Certainly the minimum and recommended specs, if true, don't point to anything ground breaking. Or even on the level of GTA V on PC.
It won't look anything like GTA V, I think they are pretty clear on that.The Definitive Edition will feature across-the-board upgrades including graphical improvements and modern gameplay enhancements for all three titles, while still maintaining the classic look and feel of the originals.
Aren’t the requirements for trilogy now higher than GTAV?Certainly the minimum and recommended specs, if true, don't point to anything ground breaking. Or even on the level of GTA V on PC.
Aren’t the requirements for trilogy now higher than GTAV?
Read something about the main story writer leaving and legally not then being able to expand on the story with DLCs...it's crazy GTAV never had SP expansions.
they must have had plans for them before online started milking people so easily
the GTAIV expansions were stand alone and had like nothing to do with the main story? or do I remember it wrong.Read something about the main story writer leaving and legally not then being able to expand on the story with DLCs...
the GTAIV expansions were stand alone and had like nothing to do with the main story? or do I remember it wrong.
I don't see why they couldn't have done the same, Ballad of gay tony was GTA IV with the volume turned up to 12.
I think one of the first missions was getting in a heli with chain guns and destroying a yacht
Possibly but then it would have no chance of running on the Switch if that was the case (it is coming out on the switch as well)Yep
However, I am guessing the UE is the driver for the specs not the game. Besides, GTAV PC was released over 6 years ago LOL
Possibly but then it would have no chance of running on the Switch if that was the case (it is coming out on the switch as well)
Will they all have the original soundtracks/radio stations
Then it can’t be unreal driving those notably higher than GTAV system requirements.Both Unreal Engine 4 and 5 run on the switch. and I am guessing it will be unreal 4 though.
I think that it's safe to say that there will be a lot missing then as it will either cost too much to licence or they won't want their music affiliated with such a violent gameThey will have to re licenced all the tracks that have been removed over the years. So nobody will know until they are released.
Also, they will be available on steam as the markers have been found.
Then it can’t be unreal driving those notably higher than GTAV system requirements.
I imagine the requirements are driven by something else rather than the engine otherwise it wouldn’t run on the Switch. It could be textures, draw distance, number of npcs etc.GTAV was built on a version of RAGE that predates the release of UE 4 so the specs for UE would be higher. Also we don't know what textures and AA have been added to the remakes that would require a higher spec.
Regardless they are super low as a starting point. If true of course.
I imagine the requirements are driven by something else rather than the engine otherwise it wouldn’t run on the Switch. It could be textures, draw distance, number of npcs etc.
I would put the 760 (the min requirement) about 3x faster than the Tegra X1. The i5 2700k CPU around double what the switch can do. I’m interested to see what the Switch gets as that is the platform I’m thinking about getting this for as playing this on the move is my aim.I defo think you are underrating the power of the Switch. The specs, if true, are all vastly less than the switch and any of the games could run maxed out. The games will be buffed but no more then ported into UE. It is a one fit all solution. They are doing the least amount of work in order to flog it.
If they were in the slightest invested in making a good re-release they would have ported the PC version into either GTAV RAGE or RDR2 RAGE. We know that it is possible because Take 2 have spent the last 6 months removing every mod that used the original files from GTA 3, VC and SA.
The fact that the steam DB has file placement with the text gta3unreal, gtavcunreal, gtasaunreal sort of indicates where we are going with this.