Forza Motorsport / 7

I've been messing about with the Build and Tuning on my Lotus Evora '11 i was using in the Builders Cup (2nd event).

Just running it on the Catalunya GP A-Class Rivals event, i got to around 100th, most ahead are using the single seater. I've probably dropped a bit now, but in the 1%.

Ran a few races in Multiplayer A-Class Open, managed pole & wins a few times :)

Also made up a set of Doom Bar / Sharps Brewery decals for my race cars like i used in GT7 :) I might correct the fonts for them using Glass2k (will need to stick Win10 on an old laptop) at some point if i have the time, it's a shame its not possible to import the decals like it did in GT7.
 
Tried Multiplayer out today. How do I join/find random hopper/lobbies? I completed the induction races, I think. It said 0/3 and did the 3 races it let me do. Do I have to complete all the rest of the events? I think there are like 6 of them, I assume with 3 races each?
 
I'll admit I am tempted to try this out but don't want any come back if T10 patch it and remove credits from accounts etc. Ahh but saying that. I do really want my Ferrari F430 (honestly, is it even in the game, it was my most favourite car in FM3. I hope it is)

edit: when you hear it.......(glitch video) (coach Steve from bigmouth)
 
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Today's update:-

Forza Motorsport Update 1.0 Release Notes – October 17, 2023​


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Forza Support Team
  • 10 minutes ago
  • Updated

We're working to improve your Forza Motorsport experience. Below you will find a summary of items fixed or improved upon in Update 1.0.
Version Number:
  • Xbox Series X|S: 1.494.4196.0
  • PC (Microsoft Store): 1.494.4196.0
  • Steam: 1.494.4196.0
Stability [All Platforms]

- General stability improvements with fixes for various crash scenarios.
- Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
- Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
- Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
- Fixed a crash that could occur upon loading into a Free Play race.

Progression [All Platforms]


- Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
- Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.

Progression [Xbox Series X|S Only]

- Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.

Graphics [Xbox Series X|S Only]

- Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.

Multiplayer [All Platforms]

- Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
- Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
- Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
- Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.

Livery Editor [All Platforms]

- Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
- Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
- Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.

Tracks [All Platforms]

- Updated trackside flag textures on Indianapolis Motor Speedway.
- Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.

Physics [All Platforms]

- Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.

Tuning Setup [All Platforms]

- Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.

Accessibility [All Platforms]

- Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.

Accessibility [Steam Only]

- Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
- Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.

Replay [All Platforms]

- Improved the visuals of the replay camera shown for the last segment of VIR Grand West.

Cars [All Platforms]

- Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
- Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
- Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
- Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
- Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
- Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
- Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
- Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
- Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
- Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
- Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
- Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
- Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.






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Just had a few laps in my BMW M4 Comp in rivals to level it up,

- All Parts except Engine & Transmission conversions unlock at or before level 15. (my car is level 15, havent checked other cars).
- Engine & Transmission conversions unlock at level 25
 
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How are people here tuning their cars? Using real life car knowledge, tuning apps, or what?
I suck at tuning. :( The only thing I know is to adjust final gear (the top slider) to reach max speed on the longest straight before breaking
 
Looks like the patch nerfed the money glitch!

I still have my cars and credits.

I can't believe there's no Lexus LFA in this game! Or even the v10 M5. Sigh. At least I have the Carerra GT.

The Huayra is an absolute hoot to drive. Lovely handling and it's corners like crazy. Sounds great too.
 
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Looks like the patch nerfed the money glitch!

I still have my cars and credits.

I can't believe there's no Lexus LFA in this game! Or even the v10 M5. Sigh. At least I have the Carerra GT.

The Huayra is an absolute hoot to drive. Lovely handling and it's corners like crazy. Sounds great too.
I won a Lexus by completing the JDM single player championship. Not sure if that's the only way to get one?
 
How are people here tuning their cars? Using real life car knowledge, tuning apps, or what?
I suck at tuning. :( The only thing I know is to adjust final gear (the top slider) to reach max speed on the longest straight before breaking

I've been tuning all of my cars since FM/FM2 (used to share hundreds of tunes on the older games), so i just use that knowledge as the tuning has barely changed (In Horizon i just add more ground clearance and a tighter diff). It really isn't that difficult with the live telemetry Turn10 give us in the Forza games.

This is quite a good video, i have no idea who this guy is, but he uses similar ranges of settings to me all these years on and explains how it's done.


If i'm setting up a general tune i use Catalunya GP as it has a good variety of corners (shame the old version with the chicane before the start/finish straight isn't in the game really). along with short and a long straights.

A good inital gearing is:- <Final Drive for best top speed>, then 3.00, 2.00, 1.50, 1.15, 1.00, 0.85, 0.73 (if 7 gears), 0.64 (if 8 gears) and so on, i usually set the final drive to use 6 or 7 gears, with a bit of head room for drafting. If the car has loads of power and wheelspins a lot, set the gearing much longer.
 
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thanks for that. I will check that video out. I downloaded the forzatune app for my phone. For base tuning with required performance parts installed, it works really well. Certainly makes the car handle better. I use Mugello club for testing out tuning. Pretty sure I can get a couple of seconds off my laps, if only I could perfect the last 2 corners.
 
If any of you are on GTPlanet, we are starting to decide on a rivals challenge to run as a group. Clicky

There's a friends post on there sharing Gamertags, if you want more rivals times to run against.
 
are you GT3071 on gtplanet?

E: I want to get more involved online but the long practice sessions and what not annoy me. Its not that they are pointless, they are a good idea to get used to tracks and cars etc, but sometimes I dont have the time spare to add 20 mins or so onto a 15 minute race. Much prefer private races. So feel free to add me to xbox live, sharples1975
 
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