Dragon Age Inquisition

Doesnt seem to be a way to heal out of combat other than healing potions(or trekking/fast travelling back to camp)?

There isn't I'm afraid. It has been a big talking point for months.

Wish I coukd get rid of that bloody massive text box with the objective in it! There is an option to have it appear contextually, but it just pops up all the time. Really hate things like that!

^^red lyrium weapons?:confused:... But considering what red lyrium is, and how dangerous it is, that wouldn't make much sense!
 
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Maybe I missed this but how are you people playing it already? I just looked it up to buy and it says release is the 21st
Nevermind...VPN I see lol. Where is a good place to buy this from.
cj's is pretty cheap but it says the keys wont be delivered till 12=24 hours before release.
 
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I'm trying to remain strong and leave this till the UK launch day on Friday but you guys are making this extremely hard :(

After initial impressions how are you guys finding the game overall? Positives and negatives are welcome.
 
Overwhelmingly positive so far, as far as I'm concerned. And that's coming from someone who loved DA:O but hated DA2, for a point of reference.
 
What mechanics?

Leveling is more gear-based, which I don't like. No more stats, just increasing through skills and armour/weapons.
Picked up Weapons with a level 8 requirement at level 3!...It's stats aren't even that much better tbh.
Some areas barred by enemies that are impossible to kill.
The UI really isn't very intuitive.
no healing spells....So has everyone just forgotten how to cast them since DA2?
What's up with companions disappearing when you get on a horse?!
Don't like all the War Table stuff, and especially having to go back to Haven each time to access it. Some kind of portable system at camps is needed imo, maybe sending letters or messengers.
 
Leveling is more gear-based, which I don't like. No more stats, just increasing through skills and armour/weapons.

no healing spells....So has everyone just forgotten how to cast them since DA2?

Don't like all the War Table stuff, and especially having to go back to Haven each time to access it. Some kind of portable system at camps is needed imo, maybe sending letters or messengers.

Those three stand out, I'm assuming there are positives though? Anything it improves upon since DA:O (I hated 2 so using Origins as a base line)
 
Those three stand out, I'm assuming there are positives though? Anything it improves upon since DA:O (I hated 2 so using Origins as a base line)


Plenty of positives. Tbh, they are things I will get used to. They definitely aren't improvements, but they are workable. The game itself feels much more like the sequel to Origins we should have got before DA2 was inflicted upon us.

The areas are massive and fun to explore. A lot of it is meaningless fetch-quests, but still there is plenty to do, and it is reminiscent of DA:O.
 
Is it just me who is getting a huge Witcher vibe from this game?

It seems they took a lot of ques from Witcher 2 to get Dragon Age: Origins to appeal to the action crowd they tried to please with DA:2 while keeping it as an actually good RPG.

Seems to be working so far. Sort of wish they had kept the UI design from DA2 though. The one thing that game did really well was it's menu system, imo. This one seems really clunky at the best of times :(
 
My biggest gripe is character creation, they all look awful and that hair!

No matter what they all look to wear lipstick, male or female. I just started a new human male mage and he has pinkish looking nail varnish lol.

Nobody mentioned how bad PC controls are with keyboard and mouse?


So, I've been playing quite a bit now, and the PC controls STILL suck. I thought it was just something I had to get used to, but no, they are still very clunky and a huge step back from DAO and DA2.

-The tactical camera is very bad. It doesn't zoom out nearly far enough and moving it feels very clunky as it gets stuck a lot.

-Why can't I press TAB to highlight all enemies in combat?

-If you are playing with an only ranged party and want to snipe enemies from afar, then good luck. The tactical camera has a limited reach which is not nearly enough for an all ranged party.

-You HAVE to go to tactical camera to issue movement and attack orders. WHY?

-Can't use CTRL + A to select everyone.

-V to see stuff is also weird. This feature was annoying in the Witcher 2, and is also annoying here. Why not TAB to see stuff like previous DA titles?

- No auto attack, and no attack cancelation (except if you jump in the middle of the animation).

