*** Destiny Raid & PvP discussion thread ***

2030 GMT PS4 tonight

Middgen 29 warlock
Redrooster 303
Kissenger
Evil_par5n1p level 30 warlock
Hooded guest level 30 Titan
Xbox dude level 30 Titan

Parsnip and co, you guys joining? Otherwise....3 slots going in normal run, send invite if you want in
 
So, the Templar appears to be the new raid boss on hard.

I'm starting to think unless you have a full team with maxed out Gjallarhorns, you struggle to do enough damage. Group I joined tonight managed to get him down to an 1/8 of his health, Enrage came along & that was the end of that. :rolleyes:
 
It's no different from normal except you have no respawns. Easiest way to do it is wipe after completing the oracle section and then respawn up top and leave 5 people up top in positions to shoot the oracles and have the person on relic duty jump down and grab the relic and then it's his duty to hang around the back and handle the back oracles and also take down the Templars shield while everyone else focuses on the other oracles that appear and when the Templars shield drops, kill it.

I had a feeling something like this would happen when it eventually got patched, where people have no clue how to deal with the Templar legit, I mean I've even face palmed when doing the raid with randoms from LFG when they insist on cheesing it on normal when it's quicker just to kill it out right, when it was a raid I was running I gave them the choice of either doing it legit or GTFO :)

Hard I could understand cheesing it off the level because it was easier, quicker and very difficult to stop it from teleporting without having people die if you didn't have a skilled team.
 
Well, it went alright last night considering some people hadn't done the raid at all and I think most hadn't done the Templar properly. Goes down easy enough after the first couple of sighting attempts to get to know where he is sat....I found the main problem was getting crosshairs on him long enough. Not keen on the tactic where everyone sits in the bottom and gets cleansed, it means you're all getting battered by him. The time we completed it I was just roaming around hunting oracles, in between being able to get clean shots off at the templar without taking fire. Good fight though, glad it's fixed.

Got my gloves too. I'm gonna run HM on friday daytime if anyone's about, otherwise I'll try a LFG.
 
We did the Templar last night by having 4 people at the top taking care of most of the Oracles and dealing damage to the Templar, 2 down on the floor, one of them on Relic duty and also one floater taking care of Harpies and the other Oracles. This worked well 2nd time round after 1 failed run. We were getting nowhere trying to do it with everyone down on the floor.
 
I'm probably not going to be around this evening for this I'm afraid - my wife's nan passed away this morning :(
Ahh unlucky dude :(
OK probably my last time Ill organise a raid for VoG! Still need a few things though ;)

Wednesday 7.30pm - Double normal run - level 27+ with some decent weapons and voice comms

1) ps3ud0 - polynomial007 (30 something)
2) Greboth - Greeboth (29 Warlock/29 Warlock)
3) AStaley - AStaley (29 Titan)
4) wattsy - chewie9967 (29 Hunter/27 Warlock)
5) Paul_M - Turbo_Nuter (30 Titan/28 Warlock)
6) oneilldo - Facebaker (30 Hunter/28 Warlock)

Only going to accept people that will do both runs, ate into time last week trying to chase replacements at short notice which I dont want to do again (could have done a third run in the wasted time :p)

ps3ud0 :cool:
See you guys tonight @ 7.30pm :)

ps3ud0 :cool:
 
It's no different from normal except you have no respawns. Easiest way to do it is wipe after completing.....

Hard I could understand cheesing it off the level because it was easier, quicker and very difficult to stop it from teleporting without having people die if you didn't have a skilled team.

It was hard mode I was referring too & it is very different to normal.

He has so much health and your window for dealing damage is so small compared to normal. Once you take his shield down, and break out of the containment shield, you can maybe get one or two rockets off if you are very quick.

Our best efforts were when we did it legit believe it or not, and the only way to get any decent damage on him was by blocking teleports. Dealing with the Minotaurs, harpies and oracles, whilst avoiding the Templar's cannon was nigh on impossible though.

On normal you can ignore his teleports, as you'll get him down. Hard is a much different story though...
 
We did the Templar last night by having 4 people at the top taking care of most of the Oracles and dealing damage to the Templar, 2 down on the floor, one of them on Relic duty and also one floater taking care of Harpies and the other Oracles. This worked well 2nd time round after 1 failed run. We were getting nowhere trying to do it with everyone down on the floor.
We struggled :(

We had a tough time of it with the confluxes, but got there in the end. We did the Oracles fine from up top, but then we couldn't get a good strategy working for the Templar. I think everyone was a bit tired by that point anyway.

