When you talk to the general masses on a daily basis - people generally don't tend to do what you suggest or ignore advice given. That principle is no different here. There are numerous reasons why a TDR event can occur, and more often than you'd think the prime reason is system instability, memory or otherwise (that includes system memory and cache). Positive feedback is just as beneficial as negative if addressed in an informative way. Otherwise one can only assume everyone is experiencing these issues. NVIDIA told me several weeks ago they were struggling to replicate these problems on their test beds, so unless they were lying it's not as wide spread as complaints may possibly lead you to believe. I can concur with them on that as I haven't experienced load balancing issues either. Replicating faults with web based application can be cantankerous enough, can you imagine what it is like trying to find reasoning in something as complex as a display driver? A lot of web based application - some developers will roll out fixes and see how and if the problem persists, the only problem with doing it this way in something like a GPU driver is you've got an audience of whinny kids instead of for instance NHS employees or similar. Truth hurts sometimes!
My guess would be that Nvidia is aware of this exact issue, but has other priorities on its plate at the moment, such as windows 10 driver refinement and integration, so they are choosing to ignore it. Why? As you said, someone, somewhere believes this problem is not as widespread (however "widespread" is quantified in terms of %)
I am not so certain about this problem being not so widespread. As I said earlier, I have never had these TDR issues with Nvidia drivers before (unless it was my own error due to unstable overclocking for benchmarking, but that I am walking into with my eyes open when pushing the proverbial OC limits... Lol) . Even EVGA admins call these drivers a "crashfest"! Lol
I am also very curious if this is AIB specific. I guess time will tell.
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