Really? Are we again talking about "resources" in AAA studios that often take 5-10 years to make a game, which cost $200+ mil to make? Yet somehow "AA" and indie games with fraction of that budget and teams are able to make games that work and look just fine. Where did they money and time go, then? Or maybe someone pocketed a lot, whilst hiring inexperienced/intern devs to do bad (but cheap) programming? As often that how it looks to me. Not just visual problems, but also so many bugs and broken/unfinished parts of these games, which then require a ton of patching to fix basing things. AAA industry is simply broken badly and that's a fact. It's also not normal, yet market for some reason tolerated that for a way too long time. Gladly, things are slowly changing for the better.