I refunded Palworld.Fantastic game, different but similar to palworld.
I definitely give the nod to Enshrouded.
I am, figured I'd rather play this one on my own at my own pace.Is anyone playing this single player?
I did the exact sameI refunded Palworld.
Much prefer the look of this.
Similar to Valheim I played through as a single player. In Valheim I built outposts near the next boss. So far in Enshrouded I've stayed amongst the rocks near the start area cliff edge.Is anyone playing this single player?
The one thing which is holding me off playing it deeply, is the way that terrain modification resets. I would much prefer it if I could leave my mark on the world permanently, would love for that to change but unfortunately I dont think that they will be able to implement that.Heard one of the problems of dedicated servers is that if a quest is done by one player it's completed for everyone, hope they sort that out. Only thing putting me off getting one.
Valheim on our server we just build outposts in interesting spots for resources and portals near bosses. Waiting on Ashlands now though as we've done everything.
I wasn't aware of that, damn that's rough! key feature that'd be needed for me!
Yeah its outside your area only but its still very immersion breaking for me, if I mine out a tunnel through an area or dig away at ground, I want that to remain there, not all just reappear untouched again. I want it to remain , like it does in Valheim, so that I visually see how I change the world. Same with the chests respawning, I'd like an option for them to not respawn, it dents my immersion somewhat (in an otherwise immersive game), that I loot a chest and log out , come back the next day and there we go, loot back in the chest again. Hopefully they can make some sort of persistence toggle option so that I can opt to have it that we change the world as we goYou might already be aware, but the terrain only resets outside of your base areas. Inside will stay as you changed it.
It works well in Valheim but I imagine thats because Valheim is a procedural generated world which goes on and on, so you can never run out of stuff as long as you are willing to go further out from your bases. With Enshrouded being a limited map size and being hand crafted rather than procedural, it does make it pretty tough to have the world allow persistent changes without running out of resources. Though maybe they could allow resources to respawn but allow terrain deformation to stay and be persistent at least.Can’t see that ever happening… there’d be nothing left eventually in larger groups?
Yeah its outside your area only but its still very immersion breaking for me, if I mine out a tunnel through an area or dig away at ground, I want that to remain there, not all just reappear untouched again. I want it to remain , like it does in Valheim, so that I visually see how I change the world. Same with the chests respawning, I'd like an option for them to not respawn, it dents my immersion somewhat (in an otherwise immersive game), that I loot a chest and log out , come back the next day and there we go, loot back in the chest again. Hopefully they can make some sort of persistence toggle option so that I can opt to have it that we change the world as we go