• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Games Listed by Video Memory Usage

Billy to add to my earlier post. If I run 2 clients it records a needed 1338MB of VRAM, that is for dual boxing. I obviousily only have 1GB VRAM but Process Explorer shows a 1.33GB of VRAM being needed.
 
Rusty - nice one, proves the earlier point about AA making a big difference.

Bacon - rgr, will list it because dualboxing is standard practice for that game. Almost leet vram usage too :)

oldestgregg - yeah, seems unlikely - can list it anyway with a question mark if you let me know: your resolution, gpu, quality
 
TRmemory.jpg


Tomb Raider - 5760x1080 everything maxed (including hair and shadows).

C3memory.jpg


Crysis 3 - 5760x1080 everything maxed including full AA
 
Rusty - nice one, proves the earlier point about AA making a big difference.

Bacon - rgr, will list it because dualboxing is standard practice for that game. Almost leet vram usage too :)

oldestgregg - yeah, seems unlikely - can list it anyway with a question mark if you let me know: your resolution, gpu, quality

@1400p,2 x 7970 with EVERYTHING on maximum settings. Looking at Gregs findings there it looks entirely possible I think
 
@greg,Blackwhite or any other Titan owners, can you do Hitman 8xMSAA full max@1080p-the bit with the helicopter on the rooftops please? :)

You do realise that there's a degree of caching involved if excess VRAM is available?

i.e. if you look at Greg's Crysis 3 result it uses 3900MB of VRAM which would suggest that even 7970s can't play it but of course they can.

Or perhaps based on your logic we should all get Titans or 6GB 7970s to max out Crysis 3. :D
 
Last edited:
Shouldn't there be a telltale sign of VRAM choking which can help you distinguish between overcapacity and caching? Seems like you could identify it in fraps frametime reports or somesuch.
 
Shouldn't there be a telltale sign of VRAM choking which can help you distinguish between overcapacity and caching? Seems like you could identify it in fraps frametime reports or somesuch.

Overcapacity will be obvious as it equals performance drops to single digit FPS as the game moves from GDDR5 to system RAM and the page file both of which are slower.

Caching is not possible to read other than by running the same game on the same scenario with different cards of the same type... but caching won't affect performance.

e.g. 660Ti 2GB and 3GB or 670 and 680 2GB and 4GB.
 
I like the initiative but as OcUK has discussed time and time again Max VRAM committal does not equal VRAM required. The whole caching thing just resurfaces again.

Perhaps the numbers might show something usable but I fear it will just be a data set that cannot be used as there is no control.
 
Got some more games I tested to add to here. Most of my games are having issues with loading right now though :/

Left for Dead 2
1080P
MSI 6850
Ultra settings
532MB


Modern Warfare 2 (multiplayer)
1080P
MSI 6850
Ultra settings
503MB


Cities XL Platinium
1080P
MSI 6850
Ultra settings
363MB
 
I like the initiative but as OcUK has discussed time and time again Max VRAM committal does not equal VRAM required. The whole caching thing just resurfaces again.

Perhaps the numbers might show something usable but I fear it will just be a data set that cannot be used as there is no control.

Indeed.

These tests are good for a estimate. But what's used doesn't actually show what's required.
So it's an overall rough very safe estimate really.
 
You do realise that there's a degree of caching involved if excess VRAM is available?

i.e. if you look at Greg's Crysis 3 result it uses 3900MB of VRAM which would suggest that even 7970s can't play it but of course they can.

Or perhaps based on your logic we should all get Titans or 6GB 7970s to max out Crysis 3. :D

I do think different games use vram differently

My GTX 690s can run Crysis 3 @1600p fully maxed no problem, unfortunately when I try this with Tomb Raider there is no way they are going to run @1600p - all I get is about 2-3fps:eek:
 
Back
Top Bottom