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Far Cry 6 GPU performance not bad at all but is severely bottlenecked by CPU

Yup it depends on the game and nvidias optimisation/tweaks probably, I doubt it is as simple as flipping a switch on for nvidia. AMD will have it much easier given the combination of hardware.

As mentioned in the resize bar thread, my average fps wasn't much better in cyberpunk with or without rebar, my vram was already at the 10gb limit too but with rebar on, it was a much smoother experience, especially when looking at the low/min fps. I also felt that textures/LOD loaded in quicker and better too.
i've did a simple menu test, with my humble 3060ti sir

rbar on makes the first menu use 3.6 gb consistently. tried 3 times to verify

rbar off makes the first menu use 3 gb consistently, again tried 3 times to verify.

in my quick load, rbar off consumed 5 gb vram consistently, and rbar on consumed 5.6 gb consistently; a definite 600 mb increase. i moved around some, and didn't notice that "much of a smoother" experience. are you like, a bit exaggerating there? game feels smooth, not so bad anyway, never complained about it actually. just here and there, fps drops happen. im pretty sure they'd happen regardless of rbar since i played the game with rbar on, but now i feel like somewhat stupid because i never thought it would consume extra vram.

im honestly inclined to disable it after these revelations
 
i've did a simple menu test, with my humble 3060ti sir

rbar on makes the first menu use 3.6 gb consistently. tried 3 times to verify

rbar off makes the first menu use 3 gb consistently, again tried 3 times to verify.

in my quick load, rbar off consumed 5 gb vram consistently, and rbar on consumed 5.6 gb consistently; a definite 600 mb increase. i moved around some, and didn't notice that "much of a smoother" experience. are you like, a bit exaggerating there? game feels smooth, not so bad anyway, never complained about it actually. just here and there, fps drops happen. im pretty sure they'd happen regardless of rbar since i played the game with rbar on, but now i feel like somewhat stupid because i never thought it would consume extra vram.

im honestly inclined to disable it after these revelations

As I said, experiences vary depending on setups, res and settings. My setup is obviously different to yours so you might not see as much of a benefit as I did.

For reference, you can see the variance in results here:




Like I said, it seems to be hit and miss depending on the game, setup. Those are probably not a good representation now either since said games have had updates along with nvidia updating their drivers.
 
Yeah its a moving goalpost for sure. I also think as nvidia reacted to SAM rather than wanting to enable it, my guess would be their end needs a bit more work but should be easy achievable with the resources to sort out completely.
 
Yeah its a moving goalpost for sure. I also think as nvidia reacted to SAM rather than wanting to enable it, my guess would be their end needs a bit more work but should be easy achievable with the resources to sort out completely.
Yeah. Not tried either but seems SAM is more polished and is better than ReBar.
 
So I got FC 6 via uplay conenct, £12 a month decent value and I also wanted to play some other games, immortals fenyx rising in particular :)

Here we go:

- some weird behaviour where when I first launched the benchmark on my 4k tv, fps started at 1 fps, literally a slideshow, however, when I flicked hdr off, it worked fine as in perf. was good, obviously texture issues were there, so I thought oh, HDR an issue.... so re did the test with hdr on, nope, it was fine, relaunched the game, tried again, fps/perf a slide show, flicked hdr off and on, perf/fps up again so seems like some issue here where in other games alt tab and flicking between borderless/windowed mode to fullscreen increases perf. for whatever reason
- gpu isn't getting fully utilised at times and cpu not exactly being hammered, seen better gpu and cpu usage in majority of other games so don't think this is a nvidia driver overhead issue, at least for the start of the game it was an issue, seems ok on beach so far....
- now on to the interesting bit, @ 3440x1440, some textures are a mess (everything max) and some look lovely and crisp, yet vram usage is not maxed as you can see, turned on FSR, no different, turned off the HD texture pack, still not great.

Is there an easy way to turn on/off rebar? (I dont have geforce experience installed)

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LR4UfW9.jpg

J8jEcii.jpg

GmJyTRl.jpg

gJYfiVt.jpg

N9ha8RL.jpg

jtHxYMc.jpg

SppjLMV.jpg

FSR on vs off comaprison:

tTUWO2S.jpg

dTazwg8.jpg

Had a look on ubi forums to try that supposed fix, not much luck for me although seen another post by ubi rep:

Hey everyone!

