Fallout 3 mods

no, it is the specific FOOK2 ingame menu i believe, what lets you configure everything the mod does.

don't forget the hotfixes and compatability patches

How do you mean merge them?

Use 7z to extract to the required folder, you only need to extract the first of the 3 and it does all of them automatically
 
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no, it is the specific FOOK2 ingame menu i believe, what lets you configure everything the mod does.

don't forget the hotfixes and compatability patches

How do you mean merge them?

Use 7z to extract to the required folder, you only need to extract the first of the 3 and it does all of them automatically

Ah yeah, silly me.

There's loads of different hotfixes and patches for all the different mods, which one do I need to run? :o
 
The page on the nexus site will tell you all of the patches you need. FOOK2 will need the hotfix files and compatability for quite a few mods. Many compatability patches on the nexus are outdated so you may need to download them from the FOOK2 website directly,such as the patches for MMM and WMK.

Check the documentation that comes with them too and it will give you info on load order for the mods
 
Here are useful programs and fixes for improving performance for the game. It is almost impossible to have a completely stable game really, even without mods.

Stutter remover removes the ingame stutter greatly improving performance. There is no plugin, it's just a file placed in teh Fallout3 directory

Large Addreess Enabler forces the game to use more RAM. Can improve performance and really reduce the chance of crashing.

These are 2 very common fixes if you are experiencing crashes

The "Quad-core fix" makes the game run better on quad-core computers
Open up the .INI file in the My documents/fallout 3 folder and change the following lines

change this line from 0 to 1 bUseThreadedAI=0

and add this line- iNumHWThreads=2

there is also a problem caused by audio codecs and the fix is explained in this article- http://www.tech-forums.net/pc/f15/fallout-3-crash-desktop-solution-here-189880/
 
Nice one. That is a good mod.

How would I tell whether fook2 is installed correctly?

Press and hold O and the FOOK2 menu should come up and will allow you to configure the options and assign hotkeys for nightvision/grenade etc.

Other than that, if it's running then it should be ok. Assuming you enabled all of the files in FOMM

It is definitely the best thing to install the overhaul first and then make sure that is working and then build on that
 
Obviously the FOSE dependent options will not work without FOSE installed so you will need that.

I think it's stuff like Grenade hotkey/Explosive entry etc.

Another way to check if it is working ok, Is there a dog at the birthday party at the start called K-9?
He is one of the followers added by the Phalanx module of FOKK
 
Obviously the FOSE dependent options will not work without FOSE installed so you will need that.

I think it's stuff like Grenade hotkey/Explosive entry etc.

Another way to check if it is working ok, Is there a dog at the birthday party at the start called K-9?
He is one of the followers added by the Phalanx module of FOKK

There doesn't appear to be any dog at the party, could that be because I loaded rather than started a new game?
 
Here are useful programs and fixes for improving performance for the game. It is almost impossible to have a completely stable game really, even without mods.

Stutter remover removes the ingame stutter greatly improving performance. There is no plugin, it's just a file placed in teh Fallout3 directory

Large Addreess Enabler forces the game to use more RAM. Can improve performance and really reduce the chance of crashing.

These are 2 very common fixes if you are experiencing crashes

The "Quad-core fix" makes the game run better on quad-core computers
Open up the .INI file in the My documents/fallout 3 folder and change the following lines

change this line from 0 to 1 bUseThreadedAI=0

and add this line- iNumHWThreads=2

there is also a problem caused by audio codecs and the fix is explained in this article- http://www.tech-forums.net/pc/f15/fallout-3-crash-desktop-solution-here-189880/

I had to implement the Quad Core fix on my i5 laptop, as the game just froze either immediately after the "birth" intro, or at the birthday party. Sound continued, but everything else just stuck. Had to open Task Manager and kill the app.
 
Yes I have both of them.

I just clicked new game, and a load of messages came up saying that my mods were conflicting with each other :o

Welcome to Fallout 3:p

What mods are you running? Might be a load order problem

If mods are conflicting, run FO3edit and it will load all of the mods and tell you which ones might not be in the right order
 
All ESM's have to be loaded before ESP's for a start.

Otherwise this is the order that i have those mods running

FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
DarnifiedUIF3.esp
FOOK2 - Main.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp


I suppose Unofficial Fallout 3 patch does no harm, but most of the fixes in it have already been fixed by official patches tbh. There are actually very few things it fixes now

FOOK2 should always be low on the list, the only things you should load after it are things that you wish to change **** features such as the way followers behave, in this case, if you load after FOOK2 it will overwrite it.

The only mods that i load after FOOK2 are MMM, enhanced weather, dynamic weather and RI Primary needs
 
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All ESM's have to be loaded before ESP's for a start.

Otherwise this is the order that i have those mods running

FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
DarnifiedUIF3.esp
FOOK2 - Main.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp


I suppose Unofficial Fallout 3 patch does no harm, but most of the fixes in it have already been fixed by official patches tbh. There are actually very few things it fixes now

All my ESMs are loaded before my ESPs :p

I might try disabling the unofficial patch, that could fix it...

EDIT: That did fix it. Weird
 
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