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Fallout 4 CPU benchmark thread(need some Zen3 and Zen4 results!)

A final two from me.

First I want to bring in the rear by running it on my old machine:
OS Windows 10 x64 21H2
CPU i5-3570K @ 3.40 GHz (stock)
RAM 2 x 8GB DDR3 1600 10-10-10-27-41-2T
GPU Radeon 470 4GB (stock)
GPU driver 22.1.2
ENB Version V0.468
Save 1 Drawcalls 11,713
Save 1 FPS 33.1
Save 2 Drawcalls 8,006
Save 2 FPS 37.8
This was a bit less consistent than any of my previous runs to so I ran 3 times and averaged it.

And then since I had benched with an older ENB, I re-benched v0.461 vs v0.468 with my CPU locked to 4.1GHz:
OS Windows 10 x64 21
CPU Ryzen 5 3600 @ 4.1G
RAM 2 x 32 DDR4 3200 16-20-20-39-74
GPU GeForce 3050 8
GPU driver 511.
ENB Version V0.461 and V0.468
Save 1 Drawcalls 11,716 and 11,743
Save 1 FPS 55.6 and 52.0
Save 2 Drawcalls 8,040 and 8,071
Save 2 FPS 68.4 and 62.5
Looks like for me v0.468 is slower, but I didn't run many times to get an average.

Anyway, I've done a simple leader board for the results so far (for those who submitted multiple results I only took their best):

7h94c8S.png

The R's are in the lead.
The two 12600K's clocks aren't that far apart (5.6%) but the scores are way beyond that (+22% for Robert896r1).

Well, Fallout4 (and Skyrim etc.) is pretty heavy on memory speeds and while @RavenXXX2's DDR4-3800 CL16 is pretty good, @Robert896r1's DDR4-4166 CL15 is pretty unbeatable.

(Speaking of memory timing, I did play with setting DDR4-3600 on mine but wasn't willing to raise voltages so didn't get anywhere with that.)
 
It's a shame as I personally like comparing unique use cases than something vanilla like CB etc.

Same here,and testing an older game which is still played by a decent amount of people,and is not tested in modern reviews is actually a useful data-point. It's also a game which loves faster RAM with tighter memory timings.

It will be interesting to see how this fares with Raptor Lake and Zen4 once we get better DDR5 RAM kits!

I would test my other SFF rig which has a Core i5 10400F and RAM running at 2666MHZ,but it would involve taking apart two SFF PCs. Might try and put Windows on the other system and doing a test but only has a GTX960 4GB in it!

A final two from me.

First I want to bring in the rear by running it on my old machine:
OS Windows 10 x64 21H2
CPU i5-3570K @ 3.40 GHz (stock)
RAM 2 x 8GB DDR3 1600 10-10-10-27-41-2T
GPU Radeon 470 4GB (stock)
GPU driver 22.1.2
ENB Version V0.468
Save 1 Drawcalls 11,713
Save 1 FPS 33.1
Save 2 Drawcalls 8,006
Save 2 FPS 37.8
This was a bit less consistent than any of my previous runs to so I ran 3 times and averaged it.

And then since I had benched with an older ENB, I re-benched v0.461 vs v0.468 with my CPU locked to 4.1GHz:
OS Windows 10 x64 21
CPU Ryzen 5 3600 @ 4.1G
RAM 2 x 32 DDR4 3200 16-20-20-39-74
GPU GeForce 3050 8
GPU driver 511.
ENB Version V0.461 and V0.468
Save 1 Drawcalls 11,716 and 11,743
Save 1 FPS 55.6 and 52.0
Save 2 Drawcalls 8,040 and 8,071
Save 2 FPS 68.4 and 62.5
Looks like for me v0.468 is slower, but I didn't run many times to get an average.

Anyway, I've done a simple leader board for the results so far (for those who submitted multiple results I only took their best):

7h94c8S.png

The R's are in the lead.
The two 12600K's clocks aren't that far apart (5.6%) but the scores are way beyond that (+22% for Robert896r1).

Well, Fallout4 (and Skyrim etc.) is pretty heavy on memory speeds and while @RavenXXX2's DDR4-3800 CL16 is pretty good, @Robert896r1's DDR4-4166 CL15 is pretty unbeatable.

(Speaking of memory timing, I did play with setting DDR4-3600 on mine but wasn't willing to raise voltages so didn't get anywhere with that.)

Interesting the ENB seems to be making such a big difference! The RAM speed and tighter timings really show how much Fallout 4 loves decent RAM.

Even years ago it was one of the best games to test the effects of RAM on.
 
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Interesting the ENB seems to be making such a big difference!

Yes, wasn't sure if that was just noise but did some averages. After 5 runs of both v0.461 and v0.468 I can say... Well the older is slightly faster.

b9818Xq.png
and as a rough idea of variance I used the stddev function too although I wouldn't put too much into that as it mainly shows that hitting 11,700 and 8,000 is not easy. Still 51.3/49.2 is 4.4% and 58.6/55.8 is 5.1% so there is something there.
 
Yes, wasn't sure if that was just noise but did some averages. After 5 runs of both v0.461 and v0.468 I can say... Well the older is slightly faster.

b9818Xq.png
and as a rough idea of variance I used the stddev function too although I wouldn't put too much into that as it mainly shows that hitting 11,700 and 8,000 is not easy. Still 51.3/49.2 is 4.4% and 58.6/55.8 is 5.1% so there is something there.

I wonder why this is the case?
 
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