At the moment we are still investigating this issue and would like to gather more information from you all.

Please create a support ticket and upload your system files, in particular your DXDIAGS. You can find how to do this here.

Please then reply back here with your case number and answers to the following questions:

Images with every video settings in-game with and without HD textures pack installed, please.
Do you have FIidelityFX Super Resolution on? and if yes with what settings?
Do you have Fidelity FX CAS on or off?

Once received we can pass this on to the dev team to try and get this resolved.

Thank you.

https://discussions.ubisoft.com/top...-in-the-game-is-blurry/261?lang=en-US&page=14

https://www.reddit.com/r/farcry/comments/q39z9t/blurry_textures_pc/

Might go back to far cry new dawn as it looks and runs better :cry:
 
https://github.com/Orbmu2k/nvidiaProfileInspector/releases

download this stuff

search far cry 6 in the app search bar on the upper left

on the bottom of the setting list u will find this;

https://prnt.sc/1vqw0jb

there are 3 distinct registries with 20 profiles in them. they're the rbar entries. simply replace them with 0x00000000

that way rbar goes bye bye easily

you can also manually enable rbar by selecting those profiles for other non supported games in reverse effect

have a good day sir

u can just click back restore to default option right besides them or just casually restore default profile for far cr 6
 
I tested RBAR off and it didn't make a difference, still a few textures loading low res mipmaps at 4K max settings with the HD texture pack on. If you want some examples @Nexus18 check the white fences and the rock pile just near bunker around where your screenshots were taken.
 
I tested RBAR off and it didn't make a difference, still a few textures loading low res mipmaps at 4K max settings with the HD texture pack on. If you want some examples @Nexus18 check the white fences and the rock pile just near bunker around where your screenshots were taken.
That makes sense as there’s basically no difference in memory usage with SAM on or off. There is a performance uplift with it on though.
 
https://github.com/Orbmu2k/nvidiaProfileInspector/releases

download this stuff

search far cry 6 in the app search bar on the upper left

on the bottom of the setting list u will find this;

https://prnt.sc/1vqw0jb

there are 3 distinct registries with 20 profiles in them. they're the rbar entries. simply replace them with 0x00000000

that way rbar goes bye bye easily

you can also manually enable rbar by selecting those profiles for other non supported games in reverse effect

have a good day sir

u can just click back restore to default option right besides them or just casually restore default profile for far cr 6

Thanks.

Will not bother testing that now though given stooehs post there.

Guess we'll have to wait and see what ubi do from here on now....
 
Thanks.

Will not bother testing that now though given stooehs post there.

Guess we'll have to wait and see what ubi do from here on now....

I did try there at 3440x1440 and 3840x1620 ultrawide resolutions and didn't see the sketchy textures so you will probably be fine maxing all the things :p
 
I did try there at 3440x1440 and 3840x1620 ultrawide resolutions and didn't see the sketchy textures so you will probably be fine maxing all the things :p

Nah sadly issues are there, see the above screenshots.

And that white fence you were talking about:

nq34Iuk.jpg

Played a bit more there and there is definitely something not right, some of the textures are just broken for me, even when HD textures are turned off, some still look like they are from the ps 3.....

Also noticed some weird things happening on the outer edges of the screen, look at top right rock area here:

pOtG6BF.jpg

Then when I move the camera angle to face it:

FTDymxS.jpg

Obviously not like for like but compare this:

voMpOxy.jpg

To this:

g6a3rTg.jpg

Doesn't look too different but FCND definitely looks a million times better on my setup than FC 6 if just comparing textures "overall".

This game is crying out for DLSS/DLAA too, TAA is terrible in this, somehow worse than far cry new dawns implementation, motion is more smeary/blurry, more halo'ing and doesn't get rid of all the jaggies either.

That said, it is a nice looking game overall and the density of jungles etc. is noticeably better than previous games.
 
The HD textures pack causes a lot of stuttering on my 3080 Ti even when it’s using 9GB of VRAM. Just going to turn the damn thing off. It’s clearly an AMD exclusive feature at least on PC.
 
