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Thanks for all the replys , you've give me plenty to think about.
I think your thread got taken over ...
Personally more screen real estate is better for RTS games
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Thanks for all the replys , you've give me plenty to think about.
All the nonsenses rubbish you read on internet about Pascal cant do DirectX 12 and Async Compute properly had to end right here full stop!!!!
http://videocardz.com/62257/first-3dmark-time-spy-benchmarks-hit-the-web
3DMark Time Spy is the first benchmark used Async Compute proved that Pascal can do DirectX 12 properly, it seemed the developer coded Nvidia Async Compute properly gave Time Spy a nice increase when Async Compute enabled.
because not every game is sold on steam, like EA or Microsoft who keep their exclusives....
All the nonsenses rubbish you read on internet about Pascal cant do DirectX 12 and Async Compute properly had to end right here full stop!!!!
http://videocardz.com/62257/first-3dmark-time-spy-benchmarks-hit-the-web
3DMark Time Spy is the first benchmark used Async Compute proved that Pascal can do DirectX 12 properly, it seemed the developer coded Nvidia Async Compute properly gave Time Spy a nice increase when Async Compute enabled.
Nice one and good to hear this. this will hopefully shut a few people up who keep insisting that NVidia can't do Async
Did you look at the Maxwell card results. They gained nothing. It was mainly Maxwell that has been said to not be capable of Async and these results enforce that view. We have seen that Pascal seems to benefit from Dx12 but never knew if that was from Async. It looks like now that Pascal does but still not to the extent AMD cards do.
I guess you haven't been reading this forum too much then, as Pascal was claimed to not support Async (hell, even I said that NVidia deal with Async differently to AMD) and I didn't once see you step in and say they could.
To me it was never really proven that Pascal did benefit up until now. I seen it gained in DX12 but i never knew if that had anything to do with Async. The results plainly show that the majority may be right about Maxwell as the results clearly show no benefits. I am saying maybe as Nvidia still might be able to do something but they have been saying this for a while now and Maxwell still seems to get no gains. They could be gimping though to make Pascal look better but i don't want to get in to that one
All the nonsenses rubbish you read on internet about Pascal cant do DirectX 12 and Async Compute properly had to end right here full stop!!!!
http://videocardz.com/62257/first-3dmark-time-spy-benchmarks-hit-the-web
3DMark Time Spy is the first benchmark used Async Compute proved that Pascal can do DirectX 12 properly, it seemed the developer coded Nvidia Async Compute properly gave Time Spy a nice increase when Async Compute enabled.
Did you look at the Maxwell card results. They gained nothing. It was mainly Maxwell that has been said to not be capable of Async and these results enforce that view. We have seen that Pascal seems to benefit from Dx12 but never knew if that was from Async. It looks like now that Pascal does but still not to the extent AMD cards do.
Anandtech showed decent gains in Maxwell.
It took quite awhile to find out for sure but as can clearly be seen, Pascal makes some nice gains. As for Maxwell, I didn't know or care and I even said that when DX12 is important, we will have moved on and oddly enough, I at least have moved on.
Anandtech showed decent gains in Maxwell.
Anand only seemed to have tested the 1070/480 to compare i don't know why that other graph is in there as it's showing score and gpu score. If you look at the big chart with all the results you can see it's only the 1070/480 listed with Async on and off. I have not looked at the full Anand article just this videocardz link.
Edit: I just looked at the Anand article and it is just the 1070/480 that they tested with Async on and off.
what movie is that from