Gauntlet 2009 Joiners Thread!

Yeah, don't push it. No sense in getting so close to the limit that you get validation failures (which you can't see).

Wouldn't computation errors show that you've pushed too far ? :confused: That's what I've been using as my overclock limiter.

Without being able to check each WU on the SETI website, it's the only way to do it.

Or do I back off to be safe ? :(
 
Not always. A WU can appear to have been completed successfully within BOINC Manager, but if the results it's produced don't match with what other users have sent back then it will be marked as invalid, gaining you nil points. Also, if that happens on a regular basis I think you get penalised by having your daily WU quota heavily reduced until you start sending in proportionately more valid results.

If you're a bit iffy about the stability of your rig as it currently is, I'd drop the clocks down a bit.
 
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It's not a biggie........

cpartcert1.php
 
Thanks Stu

Means a lot coming from the the guy currently 2nd RAC in the UK and 65th in the world. :)

I'm currently 17th UK, 265th world and still rising :) with just the one rig and laptop

If my rig remains stable @ current settings my RAC should settle somewhere around 35-38k :D
 
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sorry lost ability to read, were you trying to imply 12k is high or low?

High mate.. thats pretty impressive for a single rig. My GTX260+Q9650 seems to hover average 8K :(

Wife probably turning it "not-on" or summat.. looks like it should be able to hit 12K regularly if its given a chance.
 
High mate.. thats pretty impressive for a single rig. My GTX260+Q9650 seems to hover average 8K :(

Wife probably turning it "not-on" or summat.. looks like it should be able to hit 12K regularly if its given a chance.

My No.3 rig (see sig) gets over 12.5k :), so you should get at least that! :)

In fact, my No.2 rig was getting over 16k.:D
 
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Question......

Does anyone else have the problem:

When a CPU/GPU work unit ends and the client recalculates the finish times of all the remaining work units (CPU & GPU) the current GPU units in progress stop and new ones start?

How do I stop this from happening?

This happens when my rigs is at stock and when oc'ed.
 
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Question......

Does anyone else have the problem:

When a CPU/GPU work unit ends and the client recalculates the finish times of all the remaining work units (CPU & GPU) the current GPU units in progress stop and new ones start?

How do I stop this from happening?

This happens when my rigs is at stock and when oc'ed.

Are the new ones "running high priority" ?

If so, it's the BOINC scheduler thinking that the newly started WU's won't finish by the deadline, so it stops whatever is already running, and starts the new ones.

At one point recently, I had over 30 WU's "waiting to run" because of this! :( and it took 2 days before they finished!
 
With all these huge numbers, I'm not sure I'm even worthy to present this...

cpartcert1.php


But I guess that's what not crunching SETI for 2-3 years, and not owning a GTX gets you. All of my points are CPU-based. All I need now is a lottery win and a boatload of GTX cards. :p
 
High mate.. thats pretty impressive for a single rig. My GTX260+Q9650 seems to hover average 8K :(

Wife probably turning it "not-on" or summat.. looks like it should be able to hit 12K regularly if its given a chance.

yeah i think you should probably manage almost double your current RAC - slacker:D

my RAC for the E4400 on its own was around 2k, so thats around 10k for the 260.
 
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