We tried the Templar with 5 up top, with the relic holder down to take out the back Oracles, but it's a pain in the ass hitting an Oracle with the relic! We didn't try with two down below but someone did suggest it.

Our best attempt was having everyone down in the back right corner, ignoring the Oracles, cleansing as needed. I think this would work well with a bit more organisation - we tended to go chasing harpies, or running around to try and get a better shot on the Templar. Basically, the back right was our "home" but we were running away from it far too much.

What I'd like to try tonight is:

* Everyone at back right corner, by the pillar - nobody leaves this area!
* Ignore Oracles.
* Relic holder cleanses team as needed.
* While the Templar's shield is up, everyone can shoot harpies.
* When the relic super is ready, the holder finds line-of-sight on the Templar (as close to the pillar as possible), announces he's about to take the shield down.
* Rest of team group behind the relic holder, ensuring they've got decent line-of-sight.
* Relic holder brings down shield.
* Rest of team open fire on Templar.
* Relic holder smashes all detainment fields.
* Relic holder takes out any nearby harpies - nobody else should be shooting harpies while the Templar's shield is down.

With this approach, I don't see how anyone can really be killed. The only thing we should have to worry about is killing the Templar before he enrages so it's vitally important that everyone focus fires on him the moment his shield comes down - leave the harpies alone for the relic holder to take care of.
 
We struggled :(

We had a tough time of it with the confluxes, but got there in the end. We did the Oracles fine from up top, but then we couldn't get a good strategy working for the Templar. I think everyone was a bit tired by that point anyway.

We tried the Templar with 5 up top, with the relic holder down to take out the back Oracles, but it's a pain in the ass hitting an Oracle with the relic! We didn't try with two down below but someone did suggest it.

Our best attempt was having everyone down in the back right corner, ignoring the Oracles, cleansing as needed. I think this would work well with a bit more organisation - we tended to go chasing harpies, or running around to try and get a better shot on the Templar. Basically, the back right was our "home" but we were running away from it far too much.

What I'd like to try tonight is:

* Everyone at back right corner, by the pillar - nobody leaves this area!
* Ignore Oracles.
* Relic holder cleanses team as needed.
* While the Templar's shield is up, everyone can shoot harpies.
* When the relic super is ready, the holder finds line-of-sight on the Templar (as close to the pillar as possible), announces he's about to take the shield down.
* Rest of team group behind the relic holder, ensuring they've got decent line-of-sight.
* Relic holder brings down shield.
* Rest of team open fire on Templar.
* Relic holder smashes all detainment fields.
* Relic holder takes out any nearby harpies - nobody else should be shooting harpies while the Templar's shield is down.

With this approach, I don't see how anyone can really be killed. The only thing we should have to worry about is killing the Templar before he enrages so it's vitally important that everyone focus fires on him the moment his shield comes down - leave the harpies alone for the relic holder to take care of.

Sounds like a plan, there is also a spot that the relic holder can jump to in the arena which gives full cover from anything shooting at you + line of sight to the problem left oracle, a quick drop of relic and a couple of rockets will sort that out, if we wanted an alternative strategy from up top.

If we get normal done quite quickly tonight I'm up for retrying the above on hard as well if we have enough people.
 
Just watched a video on YT of a two man team doing it legit on Hard. They stay on the right near the caves, can't help but think the damage and amount of enemies scale as they barely had to deal with any harpies.

The whole encounter seems dependant on how quickly the relic holder can get the containment shields down.
 
We struggled :(

We had a tough time of it with the confluxes, but got there in the end. We did the Oracles fine from up top, but then we couldn't get a good strategy working for the Templar. I think everyone was a bit tired by that point anyway.

We tried the Templar with 5 up top, with the relic holder down to take out the back Oracles, but it's a pain in the ass hitting an Oracle with the relic! We didn't try with two down below but someone did suggest it.

Our best attempt was having everyone down in the back right corner, ignoring the Oracles, cleansing as needed. I think this would work well with a bit more organisation - we tended to go chasing harpies, or running around to try and get a better shot on the Templar. Basically, the back right was our "home" but we were running away from it far too much.

