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Fallout 4 hindered on AMD cards by Gameworks > FIX

Ultra hammers everything, no wonder an old card like the 7970 had major issues. More up to date AMD hardware seems to be able to run these features without too much of a hit as shown by the initial benchmarks.
 
I can play crysis 3 near ultra at a steady 60fps on a single 7950, there is more revolutionary tech in a single brickwall from that engine than Fallout 4

I should be able to handle it fine without turning down any silly outdated lighting effects.
 
Is it GameWorks gimping though? Or is it just an expensive effect to do (regardless of what code you use to do it)?

If it has such a large performance hit you have to wonder why it's not in the game's menus.

Ultra hammers everything, no wonder an old card like the 7970 had major issues. More up to date AMD hardware seems to be able to run these features without too much of a hit as shown by the initial benchmarks.

By the sounds of it Ultra isn't hammering a 7970 when these two effects are switched off. Be interesting to see whether they have a huge effect on visuals or are tacked on and over tessellated needlessly.
 
Man this engine is pathetic, to this day they still cannot put all the settings in the game. You have mess with ini files over and over to get it right. What the five man, it's 2015 nearly 2016.
 
If it has such a large performance hit you have to wonder why it's not in the game's menus.
Probably for exactly that reason.

By the sounds of it Ultra isn't hammering a 7970 when these two effects are switched off. Be interesting to see whether they have a huge effect on visuals or are tacked on and over tessellated needlessly.

Would be better to see that first hand before assuming the games works stuff is there to cripple amd cards.
 
How do you know they're not optimised? Maybe the effects just are just hard to do and the performance hit is what you'd expect?

It looks like upping the 'grid' value/count seems to have a big impact too and I doubt that's GameWorks. Some things will just cost performance and it's not a massive conspiracy!

Gods Rays/Volumetric Lighting are also in Farcry 4 and that game runs fine with arguably much better visuals than fallout 4. They have not optimized this game or have over-tessellated the rays..
 
I can play crysis 3 near ultra at a steady 60fps on a single 7950, there is more revolutionary tech in a single brickwall from that engine than Fallout 4

I should be able to handle it fine without turning down any silly outdated lighting effects.

Lol!

Absolutely perfect way of putting it, I will try do a comparison versus these effects on / fully ini disabled.
 
nvidia have clearly stated god rays kick the **** out of cards

the performance guide has disappeared but when i read it, it said the performance for max god rays and ultra it would give the 980ti quite a battering.

according to tweak guides it's priority is low but impact on performance is high.
 
nvidia have clearly stated god rays kick the **** out of cards

the performance guide has disappeared but when i read it, it said the performance for max god rays and ultra it would give the 980ti quite a battering.

according to tweak guides it's priority is low but impact on performance is high.

It hasn't in games in the past, just when they do it for some reason.
 
well supposedly it does in this that was from the guide yesterday

since it makes next to no difference to the game imo i turned it off I'll take smooth steady frames over anything :)
 
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