and the sense of nihilism it left me with.

However, Kojima has other ideas :p He won't even let you quit the game until you choose the "good" ending! I suppose alt-f4 probably still works, but in-game you have to keep going until you get the good ending.

And then watch not one but two credits sequences. And then another hour or so of cutscenes after the final credits! The man sure does play by his own (unique) rule book!
 
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