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It feels pre-destined what buildings or rooms the game will let you enter, very much 'game says no'. I can't go into this building, why? The door is glass, why can't I break the door down? No reason, just because the game says so.
I'm really surprised when people say The Division has good atmosphere. Whenever I play it the game feels really lifeless and dull. The city is pretty much empty, the few NPCs you come across are either mindless shoot on sight enemies or lifeless civilians. You can't interact with either, you shoot the enemies or you listen to the scripted 'conversations' the civilians have. Occasionally you'll run into a civilian that wants something, and it's 'press key to give a medkit' but it just feels so lifeless. There's no story or real impact to giving or not.
The city feels dead, you can't get into the majority of the buildings making the game feel very on rails. It feels pre-destined what buildings or rooms the game will let you enter, very much 'game says no'. I can't go into this building, why? The door is glass, why can't I break the door down? No reason, just because the game says so. Traversing the city feels akin to climbing over and around loads of cubes scattered around a map, with city textures on them. Some cubes you can go in, most you can't - but essentially cube navigation feels like the bulk of the game.
Don't get me wrong. I enjoy the game for what it is and I've bought most of the content for it. The multiplayer aspect is it's saving grace as far as atmosphere goes. But it really doesn't come to my mind as being a game that has 'really good atmosphere', personally I feel like the atmosphere is one of the worst and least engaging I've played.
Nonsense. Despite the narrative you may have been fed by the media or reviewers or the internet or whoever, if you actually play the games yourself and think for yourself, the atmosphere in Bioshock Infinte was amazing, arguably even better than the rose-tinted views of the original in parts. And despite the internet telling you you’re not allowed to enjoy Bioshock 2 (or its atmosphere which was, if you think about it, the same as the original!) when you get towards the end of the game, the gameplay was even better than the original, which certainly added to the atmosphere for me. But you won’t read that in the reviews, especially since many reviewers don’t even finish games before they write their ‘review’.
You're missing out.
I'm really surprised when people say The Division has good atmosphere. Whenever I play it the game feels really lifeless and dull. The city is pretty much empty, the few NPCs you come across are either mindless shoot on sight enemies or lifeless civilians. You can't interact with either, you shoot the enemies or you listen to the scripted 'conversations' the civilians have. Occasionally you'll run into a civilian that wants something, and it's 'press key to give a medkit' but it just feels so lifeless. There's no story or real impact to giving or not.
The city feels dead, you can't get into the majority of the buildings making the game feel very on rails. It feels pre-destined what buildings or rooms the game will let you enter, very much 'game says no'. I can't go into this building, why? The door is glass, why can't I break the door down? No reason, just because the game says so. Traversing the city feels akin to climbing over and around loads of cubes scattered around a map, with city textures on them. Some cubes you can go in, most you can't - but essentially cube navigation feels like the bulk of the game.
Don't get me wrong. I enjoy the game for what it is and I've bought most of the content for it. The multiplayer aspect is it's saving grace as far as atmosphere goes. But it really doesn't come to my mind as being a game that has 'really good atmosphere', personally I feel like the atmosphere is one of the worst and least engaging I've played.
You expect to be able to walk into any building, anywhere in the city? How many hundreds of thousands of buildings and rooms do you think that is that would need to be created, rendered and tested?
Plays like a Stephen king novel. A friendly descent into familiar terror. Dont often complete games as they often wear thin but this one didnt, they should make moreAlan Wake for sure.
Plays like a Stephen king novel. A friendly descent into familiar terror. Dont often complete games as they often wear thin but this one didnt, they should make more
the atmosphere in Bioshock Infinite was amazing,