Meh, the opening certainly hasn't gripped me and I'm not feeling an awful lot of DA:O vs DA2 in this.
Might be a touch early for some humour or intelligent/witty comments just walking around but it's been devoid of much charm in the first hour or two. UI, DA2 with minor changes, the abilities trees are terrible and clunky, gear selection, codex/journal, tactical view are all awful, lack of proper gear again. Weapons/armour in DA:O were great, it was awful in DA2, so they've kept pretty much the DA2 system, major major mistake there. The simplified/stupified leveling and some pretty boring looking magic trees. Storm spell is passive and will randomly go off, seriously... I mean....... seriously????!!!?!???!!
Even though DA2 was dumbed down at least it has some fun stuff like putting in a huge ass storm and lightning cloud together, now storm cloud is a passive spell? Chain lightning is the first spell you start with, normal lightning is further down the tree, the tree ends with a CC skill and the most uber skill, storm cloud has been removed and turned into a passive..... at face value that seems like every single decision made completely wrong in the tree.
Some of the graphics are god awful as well, faces of people "in the crowd" at a certain point early on were disgracefully poor, laughably poor. It was like characters from a 10 year old game stuck inside this to save time, maybe, hopefully that was more of a graphical bug rather than intentional.
Far too early to judge it and in a bad mood in general(neighbours making life hell and depressing at the moment), but nothing early on has remotely made me go "ah, they've gone back towards DA:O with this", and outside of the general maps/enviroment not being well, grey and dull like DA2, nothing else has so far stood out as a massive improvement.
Then the cutscenes, which aren't infrequent in a game like this, are a stuttering mess for a hell of a lot of people because they arbitrarily capped it's frame rate for no reason at all.