What I'd like to try tonight is:

* Everyone at back right corner, by the pillar - nobody leaves this area!
* Ignore Oracles.
* Relic holder cleanses team as needed.
* While the Templar's shield is up, everyone can shoot harpies.
* When the relic super is ready, the holder finds line-of-sight on the Templar (as close to the pillar as possible), announces he's about to take the shield down.
* Rest of team group behind the relic holder, ensuring they've got decent line-of-sight.
* Relic holder brings down shield.
* Rest of team open fire on Templar.
* Relic holder smashes all detainment fields.
* Relic holder takes out any nearby harpies - nobody else should be shooting harpies while the Templar's shield is down.

With this approach, I don't see how anyone can really be killed. The only thing we should have to worry about is killing the Templar before he enrages so it's vitally important that everyone focus fires on him the moment his shield comes down - leave the harpies alone for the relic holder to take care of.

If you've got two titans send them down with defender builds, max armour and recovery. Me and Parko were tanking the left hand side last night during the fight, always had a bubble up with blessing of light. Unfortunately I went down just before the templar died but it didn't matter by then.

As Rob said, we had did a 3/3 split between the bottom and top. Top people DPS the boss while the bottom guys clear oracles and let the relic holder kill as many harpies as they can. Top people can shoot oracles too obviously to help when they can (they aren't always in good view).
 
It was hard mode I was referring too & it is very different to normal.

He has so much health and your window for dealing damage is so small compared to normal. Once you take his shield down, and break out of the containment shield, you can maybe get one or two rockets off if you are very quick.

Our best efforts were when we did it legit believe it or not, and the only way to get any decent damage on him was by blocking teleports. Dealing with the Minotaurs, harpies and oracles, whilst avoiding the Templar's cannon was nigh on impossible though.

On normal you can ignore his teleports, as you'll get him down. Hard is a much different story though...

No, it still plays out the same it just takes a few more rounds of taking the shield down and if you're struggling to damage it that's more then likely because people are under leveled and are dealing 1/3 less damage, not because the Templar fight is vastly different, it's like saying Atheon on hard is completely different because of the containment shields when it really isn't. The only difference between normal and hard is no respawns (which is why you all stay up top except the relic holder), the containment shield and it has more health.

I've done it plenty of times on both normal and hard as the relic holder before the cheese came along and I've had no issue doing it the way I described and the few times we wiped is when someone up top wasn't paying attention and missed the front oracles that I wasn't responsible for.

I don't see how it's so difficult, the Templar is harmless because he can't hit anyone, the harpies are harmless since the only way you take damage from them is when they stop to shoot and they don't move while shooting so just run away from them to the opposite side and if everyone is doing their job correctly the oracles don't pose a threat, it's a very simple fight if you're doing it right. Flailing around down bottom and running around like headless chickens isn't going to get it done in a reasonable time.

Staying up top is the same as jumping on the middle platform during the Atheon fight it allows you all to remain as safe as possible while allowing you to maximize your DPS.
 
As Rob said, we had did a 3/3 split between the bottom and top. Top people DPS the boss while the bottom guys clear oracles and let the relic holder kill as many harpies as they can. Top people can shoot oracles too obviously to help when they can (they aren't always in good view).

I swear it was a 4/2 split second time around. 3/3 first time took too long and the Templar enraged didn't he?
 
Flailing around down bottom and running around like headless chickens isn't going to get it done in a reasonable time.
Ha! This was exactly what I would summarise our approach as last night - we were all running around like headless chickens, chasing harpies and oracles. Either we need to do the top approach or we stand firm at the back right and focus our attacks.

I like the sound of having the relic holder and one other down bottom as it's a pain in the arse for the relic holder to take out an oracle - lining up the shield so it actually hits the thing is way more trickier than it should be!
 
I swear it was a 4/2 split second time around. 3/3 first time took too long and the Templar enraged didn't he?

Just realised you said 4/2 in your previous post. I'm not sure then.

I remember being next to Parko on the left and Frodders running around the middle and right with the relic.

On the time we killed him it said "Enrage is near" so it was pretty close!
 
Just realised you said 4/2 in your previous post. I'm not sure then.

I remember being next to Parko on the left and Frodders running around the middle and right with the relic.

On the time we killed him it said "Enrage is near" so it was pretty close!

Ahh, who cares anyway. WE DID IT!!! :D
 
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