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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

Seeing good reports on dlss 3.7 and the preset e


Weird how in that last comparison there, vram usage is 500-1000mb less than the lower presets.
 
Run variance, Cyberpunk generates different NPCs etc on each run as well as trash and stuff. Just means that run had fewer stuff to allocate into VRAM given it's such a small variance. There is no way around this as every time the game is loaded different things are loaded in the city even if time of day and NPC movement is frozen with CET.
 
It's a new preset that combines the best bits of the other presets. It's enabled by default on games that ship with DLSS dll version 3.7.0. You can force it in older games by using DLSSTweaks - Unzip the contents to a folder and keep it safe, then simply copy the contents into any game's main .exe location and run the dlsstweaks exe, scroll down to the area that shows the DLSS preset being used (it says Default by default) and change it to E then click apply. That's it. Do this for every game that uses DLSS, copy the contents into their game exe folder, run the tool, set E preset, done.
 
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