No stuttering here, as smooth as anything but then again, my textures are broken :p

I've got a m.2 arriving in the next day or 2 so we'll see if that has any impact on my problems.
 
No stuttering here, as smooth as anything but then again, my textures are broken :p

I've got a m.2 arriving in the next day or 2 so we'll see if that has any impact on my problems.
Did you buy it in the end? Or did the 30 day sub?

I may do the sub in a month or so for the lols. No point now as I feel it needs a patch or two.
 
Did you buy it in the end? Or did the 30 day sub?

I may do the sub in a month or so for the lols. No point now as I feel it needs a patch or two.

30 day sub.

Wanted to play immortals fenyx rising and wouldn't mind giving valhalla a go too so not too bad value for £13.
 
30 day sub.

Wanted to play immortals fenyx rising and wouldn't mind giving valhalla a go too so not too bad value for £13.
Had a look, did not grab me.

I am pleased you got access to Far Cry 6 though :p:D

I may wait until they do a £1 a month offer again as I don’t like giving Ubisoft my money.
 
:D

There is no doubt that vram will become/is a problem depending on scenarios/settings but as pointed out, grunt and vram go hand in hand, a gpu might lack the required vram but it will more than likely also lack the grunt to get fps that certain people would want in the first place i.e. take FC 6, know for a fact certain people here will be wanting 90/100+ fps in this regardless so they will be having to turn down the settings even though they have the vram there and when they turn off/down some of those settings, the vram becomes a non issue then (well unless you're one of the many people who are having texture, stuttering, fps issues regardless of settings.... but I digress :p)

Already said that if you want high fps:
users have diverse needs that they will run 40fps with all the bells and whistles on coz its good enough for them where as if you wan't high fps it won't supply the grunt.

But there is always other ways to look at it, there is plenty wanting max IQ that don't care about high fps, that's why PC has optional settings.
 
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Had a look, did not grab me.

I am pleased you got access to Far Cry 6 though :p:D

I may wait until they do a £1 a month offer again as I don’t like giving Ubisoft my money.

TBF, decent enough game and if you like FC genre and a jungle setting, you'll like this.

Another example of the weird issue/bug happening on outer edges of screen (this is with HD texture pack turned off), look at the corner of the castle.

WuPuAbC.jpg

WTI4dpv.jpg

They could have easily turned RT up a notch or at the very least upped the resolution for said effects as performance is very good on the whole, more often than not, it's sitting at 95/100 fps @ 3440x1440 for me as whilst RT is noticeably better than SSR in some places.... it often looks awful to the point, they really might as well have not bothered, although as mentioned earlier on, pretty sure there is a bug here too or maybe it's tied to the texture issue as some reflections just do not look right at all, like they haven't rendered/loaded properly almost.

@tommybhoy

Fair! Must have skimmed past that part :p

And do agree, it largely depends on the kind of game and which display I am playing on, if on monitor, I want at least 90 or 100 fps (as motion clarity is much better than 60 fps on a lcd display), if on oled tv, a locked 60 is fine by me (as motion clarity is still far better even compared to 100+ fps on the 144hz lcd monitor)
 
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TBF, decent enough game and if you like FC genre and a jungle setting, you'll like this.

Another example of the weird issue/bug happening on outer edges of screen (this is with HD texture pack turned off), look at the corner of the castle.

WuPuAbC.jpg

WTI4dpv.jpg

They could have easily turned RT up a notch or at the very least upped the resolution for said effects as performance is very good on the whole, more often than not, it's sitting at 95/100 fps @ 3440x1440 for me as whilst RT is noticeably better than SSR in some places.... it often looks awful to the point, they really might as well have not bothered, although as mentioned earlier on, pretty sure there is a bug here too or maybe it's tied to the texture issue as some reflections just do not look right at all, like they haven't rendered/loaded properly almost.

@tommybhoy

Fair! Must have skimmed past that part :p

And do agree, it largely depends on the kind of game and which display I am playing on, if on monitor, I want at least 90 or 100 fps (as motion clarity is much better than 60 fps on a lcd display), if on oled tv, a locked 60 is fine by me (as motion clarity is still far better even compared to 100+ fps on the 144hz lcd monitor)
I was referring to immortals fenyx rising.
 
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