1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Escape from Tarkov

Discussion in 'PC Games' started by Twirlywoos, Nov 25, 2015.

  1. Milkybk

    Soldato

    Joined: Mar 16, 2010

    Posts: 7,279

    Location: Sheffield

    Almost all the big streamers only played during twitch drops and they've now already left. There are exceptions like Dr Lupo, Shroud, Summit1G, Sacriel, Sequisha etc but they've been playing for years (some on and off). Although I don't think twitch views is necessarily the best way to measure a titles success but it's definitely good exposure for any title.

    No, your matchmaking desire is born of wanting the game to appear fairer to you, which is the complete opposite of the principals of a hardcore game. When a dev chooses to make a hardcore standalone title they accept certain limitations that may have on their games growth. Nikita has already stated the game has got far bigger than they ever aimed for it to be. You've played 50 hours, you're hardly a seasoned veteran in EFT :p, you've got literally no idea where the game has come from and therefore the direction the devs have been trying to take. You're more than entitled to have your opinions and to state them but what you're suggesting goes against everything BSG have tried so hard to create.

    I've been playing since the Alpha and have racked up between 2500-3000 hours now (fully no-lifed it at time, I accept this accusation :p). I've played through the majority of the big patches (and subsequent wipes) which always bring sweeping changes. Therefore I'm well placed to comment from experience. Since my first raid on EFT I have never wanted matchmaking and never will. I've never played a HC game before this, dying constantly in my first wipe never phased me, just made me want to learn more. If that deters the COD, BF and PUBG boys then that's fine with me :). EFT is one of the most unique games you'll ever play, with one of the best communities. We don't need that tainting.

    The game will continue to grow without implementing drastic changes to it's fabric design. As I've previously said, the devs thankfully share these views. It's great to see a team stick to their philosophy, rather than become another mainstream robots and churning out a reskinned version of last years game. Let's be honest, if all they cared about was making money then they'd have introduced loot boxes or moved onto another title by now. People should enjoy EFT for what it is - something completely different.
     
    Last edited: Jan 27, 2020
  2. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,354

    Lets hope you are right, all we can do really is play and enjoy it, bookmark this thread and return this time next year to see how the game has done in the intervening time. You are utterly utterly wrong though when you say that I want the game to be more fair to me. As I pointed out in my previous post, I feel a bit lame/cheesey when I'm running around in a 4man obliterating solo and duo players. Theres nothing hardcore or difficult about that and it absolutely doesnt make me elite, more skillful or in anyway a better player than them (quite the opposite actually). If anything, I'd say its because I want it to be more fair for everyone, purely because I feel it would increase the userbase and thus give the title more longevity. However, I've said what I think would help (and I certainly cant see how it would hinder rather than help) the title in the long run, so no point in repeating myself.

    Lets bookmark and return in a year and hopefully it'll still have a very healthy sized userbase with matches starting quickly and some brilliant competitive gaming fun. See you then !
     
  3. dr_volki

    Wise Guy

    Joined: Jan 19, 2010

    Posts: 2,001

    Location: Reading

  4. bJN

    Mobster

    Joined: Nov 23, 2009

    Posts: 3,364

    Location: Norwich

    Don't forget that the arena based raids that currently exist aren't the end goal of the game - the development is more towards a more open world that does away with instanced raids. Matchmaking has its place in competitive games and competitive games only; Tarkov is not a competitive game, simply hardcore. Plus the metrics for working out matchmaking in this game would be very difficult - what would you base it on? Survival ratio? PMC kills? Scav kills? Load out value? Far too many variables and not one by itself would be fair to judge ability from. At the start of the wipe I had a 90%+ survival ratio for a good couple of weeks, but I definitely wouldn't put myself in the same skill category as others in the game. Its hardcore, brutal, punishing nature is what makes this game, matchmaking would limit that.

    I have lost some love for the game though; early this wipe the performance was the best it's been for a long time, but now it's starting to get sluggish again, more stutters and server side lag, not to mention the long load times. I'll probably park it again for a couple of months and see how it goes.
     
  5. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,354

    Ahh, I didnt know that the ultimate aim of the game was to be open world rather than instanced raids. With that being the case, yes matchmaking wouldnt work. Thats good news to me though as I vastly prefer open world games over instanced ones so thats a major plus.
     
  6. SixTwoSix

    Capodecina

    Joined: Sep 14, 2007

    Posts: 10,354

    Location: Rugby

    I look forward to some mega missions where you have to extract through multiple areas, while it's going to be rage inducing, I welcome the challenge.

    I like the niche aspect of this game though, no matchmaking, no leaderboards, no ranking, leave that for the tryhards elsewhere please.
     