I might be wrong on some of these points, and I HOPE I am, but so far these are all very annoying issues that should be fixed ASAP, in my opinion.

Is it just me, or do you guys agree? Help me see the light please


http://forum.bioware.com/topic/520469-pc-controls-are-horrible/



I have tried to leave my personal opinions out of it, but some made it in
I have also made some suggestions on what could be improved.

General
Cannot bind mouse 4 and mouse 5 buttons (the 2 thumb buttons on most mice). Thats really annoying as 99% of other games let you bind them!

Mouse wheel scrolling and double clicking work where you expect them to.

Left mouse or R are the basic attack keys. Press once for 1 attack, hold it down to continue attacking. There is no auto attack outside of the tactical cam.
Pressing attack wont move you to an enemy like previous DA games. you have to manually move to an enemy and attack (unless in tac cam), just like other action/adventure games.

A result of this means you cannot hold down left and right mouse buttons to drive your character.

Its going to take some time getting used to having jump on space instead of pause. Can rebind though.

Ability Tooltips dont show any info on them unless your in the skill tree. Really annoying when your out adventuring and want that info quickly. (detailed tooltips mod please!)

Animations
Having to wait for the bending animation when looting gets annoying really really fast.

It seems to me that you have to wait for an animation to finish before that action registers or you can do anything else. Example is the looting, and in combat animations have to finish before you can move again.

Looting
The V key searches for nearby loot and highlights it.

The highlight does not stay on screen for long enough, and it highlight is so subtle you easily miss items.....forcing you to spam the key.

Personally i much preferred the previous games method of holding a key down.

Right clicking or pressing F collects loot. But you have to be standing next to the loot. It will not walk you over to the loot like previous games.

On the loot screen you have to click the take all button or single items you want.

There is no take all key like in DA2.
Could easily make the F key do that though, strange why they havent.


Tactical Camera
For me the tactical camera doesnt scroll out far enough. But thats just my personal opinion.

You can move the Tac cam by using WASD, holding down the mouse wheel button or holding both left and right mouse buttons down.

You can pan the Tac camera by holding shift, or holding right mouse button down.

When in tactical cam view, selecting a party member jumps the camera to them.........would LOVE it to be a toggle as i would rather it not jump.

Tac cam can get stuck on objects like boxes. Also on building roofs.

Could do with an option that disables the mouse wheel going into Tac cam mode when scrolling back. Occasionally i have accidently gone into Tac cam mode when i just want to scroll out.

Occasionally i exit Tac cam mode when im pan around .......and i dont know why that happens.

UI
Annoyance of mine is Interface screens which starts text halfway up the screen so requires more scrolling to go through......like the inventory screen, attributes screen and options screen.

Crafting and upgrading are seperate screens, and require you to move to another workbench to open those screens......pointless and annoying.

Skill tree menu requires you to scroll a lot to see all available skill. Could have been improved, especially for PC where we dont need everything to be large.

For now thats it, may post more later.


http://forum.bioware.com/topic/519931-pc-controls-and-suggestions/
 
Not being able to bind mouse 4 and 5 is annoying me somewhat.

Thinking I might restart this actually. Got my elf mage but I like to have a mixed party and I'm not sure how good two mages in a party would be. Makes me think I'd need two tanks to distract the enemies and deal damage with the mages helping. Ill see what I feel like once I unlock the specialisations so I can have the spirit sword attacks and I can do more melee damage. Although even then I won't be that tough to last long in combat
 
Plenty of positives. Tbh, they are things I will get used to. They definitely aren't improvements, but they are workable. The game itself feels much more like the sequel to Origins we should have got before DA2 was inflicted upon us.

The areas are massive and fun to explore. A lot of it is meaningless fetch-quests, but still there is plenty to do, and it is reminiscent of DA:O.

Colour me convinced. Purchased it lol! Still have Lords of the Fallen, Shadow of Mordor, Evil Within and Alien Isolation to finish but what the hell lol. Oh and far cry 4...I have a problem
 
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