Caporegime
- Joined
- 9 Mar 2006
- Posts
- 58,084
- Location
- Surrey
Also press beta this weekend doesn't have much of an NDA on it. Totalbiscuit has already said he will be releasing a ton of video content so I am guessing we'll get the same from many other outlets!
How is a mmo-RPG game going to work on consoles using a control pad with limited macro, buttons?
didnt gw1 only have a coule of hotbar slots anyway?
didnt gw1 only have a coule of hotbar slots anyway?
8 iirc, GW2 has 10+ the class specific skills, then you need roll + targeting.
Edit - and as above mentioned, you also need a button to switch weapon sets.
It isn't impossible, you could have the triggers as modifiers and the face / bumpers as the skills etc, the solutions just aren't particularly elegant.
Real concern is the closed nature of the platform etc - especially with things like xbox patches costing $40k.