Far Cry 2, Completely boring?

The where only a few things that I didn't like about Far Cry 2:

- Everytime when I was driving and I've encountered enemies, I had to get out of the vehicle, kill these guys, repair the vehicle, and then drive away just a few miles as the next enemies where encountered.

- If your car is broken, you need to find a new car, and sometimes just walk for ages just to find a vehicle.

- Enemies that where killed at a checkpoint respawned, so I had to kill the same guys over and over again.

- My weapons always work fine, but when you're surrounded by enemies, the damn thing jams :(
 
I know exactly how they could fix this game- make guard posts non-hostile, but you have to slow down, not have a weapon equipped and generally behave when driving through. Have slightly less of them on the map, and make it so that you have to show your papers as you drive through. It'd add tension as you'd have the guards with the 50 cals trained on you, but wouldn't mean pointless fighting. Of course if you want to blaze through at 70mph and have a scrap, go for it, at least the player has a choice in the way the game plays out, which is what makes or breaks a game- look at GTA4 for an example of getting the gameplay mechanics just right.

Maybe add a gameplay element based around keeping your papers up to date, if they expire then you have to contend with or avoid the guard posts.

For me, that would turn a tedious game into an involving one. Being in an African warzone should be about tension and taking care in the way you interact with volatile NPCs, not just a respawn-fest Doom clone where everything tries to instantly frag you. The intro scene in the taxi is so good, I was so looking forward to getting into the gameplay, and was so utterly disappointed when the game mechanics became clear. It's almost like the development team did the intro then lost all interest. It's a real shame there's no dev-kit.
 
Also they should respawn off the map and then drive to the Gaurd posts in tucks, that would mean they would stay open for xx amount of time and you would sometimes come across jeeps or trucks full of soldiers.

The whole game lacks any life, where are the buses I naver saw one on the road.

We made better maps for than this in OFP, we never did such fake spawning.
 
Have they released mod tools for Farcry2? I'll replay it when they make decent mods to improve the gameplay - such as removing guard posts, etc
 
Months of anticipation...game on pre-order... 3hrs play... bored.

Sold for £15 - sucker. I didn't lie to him, but when he asked about the game, I just told him about the fire implementation. I feel slightly guilty, but word was getting out about how crap the game was, and was almost saddled with a worthless plastic disc. £25 is a lot of money to pay for a far cry coaster.

Mind you, I feel cheated myself. Not just by the misleading teaser clips from the devs, but also from the fawning previews from the press. A couple of weeks after release, the first real reviews came out and the bandwagon wheels started coming off.

It's not uncommon for PC players to hate a console port, but it's rare that console player join in with similar scorn.

I thought Far Cry 2 might move the bar up from Crysis, but it was a sad joke in the end.
 
My primary gripe is the same as everyone else here...if you floor it to get throiugh a checkpoint, the somehow catch you up, shoot the car, get out, shoot them all....take their car, rinse repeat.

Why not allow a slow pass through....keep in the car, and keep moving. Also a slightly faster car"!
 
It would be nice to hear from the developers now the games been a few months, they were forever banging on about it before release.

Maybe they just got sick of it and simply carn't stand it anymore, I'm sure the beta testers have long since topped themselves, imagine having to repeat the same section day after day just to track down a bug.

It makes me ill to think about it.
 
There's also something that's not realistic and gets boring after a while: If your car breaks down after a collision or when it gets shot, all the guy needs to do to repair the car is tighten a screw with a wrench :D
 
Its a shame, without the guard posts, getting to and from the quite nice locations, the ruins, the big mansions, train yards, those fights are pretty decent, it would be a pretty decent game.

The thing is EVERYONE complains about the guard posts, because every mission feels the same as the majority of time spent is simply getting to and from a mission and fighting 15 guard posts on the way. If they took them out, it would basically not change the game in any real way but would become infinitely more playable.

The thing is the guard posts make NO sense at all, why would 3 random people sit at a poorly defending post in a country in a cival war where both sides are trying to kill each other. have a main base for each place, and a few more larger bases FAR less spread out with far more people in with actual missions to take you there.

the guard posts are just generic console rubbish padding out of games. The game without guardposts is probably a pretty enjoyable 10hours of gameplay, with the guard posts it becomes 50-60 hours of the most horrendous tedius gameplay known to man, how their gaming testers didn't get final copies and say to the dev's that its simply horrible and they should take the guard posts out I don't know.


But I'm not sure why people expected much, these guys didn't make Far Cry 1, but bought the name, released a crap add on or two and crappy console versions and then made this. To be fair, great engine, great graphics, but horrible story/acting/idea's/gameplay as with their previous attempts.

Going by river and/or bus and no way were there 15 fights. The odd boat chase or going past flying bullets and that was it by river.

Cutting a lot out by river/bus if you did go by car/foot you most of the time you could go Round the posts. No way was it 50 hours or so of just the guard posts. I could go from one mission to another and have maybe 1 encounter and that was a boat which I a lot of the time outran. Of course sometimes by foot they were unavoidable.
 
Last edited:
Back
Top Bottom