Games that have disappeared into oblivion, what would you like to see make a come back?

Project IGI- seriously underrated shooter with probably the best environments / level design I've played. The snow levels where amazing.
NOLF series. Enough said.
UO but in a way it should just be left to die as it would probably never work in the current climate.
 
Project IGI- seriously underrated shooter with probably the best environments / level design I've played. The snow levels where amazing.
NOLF series. Enough said.
UO but in a way it should just be left to die as it would probably never work in the current climate.

Bang on.

That plus all the amazing flight sims from 1993-2005, nothing really out there now apart from DCS. They used to put so much time and effort into them.
 
I loved NOLF and its sequel, the humour, setting, gadgets, characters was just amazing. Use to replay the original ever few months, and attempt single shot steath kills. Can't believe someone hasn't rebooed it.
 
Project IGI- seriously underrated shooter with probably the best environments / level design I've played. The snow levels where amazing.

One of my all time favourite games. Could you imagine how much having no saves, not even quick saves, would seriously wind up the current idiot generation? Youtube would be drowning in salty tears. :D
 
Mass Effect :O with better mechanics but the style and feel of the original
City of Heroes - never found a better game for team/coop and unbelievably never had a negative encounter with another person in that game
The look and feel of the original Quake and Quake 2
Original Deus Ex - HR was OK even decent in parts but MD I've never gelled with.

I played city of villains , CoH sister game and i can honestly say i nevee had a bad encointer witj another person in it. What killed the gamr in my eyes was the update where you could create your own missions which resulted in tje game turning into an xp and exploit farm and killed it.
 
Warcraft 3 and frozen throne expansions RTS games. Glorious hours sunk into those games in my late teens and early twenties. Plenty of beer and not a care in the world.

Gorgeous to look at, amazing story and truly wonderful campaigns.
 
I played city of villains , CoH sister game and i can honestly say i nevee had a bad encointer witj another person in it. What killed the gamr in my eyes was the update where you could create your own missions which resulted in tje game turning into an xp and exploit farm and killed it.

Didn't like CoV as much as the original game even after they integrated them - though there was some fun stuff you could do with masterminds, etc. CoH was both a great coop experience and social experience plus the patch that was released like 2 days before they killed the servers gave it a massive graphics update as well.

Never forgiven ncsoft for killing that game - especially as it seems to largely boil down to one VP having a fit of petulance after a subsequent game tanked in sales - will never buy any of their games again.
 
This! It was great until that God awful Altdorf "siege" which was just horrible.
Shame the game died as it really did have some excellent pvp

I loved it. The gear progression looked grest and the collision mechanics made pvp actually work. I remember a 3 hour keep seige where we had some ironbreakers holding the gate that nobody could get through. Healers behind them keeping them going. Those elven nightbows or whatever on the walls along with our wizards. I was a white lion and just ganked anyone that did make it in.
 
Neverwinter Nights - Seems like private community servers were before their time & could be even more popular now
WH40K: DoW - the first games of this series were excellent both in singleplayer & multiplayer
 
I
Didn't like CoV as much as the original game even after they integrated them - though there was some fun stuff you could do with masterminds, etc. CoH was both a great coop experience and social experience plus the patch that was released like 2 days before they killed the servers gave it a massive graphics update as well.

Never forgiven ncsoft for killing that game - especially as it seems to largely boil down to one VP having a fit of petulance after a subsequent game tanked in sales - will never buy any of their games again.

Played both and loved the pvp vs cov and coh. Used to love the clan base building element too l. I stoppee playing when the architect update came in as no-one wanted to group up unless it was to farm and/or exploit custom missions.
 
The RTS genre seems to be changed and will never go back to being what it is. Most people now seem to be lacking the attention span for an old style RTS which is a big shame.

I would love to see a Supreme Commander/C&C/DoW1/Total Annihilation game very very much.
 
I'd like to see another Freespace game, essentially a space sim that:
-Has intuitive controls that are neither too overwhelming nor arcadey
-Strong lore, plot and storytelling
-Makes you feel like a small but effective part of something bigger rather than a overpowered hero. Very few games give you that feeling of relief having hung on to dear life against an alien armada when an allied cruiser warps in, beam cannons blazing.
-Varied mission types balancing stealth, targeted assaults, dogfighting, scouting, massive scale combat etc

The majority of space sims I try don't really live up to expectations, they either have ropey controls, boring combat or substandard campaigns that are little more than procedural variants of a small set of mission types.
 
Back
Top Bottom