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Doom Vulkan vs Open GL performance

its is looking like vulcan doing all the right things and makes dx12 look like disaster , don't need win 10 for vulcan i think, and performs better , dx12 performs worse then dx 11 :confused:
 
wow my 290x at 4k has gone from mid 30s to high 40s, maybe a 60% increase!

Wish 290x works in xfire, Id have way more than a constant 60 fps at 4k.

Maybe im being rash swaping these for a 1080.........................
 
27% boost for the 480, thats really nice, i hope Devs adopt it instead of dx12, this API can be a game changer for PC, now they have a correct proof of concept, just need to grow some ballz
 
Hi there

Some questions:

1. Is Doom the only gaming supporting Vulkan?
2. Can those with say a 980Ti, 1080, 390X, Fury and RX 480 test openGL and Vulkan at 1080, 1440 and 4k.

Would be really interesting to see which architecture get the best gains from this new API.

If AMD is getting the biggest boost, would that make Fury X the best card for Doom at 4k and RX 480 the best card at under £300 for 1080 and 1440?
 



That is huge!
What about 4k and 3440x1440?

I wanna see an RX-480 at 1400/2200 results and I'd also like to see a Fury at say 1100/500, could be very interesting times for AMD if they have a big advantage in Vulkan as seen in DX12 stuff.


Was the 1070 also ran on Ultra preset? Because the RX-480 is beating it at 1440P???
 
That is huge!
What about 4k and 3440x1440?

I wanna see an RX-480 at 1400/2200 results and I'd also like to see a Fury at say 1100/500, could be very interesting times for AMD if they have a big advantage in Vulkan as seen in DX12 stuff.

Sadly none of the sites have tested at those resolutions just yet. Will certainly keep and eye on them. AMD getting a massive improvement in performance though.

Bethesda has this to say though. No A-Sync support currently on NVIDIA cards.

Does DOOM support asynchronous compute when running on the Vulkan API?

Asynchronous compute is a feature that provides additional performance gains on top of the baseline id Tech 6 Vulkan feature set.
Currently asynchronous compute is only supported on AMD GPUs and requires DOOM Vulkan supported drivers to run. We are working with NVIDIA to enable asynchronous compute in Vulkan on NVIDIA GPUs. We hope to have an update soon.

https://community.bethesda.net/thread/54585

Was the 1070 also ran on Ultra preset? Because the RX-480 is beating it at 1440P???

The 1070 gets 96FPS at 1440p, the 480 gets 84. Guru3D ran it at Ultra alright.

Legit reviews state they ran the game and 480 with the Ultra preset.

http://www.legitreviews.com/doom-gets-vulkan-implementation_183882
he performance boosts by running Vulkan instead of OpenGL is pretty astounding. AMD internal testing says up to 27% performance gains were to be had when running Vulkan versus OpenGL on an AMD Radeon RX 480 8GB reference graphics card with the Ultra image quality preset.
 
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That is huge!
What about 4k and 3440x1440?

I wanna see an RX-480 at 1400/2200 results and I'd also like to see a Fury at say 1100/500, could be very interesting times for AMD if they have a big advantage in Vulkan as seen in DX12 stuff.


Was the 1070 also ran on Ultra preset? Because the RX-480 is beating it at 1440P???

Wish I hadn't uninstalled this the other day. 7 hours before I can try it haha.
 
Hi there

Some questions:

1. Is Doom the only gaming supporting Vulkan?
2. Can those with say a 980Ti, 1080, 390X, Fury and RX 480 test openGL and Vulkan at 1080, 1440 and 4k.

Would be really interesting to see which architecture get the best gains from this new API.

If AMD is getting the biggest boost, would that make Fury X the best card for Doom at 4k and RX 480 the best card at under £300 for 1080 and 1440?

So far this the first and only Vulkan game. Hoping more follow fast.
 
I must say its way more smoother in Vulcan.

If more games had vulcan support than the £200 480 card would be a blinder bang for buck card.

Its only 15% behind a 1070 now if those tests were at same settings compared to 40% behind in openGL.
 
I must say its way more smoother in Vulcan.

If more games had vulcan support than the £200 480 card would be a blinder bang for buck card.

Its only 15% behind a 1070 now if those tests were at same settings compared to 40% behind in openGL.

Well both Legit Reviews and Guru3d state they used Ultra settings, so they're fairly close. I wonder how much of an impact the CPU is making there though.

Looking forward to more tests, especially with other cards.
 
Tomshardware also reporting that nvidia support efficiently isn't there yet

The addition of Vulkan doesn’t change the game’s system requirements, but id Software noted that in some specific cases, Vulkan isn’t supported on some systems, such Windows 7 PCs that use Nvidia GPUs with 2 GB of RAM or the GTX 690. Users in both camps will have to resort to OpenGL in order to play Doom. In addition, asynchronous compute, a GPU feature that further increases performance, works only in AMD cards in conjunction with Vulkan. The studio is currently working with Nvidia to make sure that the API works with Team Green’s version of asynchronous compute, and an update on the issue is coming “soon.”
 
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