They no reason why it couldn't be better. Freesync supports wider refresh rate range and also less over head. What this means to us we after wait and see. Csgo should be one the first games to be tested though. Gsync is very bad on this game, going by blurbusters.
Less overhead.....
Less than zero is....zero.
Let's just wait for launch, consumer models on consumer cards and see what happens eh.
Assuming a smooth and bug free launch one of the biggest issues I see facing FreeSync right now is the relatively narrow band of supported GPUs. This is going to hurt uptake a little.