  7. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,354

    Theres this leaderboard...

    https://www.escapefromtarkov.com/rating

    Doesnt seem to have been updated in a while though. The thing I like most about the game is that you can lose all your gear, even the stuff you have paid insurance on, it delivers a nice risk versus reward aspect , which is something missing in so many games these days where things are handed to players on plates. Its one of the reasons that Pantheon is the MMO I'm most looking forward to, for a return to the tougher, slower gameplay and high risk v reward of the original MMOs
     
  8. SixTwoSix

    Capodecina

    Joined: Sep 14, 2007

    Posts: 10,354

    Location: Rugby

    Tarkov life hack, if you find yourself backed up or running from a group that you know are going to wreck you, don't want to lose your gear and it's insured...dump it in a random spot no one is likely to look for it.

    Managed to get a fair bit of kit back at weekend on shoreline at points I knew I was screwed so started stripping gear and mods from weapons and dumping as I was doing a hasty retreat, got literally everything back that I ditched :D
     
  9. neckbeardthethird

    Wise Guy

    Joined: Oct 9, 2018

    Posts: 1,290

    lol i hate people who do this, you see a tank and then they vanish and then the next second a hatchling pops out of the bushes and tries to be buddies with you.

    its so quick and easy to make money this patch that im not entirely sure why anyone gets gear fear anymore.
     
  10. SixTwoSix

    Capodecina

    Joined: Sep 14, 2007

    Posts: 10,354

    Location: Rugby

    Tbf, most of the time you don't have time to but if it's a prolonged retreat, maximise roubles and ditch the gear. :D I never run higher than tier 4 gear though.

    I'm only just at the point where making money is easy, just got my booze, water and bitcoin generation up, up to this point it's been a money sink.
     
  11. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,354

    Because like Ross , it was MY sandwich :)
     
  12. rhysduck

    Soldato

    Joined: Oct 25, 2009

    Posts: 6,259

    Location: Nelson, South Wales

    I'm still looking for reasons to not buy this... Is it something that I can pick up for an hour here or there or do I have to spend considerable time for it to be playable/enjoyable?
     
  13. muttclugg

    Wise Guy

    Joined: Dec 10, 2007

    Posts: 1,686

    Location: SE

    Can easily pick it up for an hour and pla . That's what I d . Like most of these things though it just limits how quickly you can progres .
     
  14. Puppetmaster

    Soldato

    Joined: Jun 17, 2005

    Posts: 6,332

    Location: Near Brighton

    If you can spend a bit of time watching streamers it can help a lot, I picked up loads about the game before buying it. Sacriel is one of the best imo, often explains a lot of what he is doing and happy to answer questions.
     
  15. Doogles

    Mobster

    Joined: Mar 22, 2014

    Posts: 3,917

    You can play for an hour at a time not problem, learning the game is the most important thing, ammo types and map knowledge are key factors.
    If you don't have decent ammo the only way to kill armoured players is with leg meta or arm meta if they haven't got armour covering the arms.
     
  16. sparkymark75

    Wise Guy

    Joined: Jan 8, 2003

    Posts: 2,452

    Location: Scotland

    I would also recommend downloading the Battle Buddy app if you have an iPhone as it allows you to see the attributes for each ammo types (along with other items such as guns).
     
  17. Devlish

    Soldato

    Joined: Jan 12, 2004

    Posts: 5,366

    Location: London

    Ammo chart for nubs, or hatchlings as we seem to be called - https://i.redd.it/eawzvoj4blc41.png

    playing for an hour entirely possible, especially as there will be a wipe in March. Just grab enough loot from a scav run to equip a pmc run doing quests and learn the maps/tactics etc before launch.
     
  18. SixTwoSix

    Capodecina

    Joined: Sep 14, 2007

    Posts: 10,354

    Location: Rugby

    Wipe is more likely to be May/June now based on most recent info from Nikita.
     
  19. GBRusty

    Wise Guy

    Joined: Feb 10, 2014

    Posts: 1,038

    I've actually spent quite a lot of time in offline mode having a blast. If they released the whole game with hideout/xp etc carrying over from offline (and offline only . Online being quite seperate) I would play that for ever. I enjoy just playing against the AI and AI bosses. Looting and pootling around :)

    I think I'm finally good with customs. I've earnt enough that I can afford some cases that help with keeping the stash tidy (which is actually a fun game in itself. Keeping it in good order. Finding bargains on the flea market :)) I've got a few quests on the go that usually go out the window once it's start getting hairy.

    Love doing scav runs. Several times now I spawned with silenced weapons that I try to extract with as I love them sneaky killings :)
     
  20. CliffyG

    Capodecina

    Joined: Oct 18, 2002

    Posts: 13,573

    Location: Cambridge

    I haven't had much chance to play at all recently or on comms so have been doing the odd raid or 2 a day as a solo. It's very playable like that, have managed to complete plenty of quests and maintain decent loot and money levels. The only issue is although I already have loads of items for the hideout i'll never be able to complete even half of it at this rate before the wipe.