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Geforce 301.24-beta (GTX480/570/580 Series now get FXAA + Adaptive Vsync)

It's simple, if I set the vsync to adaptive from standard in Nvidia Inspector tool, I can turn on and off vsync from the game whenever I want, without closing the game.

Couldn't do that with vsync forced on in Control Panel or Nvidia Inspector.

Wouldn't the in game VSYNC over-ride the nvidia inspectors/control panel VSYNC.

How can you tell if it's working correctly BTW?
 
It's simple, if I set the vsync to adaptive from standard in Nvidia Inspector tool, I can turn on and off vsync from the game whenever I want, without closing the game.

Couldn't do that with vsync forced on in Control Panel or Nvidia Inspector.

But driver level settings override ingame settings so setting it on makes no difference.

its best just to turn it off ingame to make sure adaptive v-sync is being used which in my case i can tell it is as i can see by the fps its stays at 60.
 
Wouldn't the in game VSYNC over-ride the nvidia inspectors/control panel VSYNC.

How can you tell if it's working correctly BTW?

How would it override the in-game's settings, the only option I switch is Vertical Sync Tear Control from Standard to Adaptive.

Vsync itself is left to Application controlled.

But driver level settings override ingame settings so setting it on makes no difference.

its best just to turn it off ingame to make sure adaptive v-sync is being used which in my case i can tell it is as i can see by the fps its stays at 60.

It's easy to tell if and when vsync is in use, overriding the settings wouldn't make a difference but I like to have control over the in-game settings without quitting so setting Vsync on the driver level is a no-go for me.
 
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How would it override the in-game's settings, the only option I switch is Vertical Sync Tear Control from Standard to Adaptive.

Vsync itself is left to Application.

Ok thanks. That's the only vsync change I made in nvidia inspector too but wasn't sure whether it was working or not?

Do any of the following need to be changed from the default?

NVIDIA Predefined FXAA - Disallowed or Allowed,
Vertical Sync - Use the 3D application settings

Ta
 
Some people claim that FXAA post processing done by the drivers works better (less blurry) than the in-game one, I'd say you need to try them all out and see which you like best.

Vertical Sync to either Forced On and off in game, or Use the 3D application settings and on/off in game, depending on whether it performs well on your system or not.
 
Some people claim that FXAA post processing done by the drivers works better (less blurry) than the in-game one, I'd say you need to try them all out and see which you like best.

Vertical Sync to either Forced On and off in game, or Use the 3D application settings and on/off in game, depending on whether it performs well on your system or not.

Cheers. Had a quick blast earlier with the above settings and it did seem a bit better than normal. There was slightly less screen tearing but tbh it wasn't really that bad before anyway.
 
How would it override the in-game's settings, the only option I switch is Vertical Sync Tear Control from Standard to Adaptive.

Vsync itself is left to Application controlled.



It's easy to tell if and when vsync is in use, overriding the settings wouldn't make a difference but I like to have control over the in-game settings without quitting so setting Vsync on the driver level is a no-go for me.

Im confused how can you possibly tell if its on or off?

When Adaptive V-sync is applied your FPs stays at 60 ( or whatever you refersh rate is )

You turn v-sync off ingame and adaptive on in inspector or control panel and fps stays at 60 no matter what... if you then turn v-sync on ingame it still stays at 60? so how can you tell its on or off?

if you have it off ingame and application controlled in control panel and your FPS ingame is above 60 then i dont think you have it on.

or am i confused...

all i can tell is with it off ingame and set as adaptive in the control panel it stills shows as though V-sync is on ingame but its a lot smoother.

also as per Nvidia description

NVIDIA Adaptive VSync


Many gamers enable Vertical Synchronization (VSync) to prevent screen-tearing, an unsightly occurrence caused by frame rates exceeding a monitor’s refresh rate. The downside is the occasional and equally annoying stutter when frame rates drop below the locked VSync frame rate, and again when they return to the locked rate.

