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Deathloop - from the people behind Dishonored and Prey

Discussion in 'PC Games' started by Tombstone, 14 Nov 2020.

  1. D3K

    Mobster

    Joined: 13 Nov 2014

    Posts: 3,352

    I bought it on saturday and refunded within the 2hrs. Thought I felt some microstutter but that disappeared when I turned vsync off, but then suddenly towards the end of the mission it grinded and froze to a complete stop. Was waiting for the CTD, but then it got going again. Restarted, and it happened again after 10 mins.

    Was really enjoying it as well :/
     
  2. mid_gen

    Capodecina

    Joined: 20 Dec 2004

    Posts: 12,184

    Been playing on PS5.

    I'm not a fan of other Arkane games, but the style of this, and the voice acting has me interested.

    It doesn't feel particularly revolutionary...just another take on the time loop formula with a generic shooter-with-powers mechanic and some stuff lifted from roguelikes.

    A tentative 8/10 from me so far..done a few loops. Not seeing the 10/10 scores tbh...but will give it time, definitely enough to keep me going to completion.
     
  3. FlapR

    Wise Guy

    Joined: 5 Oct 2011

    Posts: 1,024

    Location: Manchester

    Have they fixed the garbage AI yet?
     
  4. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    Bought yesterday evening and played a loop and a bit before bed, getting as far as picking up the LPP
    No technical issues for me as of yet and sat at around 80 to 100 FPS, locale dependent, at 4K maxed out (need to double check this when I get home from work as I may have forgotten to turn on ray traced shadows)

    Enjoying it so far. Interaction between Colt and Julianna easily the most entertaining part of the game so far
    Little worried about the length of the game as I've heard it's around 10 hours which is just not good for the price
     
    Last edited: 21 Sep 2021
  5. VincentHanna

    Capodecina

    Joined: 30 Jul 2013

    Posts: 24,349

    It's much longer than that unless you just follow a guide.
     
  6. mid_gen

    Capodecina

    Joined: 20 Dec 2004

    Posts: 12,184

    I've played 10 hours already and I'm not even close to completing it.

    Spent a few hours figuring out the Heritage Gun last night.

    The platforming stuff is incredibly annoying on the PS5, but still enjoying it overall.
     
  7. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    I can't remember how much I've played overall up to now but I have Nexus and Aether slabs infused, Nexus with a reduced power cost upgrade, the legendary transforming dual pistol/SMG and the legendary sniper rifle infused
    Jut going around trying to find as many secrets and bits of intel as I can
     
  8. VincentHanna

    Capodecina

    Joined: 30 Jul 2013

    Posts: 24,349

    I found that the aether slab with the ghost upgrade (power doesn't drain whilst you stand still) and phase upgrade (taking damage doesn't make you appear) was really good against invading players in control of Julianna.

    You are completely invisible even when they are right next to you. Makes ambushing them really easy.
     
  9. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    Got a bug that crashes to desktop every time I try to unequip a trinket
    oof
     
  10. VincentHanna

    Capodecina

    Joined: 30 Jul 2013

    Posts: 24,349

    I just got everyone in place, was in the evening and had killed the invading player controlled Julianna and all the eternalists I needed to and was making my way to the finale and poof - crash to desktop.

    Kinda ruined the excitement!
     
  11. [FnG]magnolia

    Pancake

    Joined: 29 Aug 2007

    Posts: 27,446

    Location: Auckland

    ^ oof :(

    How long does that take and is there any replayability in the game? I love the idea of the mechanic but the longevity and replayability concern me.
     
  12. VincentHanna

    Capodecina

    Joined: 30 Jul 2013

    Posts: 24,349

    I'd say it's a 25-30 hour game.

    And you can always play as Julianna and **** other players over.
     
  13. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    I flipped to single player mode as soon as I could
    I don't need that kind of stress in my life
     
  14. Kronos

    Catwalker

    Joined: 11 Nov 2009

    Posts: 4,496

    Location: Edinburgh

    Think I will wait until this game comes down in price before trying it.
    Renstalled Control as I missed some of the challenges.
     
  15. I kill Bunnies

    Gangster

    Joined: 3 Oct 2012

    Posts: 208

    Is anyone playing this on a 5700xt at 1440p? Is the stuttering bad?
     
  16. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    Put in for a refund
    I know I probably won't get it since I played 6 hours but the game crashing every time I click anything in my loadout between levels is just ridiculous

    Edit: They refused it of course
     
    Last edited: 25 Sep 2021
  17. Jongo

    Mobster

    Joined: 2 Mar 2006

    Posts: 3,191

    Location: The Wirral

    If it helps I had the crash when adding trinkets, turned off v sync and used the frame limiter and it worked fine from then on in :)
     
  18. Frubeling

    Wise Guy

    Joined: 10 Mar 2013

    Posts: 1,388

    Location: Plymouth

    I fixed it as well when I realised it only started when I turned on RTX for shadows
     
  19. D3K

    Mobster

    Joined: 13 Nov 2014

    Posts: 3,352

    Funny I had been getting it on weapon trinkets with about 75% success rate with HBAO+. Made going into trinkets an absolute chore, I was having to infuse first, exit to main menu to save the progress, then go back in and gamble on being able to mod without CTD.

    Turned on RT Quality, and not seen the problem since.
     
  20. ne0

    Hitman

    Joined: 2 Feb 2018

    Posts: 540

    I just killed all visionaries and then left the area without going to the rocket lmao fml