Soldato
- Joined
- 5 Feb 2009
- Posts
- 3,908
No, so far just Strider, Ranger and Fighter. Most of the Augments for Assassins though seem to be for nights and alone, plus in Dark Arisen they cut down the Increase on some of them from 70% to 20% as well (not to sure if that made a huge difference since never played the game before DA come out).
Maybe I am looking at it wrong when it comes to the Pawns. Firstly on their Inclinations, if they have either Guardian or Nexus, or worse, having both (!) then they gone. Acquisitor (picking up loot) isn't the best either but if it is in second place I can live with it. If they are ok then look at their quests, locations (neither to important) and then bestiary, which I consider more important of those three. After that as to what magic they do, so say a Mage without healing, then it's gone. Also like if Mage and Sorcerer both has some buff they can give, especially Holy or Fire.
But also look at their Stats, do like if they have some resistances and high magic defence. Maybe I am looking at things wrong though. Think I pick a higher level and see if there is much difference between them, feels a bit 'wrong' running around with a lvl 31 when at lvl 44 myself.
If you remember your pawns name and class, then I could always search for it since it is possible to search by level and class. Although since you say 120s somewhere I just go with the class and name. I wont mind having a look for you !
I liked assassin mostly for hundred kisses (which becomes thousand kisses with the right weapon!), which was one of my favourite abilities for using on weak spots. Climb to weak spot, thousand kisses... goodnight! Also for the movement and evasion abilities, which I found helpful. Also can be reasonable with bows as well as daggers. I found them nice to play. Think my three most played classes were magick archer, assassin and sorceror.
And tbh I'd forgotten about pawn inclinations! But yes, absolutely they are possibly the most important thing for a pawn, and you really don't want one whose inclination is poor for their role! Then they just get annoying. But yeah, I always put stats last in importance - to the point I barely cared about them. As you say, once you rule those with bad inclinations and those without the most needed abilities you're already scraping the barrel a bit!
My pawn... I think it was Sam (not 100% on that tbh) pretty sure I left it as a sorceror, about level 120-123ish. I was always careful about managing inclinations and stats so it should be a pretty good one, although possibly expensive to hire until you get higher level yourself.