To fix the problem, the GeForce 301.24 beta drivers come loaded with NVIDIA Adaptive VSync, an automated technique that disables VSync when frame rates fall below the locked rate, and re-enables it when they return to the locked rate, significantly reducing stuttering whilst still preventing tearing.

So this means adaptive v-sync locks fps at 60 and only tunrs off if it falls below that so how i am describing it above seems ok.
 
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Great write up on the new drivers.

Installed them but have yet to really play with them and see how they perform myself when compared to 4xMSAA but looks great from what I read :)
 
Need to give this a try, what happens if it can't maintain the 60 fps level?

This is basically what I'm experiencing in a single GTX470. With adaptive VSYNC enabled in nvidia inspector when frames do drop it seems much smoother, there is less noticeable screen tearing and stutterung, but as above tbh it wasn't actually that bad before for me. On the whole the game does feel a little better.
 
Well gained an extra 50 points in Heaven 2.5 compared to my results with the 290.66 drivers. That's with a little less core clock too :) All in all, not too bad.. Will test them a bit more once 3D vision 2 gear turns up too :D
 
Just try Nvidia Inspector tool out because you clearly confuse the two.

I've only chosen the type of Vsync in Nvidia Inspector, didn't force it on.

That means I can still control Vsync in game.

I know what Nvidia inspector is.. what I am saying is Nvidia inspector tool is only useful in BF3 for overidding FXAA to stop the game using the in built version.

For V-sync it should have no effect. If you using in the control panel V-sync as application controlled and using the ingame option to turn it on or off im pretty sure you not actually using Adaptive V-sync unless you can prove me otherwise.

I thought and may be wrong that even setting it in Inspector you still need to set v-sync to adaptive in control panel to turn it on and for the game to take advantage.

Sorry not being argumentatvie with you sir just trying to understand and make sure im using it correctly.
 
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Hmm, not bad these drivers. Couldn't see many fps issues or tears as before with the latest official drivers. FXAA only works (presuming) if u disable ingame and enable through nvidia inspector but u need to turn the flag Nvidia Predefined FXAA Usage to allowed as its set to disallow due to the game having inbuilt fxaa albiet a old version which im sure the nvidia one is newer code wise and more optimised.

Not sure if someone pointed that out before but though ti would just incase as i did skip a few posts.
 
So far no crashes fingers crossed, feels smoother when theres a lot going on in the games I play than previous drivers espeically with adaptive vsync and so far seen no tearing while using it.
 
I know what Nvidia inspector is.. what I am saying is Nvidia inspector tool is only useful in BF3 for overidding FXAA to stop the game using the in built version.

For V-sync it should have no effect. If you using in the control panel V-sync as application controlled and using the ingame option to turn it on or off im pretty sure you not actually using Adaptive V-sync unless you can prove me otherwise.

I thought and may be wrong that even setting it in Inspector you still need to set v-sync to adaptive in control panel to turn it on and for the game to take advantage.

Sorry not being argumentatvie with you sir just trying to understand and make sure im using it correctly.

I think one way of testing it would be to force triple buffering off on the drivers level.

If vsync was on in game with no TB and adaptive wouldn't work, the framerate would go from 15-30-45-60 which is easy to notice or measure with Fraps/MSI Afterburner.

If adaptive vsync set in Nvidia Inspector worked, it wouldn't happen as vsync would be turned off whenever the framerate drops.
 
Tested with Skyrim and the game works well with adapted v-sync. BF3 likewise. Tested GTA4..the game wouldnt load with adaptive v-sync, but works with FXAA :)
 
Guys,

I am a bit confused with what settings to change.

Here are screenshots of my setup. Is this correct for adaptive vsync and an optimised setup?

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Currently Im using the following in BF3:

Precison X: Framelimiter = 60
Battlefied 3: Vsync ON

What do I need to do to use FXAA? I've read the previous posts but Im still confused :(

EDIT: Do I need to downlaod Nvida Inspector separately? Or does it come with these drivers?
 
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