What level was the nm dungeon?Did my first NM dungeon last night. Anyone know the smallest one to farm? The one I did took ages.
They are all of a similar length. Check out Raxxanterax’s YouTube channel … he did a breakdown recently of which dungeons provided the best XP gains etc.Did my first NM dungeon last night. Anyone know the smallest one to farm? The one I did took ages.
How do you check the level? When I clicked on the item to activate a nm dungeon it just said tier 1. I'm level 61What level was the nm dungeon?
From what I read you take your current level, for example 64 take away 51 and this is the nm dungeon you should start with. so in this example you would be doing level 13
Tier 1 = dungeon level 51 IIRC.How do you check the level? When I clicked on the item to activate a nm dungeon it just said tier 1. I'm level 61
The level is the tier so for me I would be doing tier 13. You should be starting at tier 10 and going up\down depending on how easy\hard it isHow do you check the level? When I clicked on the item to activate a nm dungeon it just said tier 1. I'm level 61
I have concerns the reason why it’s setup that you need to farm 600,000 uniques before an ultra rare will drop is so that Blizzard can sell you a drop that temporily increases the ultra rare drop rate. No doubt some micro transactions on the horizon to increase drop rates which in Blizzard logic are not pay to win.The uniques in this game make no sense 99% of people will never see one they want and if they do will only use it briefly until a new season starts and it all resets. They need to add a way to get them that involves some kind of skill challenge with a pity system so people who cant quite manage the challange still get it eventually.
I don't actually have an issue with some ultra rare items being in game. The real problem is itemisation in general is crap, with nothing to bridge the gap between yellow rares / normal legendaries and the uber-uniques. Standard uniques, for the most part, are trash and there aren't many. There needs to be dozens of them ... with interesting, game changing affixes. Some set items wouldn't go amiss either.I have concerns the reason why it’s setup that you need to farm 600,000 uniques before an ultra rare will drop is so that Blizzard can sell you a drop that temporily increases the ultra rare drop rate. No doubt some micro transactions on the horizon to increase drop rates which in Blizzard logic are not pay to win.
They will add new uniques and set items im sure.I don't actually have an issue with some ultra rare items being in game. The real problem is itemisation in general is crap, with nothing to bridge the gap between yellow rares / normal legendaries and the uber-uniques. Standard uniques, for the most part, are trash and there aren't many. There needs to be dozens of them ... with interesting, game changing affixes. Some set items wouldn't go amiss either.
Yup, at the moment Blizz are offering players a stick ... but without a carrot on the end of it.Someone worked out that if you played 10 hours per day, it would take you 600 years to find an uber-rare unique.
600 years at greater than full time job hours.
Madness, that kind of system is no good, especially where you can't trade up incrementally like you could with D2. Even if you could trade up, not enough dropping for people to have any liquidity for trading them back to you.
Game needs a way of converting lots of unwanted uniques into the rare ones, so you have something to work towards.
Yup, at the moment Blizz are offering players a stick ... but without a carrot on the end of it.
I have a free code for this game. I got it with the 4080 card. It expires today. You have to own 40 series card though. 7SCEU9ZUh1ZBGutMa8rNxx5w if anyone gets it can you Let me know.
Give it a try. I’ve been putting it up in other places but no one has taken it or they haven’t told me anyway.That's a nice gesture but as this section of the forum is public it'll probably get scraped in seconds by someone who isn't even a member.