You expect the flagship 360 game to look the best no?
I expect it to play the best, which it does. Let's take the best looking game (Gears of War) and compare it to Halo 3 - I think you will be surprised by how little substance Gears of War has.
You expect the flagship 360 game to look the best no?
yes ok, BUT, that doesn't make the graphics terrible does it.
I expect it to play the best, which it does. Let's take the best looking game (Gears of War) and compare it to Halo 3 - I think you will be surprised by how little substance Gears of War has.
Is there much of a character customization for online? i remember on halo 2 you could change suite colours ect
Single player certainly doesn't 'play the best'. Infact I genuinely enjoyed Gears more.
In some places it does look terrible, but I wouldn't call them terrible overall, merely average.
Where exactly??, just that ive found the gfx on Halo3 to be pretty consistant ie nothing too awe inspiring but still nice to look at.
I think a lot of you guys in here dont get out much...spend far too much time nit-picking silly things like gfx in a game. Seriously forget the gfx and just play the damn game
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Where exactly??, just that ive found the gfx on Halo3 to be pretty consistant ie nothing too awe inspiring but still nice to look at.
I think a lot of you guys in here dont get out much...spend far too much time nit-picking silly things like gfx in a game. Seriously forget the gfx and just play the damn game
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Single player certainly doesn't 'play the best'. Infact I genuinely enjoyed Gears more.
Couldn't agree more.
On a decent sized screen (42"), sitting on my sofa, I think the game looks great. Then again, I do have a life![]()
Gears has a single player campaign as standard, as well as typical multiplayer modes. It hasn't got a patch on the myriad of Halo 3's featureset, none of which were included just to tix boxes - the forge and theater systems are both deep and intricate aspects of the game that will ensure its longevity. What does Gears of War have? Not much else other than the mandatory game modes that we've seen since the advent of popular PC online gaming in 1996 and pretty graphics.
They're both fun games, but when it comes to substance there is no contest. You only have to look at Garry's Mod for Half Life 2 to see how such a thing can really help the popularity and appeal of the game. Forge does exactly the same thing, and it's already got hundreds of thousands of entries on Bungie.net.
On a decent sized screen (42"), sitting on my sofa, I think the game looks great. Then again, I do have a life![]()
So Halo 3 is finally out, and thank the almighty Robot Jesus. Hopefully now we can all shut up about it, and focus on a game that really deserves some anticipation. Like Mass Effect. Now there's a game I could almost get excited enough over to go to some ridiculous midnight opening for... but still not.
Don't get me wrong here, Halo 3 is a good game. All three Halo games are good. They're solid titles with good graphics and good gameplay. I played some Halo 3, I enjoyed it. But it just seems like we've done this exact same dance twice before.
It has some new features, new weapons, new maps, all of which are really cool... but to me the game plays and feels exactly like the previous Halo. The graphics are okay, but they're hardly the best the 360 has to offer. They're obviously not ugly, the visuals are clean and attractive, with some cool effects. But coming off a weekend of straight Bioshock, a game that seemed to really push the lighting and textures and effects to a new level, it's hard not to draw parallels, and Halo 3 comes up shorter.
I do love the new features that are there. The forge and theater options are really fun and great. The party/online system is one of the best I've seen so far, with regards to finding exactly the games you want to play, and avoiding the retards as best as possible. The new weapons are neat, the maps seem pretty cool, especially seeing the updated ones from Halo 2.
But that's the point. They all seem more like... an update to Halo 2, than a whole new game. And that's not to belittle the sheer amount of work that I know went into designing those systems. I can only imagine that the theater playbacks themselves were a herculean effort of coding and computer wizardry. And the result is a really cool feature.
But I just can't get behind this "greatest game ever" stuff. Personally, I think a lot of the review scores were given in the reviewers heads before the game even arrived, and some of the score may be attributed more to the juggernaut franchise that Halo is, and less to the actual game itself.
How long is single player? How many hours play?