Dunno if this was posted or not but:
Heads up benchmarkers, use TSSAA or no AA (else Async Compute is disabled)
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Heads up benchmarkers, use TSSAA or no AA (else Async Compute is disabled)
Any capture tools for video for amd cards in vulkan? No luck with obs or maybe I have wrong settings or something.
Any capture tools for video for amd cards in vulkan? No luck with obs or maybe I have wrong settings or something.
You AMD guys need FastSync. Really does work a treat![]()
placebo effect much
there is a reason why no one did a review on fastsync yet, something isn't working as intended, and nvidia is holding reviews on that feature for now.
or if you could do a review that would be great, just add latency to the OSD, and compare it between Vsync/double/tripple buffering, it would be really interesting, and i am sure you will get HUGE viewing on youtube, since you will be the only one.
It works really well if you are running a 144Hz sync and capable of around 180+fps when you need it - but in most other situations falls apart atleast on the setups I've been able to try it on 60Hz has been a complete stutter fest and 120Hz intermittently falls apart. In conjunction with G-Sync 1-2 racing games ran quite nicely with it even when they were dropping framerate as well - really really smooth and responsive in situations that usually you'd feel the input lag as they seemed to be recovering faster from drops in those moments when lots was happening. (Not sure why those games particularly benefited but probably some technical reason).
I used Mirillis Action, AMD APP, run the game in borderless window mode. 15FPS performance hit.
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Note: The free version has a watermark.
I see fast sync has just a fancy word for limiting the frame rate. Instead of using vsync, use fast sync.
On amd the user is best using FRTC and limited the frame rate just below the max refresh rate.
From my reading fast sync can only work if your frame rate is well above the refresh rate of the monitor and if the frame rate drops randomly in and out of the max refresh rate you get horrible stutter.
Gregster must run all his games well over his 140hz 1080 is powerful and all that.
wow we need more vulcan asap.
I see fast sync has just a fancy word for limiting the frame rate. Instead of using vsync, use fast sync.
I did try the free version of Mirillis a while back but still hold out hope for AMD to offer something with a small performance hit like Nvidia do.
Except fast sync doesn't limit the framerate at all, and due to having a ridiculously small (less than 1 frame) delay, results in no input lag.
Fast Sync lets the GPU render as much as it wants, and only sends exactly as many frames per second to the display as are required to match the refresh rate (only when framerate > refresh rate, obviously), but doesn't improve framepacing like G-sync does.
Also, it works on any display. Not just piddly monitors.
I used Mirillis Action, AMD APP, run the game in borderless window mode. 15FPS performance hit.
![]()
Note: The free version has a watermark.
hmm, can't find an option to enable Vulkan, I am guessing my Doom runs on OpenGL.
Playing in 3600 x 2036, Ultra and Nightmare I was getting between 70 and 98 FPS.
Running 368.69 drivers, through Steam and Doom demo, I've seen the option to choose between Vulkan and OpenGL right above the custom settings in Gregster's videos. I have nothing above that so I am either missing something obvious or I need to buy the game for that option to appear.
I see fast sync has just a fancy word for limiting the frame rate. Instead of using vsync, use fast sync.
On amd the user is best using FRTC and limited the frame rate just below the max refresh rate.
From my reading fast sync can only work if your frame rate is well above the refresh rate of the monitor and if the frame rate drops randomly in and out of the max refresh rate you get horrible stutter.
Gregster must run all his games well over his 140hz 1080 is powerful and all that.
FastSync DOES NOT limit the frame rate. Seriously, your last few posts are massively wrong bud and you should really have a read up on what FastSync does. When I go over my 144Hz refresh rate, FastSync kicks in and does a fantastic job according to my eyes. No tearing and no stuttering that I have ever noticed anyways and that's where it is at for me.
Ahhhh FFS, I have used the wrong vid Arghhhhhhhhhhh
I am not doing it again and will do a more proffesional one tomorrow with some better matched up gameplay