Heads up for AMD folks, straight from the Doom Dev Tiago Sousa. You'll need to use TSAA or disable AA completely to benefit from Async. Support will be added for the other AA modes later.
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But the trade off is a stuttery mess.....
Not overly scientific, but I noted someone asked about he 390x.
Should note that I may be cpu limited i5 750 at 3.6 GHz, 1080p.
At the end of the level when the gate to hell is opened I got (mix of high/ultra);
openGL
Standing looking at the area before starting the event 70 fps
fighting around the gate thing 45-70 fps
Vulkan
Standing looking at the area before starting the event 92 fps
fighting around the gate thing 70-90 fps
In the following level when you go to hell I assume (ultra), in the first cave with no fighting
openGL 75-80
vulkan 97-105
Thanks for the heads up, will give it a go when I get back from me hols.
Doom's still on GMG for ~£19 for those looking not to get ripped off in the mm.
That's about the same price as a 1080p G-Sync panel alone never mind a £230 gpu too!!!
More importantly, is FreeSync Vulkan ready?
No stuttering here at all with Vulkan. Now uploading a vid to show performance and very very impressed. Nightmare settings at 1440P and the game flies along. Not a single gripe in the short time I have played it.
Thanks for the heads up, will give it a go when I get back from me hols.
Doom's still on GMG for ~£19 for those looking not to get ripped off in the mm.
That's about the same price as a 1080p G-Sync panel alone never mind a £230 gpu too!!!
More importantly, is FreeSync Vulkan ready?
For some reason my overclock wasn't working in Doom so the results are stock.
1080P Ultra setting :
Opengl = 47fps average
![]()
Vulkan = 80 fps
I can't seem to capture a screenshot in steam but the performance is amazing with vulkan.
Fantastic result!
It's interesting why some people are having gains, while some people ain't, even when using same gpu's. I quess there are some settings that are bugged. Still it's good to see proper Vulkan support.
On GCN4 (RX480) the Async compute is disabled at the moment, that is gaining FPS from the GPUOpen shader intrinsics only.
Wow, anyone who gets such disastrous performance in a game as well optimised as this to begin with at 1080p should probably think about upgrading, regardless of one title with belated support.
Not overly scientific, but I noted someone asked about he 390x.
Should note that I may be cpu limited i5 750 at 3.6 GHz, 1080p.
At the end of the level when the gate to hell is opened I got (mix of high/ultra);
openGL
Standing looking at the area before starting the event 70 fps
fighting around the gate thing 45-70 fps
Vulkan
Standing looking at the area before starting the event 92 fps
fighting around the gate thing 70-90 fps
In the following level when you go to hell I assume (ultra), in the first cave with no fighting
openGL 75-80
vulkan 97-105
Yes it is.![]()
Once stock settles I am gonna do some RX-480 and Freesync monitor bundles, be good to hit £299 for an RX 480 and 22" Freesync 1080P monitor as for most that would be a killer setup that does not destroy the wallet.
Going to be a load of new FreeSync blood soon if Gibbo hits that pp.![]()